Hello The420Guy.
The issue is not on our end. This is a Microsoft issue that they have already fixed for the insider members and for others it should be released in the following months.
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Oct 18 2023
@Geez We are still seeing this now here is the proof I had a radio on my back
After Further Testing the supply part seems to be an issue with the MOB's or the Costal bases. The unable to dismantle Helipad is on all bases
The script abruptly cancels focus timeout when camera updates with delta time 0, breaking the intended logic. Further fixes are needed. Addon for testing:
I forgot to mention, like most other posts of this nature I have uninstalled the dx files, the dll files, verified game files and replaced anything deleted but still no fix. I have turned it off and on again a million times, uninstalled and reinstalled, tried different drives and nothing worked.
Awesome!
In T170647#2494085, @dedmen wrote:I saw inhertiance being a problem, but it seemed simple enough to solve manually via script and I didn't have the time to make a engine side thing of that.
I only now got to read your comments from back thenReading from config can be done in a self-implemented function but, to have it natively would be awesome.
Yep, again time limitation. I intentionally didn't do what I thought would be simple to solve in script.
Oct 17 2023
The dev team does not consist of all programmers, so there's no need to bash them for releasing new features. However, I do agree that the net code is terrible and needs priority when it comes to fixes. It's been years now that the game has been plagued with lag and dsync and it seems the devs are only now beginning to realize it.
But think its beyond just this one critical issue, the problem is how many critical issues now exist. Ghost bullets, Desync and lag in PVP, tree lag from shooting at trees, players bodies appearing elsewhere for other players, etc etc etc. List goes on so long since 1.21/1.22 with absolutely no communication or progress forward. Just new fanny packs and a barren and honestly underwhelming new NWAF.
Bodybags itself does noy fully stop it, we still get it pretty rarely despite running body bags since forever. Nice plug though @designful ;P
I have also put the BodyBag Mod on to our Deathmatch Server and since there are no server crashes anymore
Divided by zero.
@designful Does not completely stop the crashes, but it got down from maybe 30-40 crashes each day to about 5 on a slow day. But def higher after a wipe when servers are completely full.
@Geez I would confirm with the team that they are aware of this, as maybe now that we have some idea as to what the cause is, we could expedite the fix.
@rupert I was told by another server owner that BodyBags stops this specific issue. Just a disclaimer it is my mod, I don't care if you use it or not, but I don't want to come off as advertising it lol.
Some info from developers here @Geez would come a long way.
With about a week to two weeks left until 1.23 release from what I understand, how are these bugs not addressed or even an update given to server owners?
... what do you think feedback is lol?
Would like to try experimental
So after going from a cell phone data link to a fiberoptic network, I no longer get this error message. I think it was my connection quality that caused the error message and it was intermittent. e.g. If there are good atmospheric conditions and the network wasn't overloaded at a cell tower, I had a sufficient connection.
ap- sg servers only work
A fix has been released with todays update. Please let us know if there are any issues still.
+1 for better orthogonal mapping for a bipod!!
Please fix this
When moving items around the inventory, the square box highlighting an item disappears when moving from one item to another. ( example: when moving nails to a fence the box on inventory shows then disappears when you get to the fence option for planks or logs) so you lose where the highlighted cursor
In T159696#2235553, @Rochambeaubeau wrote:I'm starting to feel this is a soft ban, as if there's some sort of hash check on your inventory. Poor internet with an incomplete hash to the server and that character can no longer interact with the server or any in that hive. This results in 12-18 hours of playing resulting in a soft ban. No thanks.
Have you tried the experimental branch ? They were doing really well when I tried them on there.
Hello Tactical_Toxic.
The issue has been resolved for one of the future updates.
This is not exactly a " feedback" ticket.
It is more like a feature request. Or a "what do you think about this".
bump
I have had this also happening.