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aoshiS2
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User Since
Mar 5 2013, 9:14 PM (349 w, 5 d)

Recent Activity

May 10 2016

aoshiS2 added a comment to T69162: Custom Loadouts.

There is already mods for this (virtual box), bohemia could ask to use such addon, and put in game.

May 10 2016, 4:25 AM · Arma 3
aoshiS2 added a comment to T69129: For the release please put Nimutz Class Aircraft Carriers that can be driven and sunken..

unrealistic a carrier in a war on a island.... LOL
that should be a right priority just for "publicity" porpouse

May 10 2016, 4:24 AM · Arma 3
aoshiS2 edited Steps To Reproduce on T69070: mx sw don't have case extractions or say if it is caseless also the "belt", is a clip..
May 10 2016, 4:18 AM · Arma 3
aoshiS2 edited Steps To Reproduce on T69067: caseless ammo weapon with extraction port working.
May 10 2016, 4:18 AM · Arma 3
aoshiS2 added a comment to T69060: Vermin sbr(green)in full auto the recoil is much less than in burst or single shot.

Same with zafir 7.62

May 10 2016, 4:18 AM · Arma 3
aoshiS2 edited Steps To Reproduce on T69060: Vermin sbr(green)in full auto the recoil is much less than in burst or single shot.
May 10 2016, 4:18 AM · Arma 3
aoshiS2 added a comment to T69012: Better particles system when light armor shoots.

just need an ajust on penetration values that is already in arma 2 and 3

May 10 2016, 4:16 AM · Arma 3
aoshiS2 added a comment to T68025: Bushes, vegetation, terrain and water affecting movement speed and fatigue!.

voted up, i fogot to make the request, fórum thread
http://forums.bistudio.com/showthread.php?157056-Run-in-bush

May 10 2016, 3:39 AM · Arma 3
aoshiS2 added a comment to T67399: [Feature request] Blood spatter on walls and other objects.

we need a little more gore to compenset that ragdoll

May 10 2016, 3:18 AM · Arma 3
aoshiS2 added a comment to T66943: bullet penetration.

all bullets have value of bullet penetration, maybe the wall you tested don't have (also logs can't be tranpased)

May 10 2016, 3:01 AM · Arma 3
aoshiS2 added a comment to T63908: Trees on Startis appear flat and dull in overcast weather.

I think if mid range textures can be fixed, and trees improved, the game will look stunning. At close range the game really looks great

May 10 2016, 1:04 AM · Arma 3
aoshiS2 added a comment to T63908: Trees on Startis appear flat and dull in overcast weather.

wikipedia link not working, good ticket! agree 100%

May 10 2016, 1:04 AM · Arma 3
aoshiS2 added a comment to T62698: Using weapon attachments inefficient or not explained properly.

some missions, you can choose what to put in your weapon some don't, and i don't find a create with attchaments in editor, but it's work well (beside wihat make a gun silent is no the supressor, but ammo, and supressor)

May 10 2016, 12:12 AM · Arma 3
aoshiS2 added a comment to T62547: Light sources (except sun and moon) shine their light through objects / do not cast shadows.

have many games with right shadow, and the arma deserves to be one of them vote up

May 10 2016, 12:05 AM · Arma 3

May 9 2016

aoshiS2 added a comment to T62190: holo sights with two dots.

what is the point of this extra dot, one is for 100 other to 300? something like?

May 9 2016, 11:48 PM · Arma 3
aoshiS2 edited Steps To Reproduce on T62190: holo sights with two dots.
May 9 2016, 11:48 PM · Arma 3
aoshiS2 edited Steps To Reproduce on T62187: Particles are useless exepet for bullet impact(option in config).
May 9 2016, 11:48 PM · Arma 3
aoshiS2 added a comment to T61959: AI reflexes are extremely bad even at max skills.

Solution,if you are closer than 30 meters, ai don't get down or run or take cover, just shot back, also make the turn rate faster..

May 9 2016, 11:37 PM · Arma 3
aoshiS2 added a comment to T61872: New technique for rendering grass at far distance.

gread idea!

May 9 2016, 11:31 PM · Arma 3
aoshiS2 added a comment to T61848: Missing realistic effects to weather elements.

did you ever see the coast of arma 3,2 is ungly, waves don't breake.. i don't think they will do any change on this..

May 9 2016, 11:29 PM · Arma 3
aoshiS2 added a comment to T60740: Make this game livestreamer-friendly.

play in server with no name tags solve one of your problens, or just stop streaming if you don't wanna get killed

May 9 2016, 9:56 PM · Arma 3
aoshiS2 added a comment to T60492: Bullet-penetration not realistic.

I love the bullet penetration systen, on all games, and in arma 2, is a really fun thing, kill something or someone behind a semi hard cover, with a powerful gun
in arma 3 , is a little wrong indeed

May 9 2016, 9:46 PM · Arma 3
aoshiS2 added a comment to T60049: [Feature request] Seperate post-processing settings for motion blur, bloom, ambient occlusion etc..

i play with no pp at all, and it's fine for me

May 9 2016, 9:23 PM · Arma 3
aoshiS2 added a comment to T59657: Please use the crosshair from Arma1/2.

Just here to say that arma 2 cross, also is a direct hit

May 9 2016, 7:08 PM · Arma 3
aoshiS2 edited Steps To Reproduce on T59146: Gps ingame UI zoom in and out.
May 9 2016, 6:41 PM · Arma 3