High caliber guns and light armor, when shoot buldings, should create holes on walls. The only thing that happens is broken windows. It would be nice to see bullet holes through the walls when inside a building. No Building stands at a Heavy Armor shoot.
Description
Description
Details
Details
- Legacy ID
- 1664007737
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request
Event Timeline
Comment Actions
hum....not talking only about bullet penetration values...But about a REAL holes (visual stuff), like 10-20cm diameter on the walls...sometimes the entire wall collapsing etc
It will give a huge boost on immersion.
Comment Actions
Not possible. I dont know how keen you are with game development but adding holes through geometry for weapons is a huge undergoing.
You cant expect that. The technic is not developed enough to "just add" this feature.
Maybe in a few years this will be standard but right now its nearly impossible to achieve.
Comment Actions
Well, BIS achieved it for OFP2, but apparently it had a huge performance cost and wasn't worth it.