i prefer to keep it short, but if someone needs the file ending, a 2. variant doesnt hurt
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Apr 5 2024
Apr 4 2024
I think the file extension in there would still make sense, because script files don't need to end in .sqf
But that matters so rarely, it might make sense to split it into a second definition?
Apr 3 2024
Although I'm a bit late to the party: The DxDiag log shows no dedicated GPU in the system - and the iGPU of the 3470 ... welll, I wouldn't even try Minecraft on that. I'm surprised that this system is even able to start up A3 at all ...
Anyway - if you still stuck with that optiplex (a platform that was already old when A3 released) you better get some cheap dedicated gpu. The crash likely happen due to the very small allocated vram of just 32mb. But I doubt that increasing this to the required minimum of 512mb will help - if it's possible to set it.
Fixed in Dev build 151641.
Resolved in Dev build 151641.
Fixed in build 2.16.151618.
There is simply a script running during the freeze, a very very long running script it seems.
RTDynamics dll was outdated.
We have published the wrong one to google drive.
Here is the correct one https://drive.google.com/drive/folders/1IgD3SMZoaKmcV5Nz8qtH-J9L21-a7Eiq
I downloaded two modes guns of the green sea - cold war retextures and sa'hatra:army of saddam in steam work shop but when I entered the game and editor it doesn't show these mods units and in my launcher extension for these mods show none
my game is updated to the latest version please help me
and this is my steam account behdad_ahmz2
Apr 2 2024
Here's the crash report:
Thank you for the report we will have a look and see what can be done.
next dev or prof
At the end of a Eden scenario, all objects are cleaned up, and if their reference count goes to zero they are deleted. And usually at this point an object only has one reference to it.
Eden has a "mouse handler" that checks what is under your mouse cursor, and stores a reference to the object under the cursor.
Ok, closing.
Apr 1 2024
In the attachment, I added a report created on a client with a hung Arma 3 process.
Mar 31 2024
seeing this a lot with helper objects (sign_sphere10cm_f) when creating locally on 0,0,0
Mk200 machine gun (silenced)
Same issue of config's Sound Shader duplication, Mk200_silencerTailInterior_SoundShader value must be removed from class Mk200_silencerTail_SoundSet
Leads to the same sound problems as in the video above
Video compare buggy/fixed https://youtu.be/6lMOGQ8U5Jg
Mar 30 2024
@Geez
Hey. Since in the article for DayZ regarding 2024 Terrain Builder improvements were mentioned, I would like to do a little reminder that this bug is still in the Terrain Builder used for DayZ Tools.
additional from T180211
Mar 29 2024
same as T170228 pretty much
It’s far from perfect but a small solution for now :)
Mar 28 2024
problem solved
Hi, our external porting partners have started the process of porting 2.16 to Mac. We cannot confirm a timeline, but of course everyone involved will try to handle it as quickly as possible. We've left a few official servers on 2.14, but understand you're hoping to play on your favorite ones.
Mar 27 2024
In T180177#2587559, @MrHolland wrote:
Mar 26 2024
Same issue here. Would be amazing if there will be an update so we can play again on Mac!
Mar 25 2024
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Mar 24 2024
Mar 23 2024
Mar 22 2024
This fix was missed for placing compositions in Zeus. That'll be there with 2.18
Repro