Suggesting separating post-processing (PP) features such as 'Motion Blur' and 'Bloom' from the current PP settings. And, if possible, with different grades. This is to give players the ability to disable two visual features that might otherwise be unwanted, without affecting other PP effects that might be disabled in the current PP option system (High, Standard, Low etc.).
With Motion Blur players might experience motion sickness or something more trivial such as losing track of target(s), focus problems and/or find it unrealistic. Real-life example would be if you focused on an item you hold with your hand and you spin around, the object will still be in focus, while your surroundings will be affected by your motion. This is not what happens in ArmA 3 when you aim down the sight and spin around.
Suggested solutions: separate the motion blur effect (Enabled/Disabled or with scaled options), reduce intensity of the current 'motion blur' setting, disable motion blur while aiming, or remove motion blur effect partially from the center of the screen while aiming (if that's even possible)
Bloom might for some players cause the feeling of foggy/washed out imagery. Especially at a high intensity setting.
Suggested solution: separate the bloom effect (Enabled/Disabled or with scaled options) or reduce intensity of the current 'bloom' setting. {F17163}