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DAYZ - Handheld Transceiver: a real use-case.
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Description

The ability to use the Handheld Transceiver to "bug" certain locations(house, tent, etc..) in order to hear the movement in that particular area.

Example:

The player has two Transceivers , both set on a certain frequency.
The player uses duck-tape or rope to keep Transceiver 1 in an always-on position.
The player plants Transceiver 1 at a certain location; ex: the door of his favorite police station.
The player can now move within the 5km range of Transceiver 1 and still keep an "eye" on the location, listening to the noise coming from Transceiver 2.

Could be a fun thing to do. Or not, whatever :)

Thank you for a wonderful game. Keep up the good work!

Frankie

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Feature Request

Event Timeline

Franko created this task.Aug 29 2023, 12:14 PM
Franko renamed this task from DAYZ - Handheld Transceiver: an offense or defense tool. to DAYZ - Handheld Transceiver: a real use-case..Aug 29 2023, 12:22 PM
Franko edited Additional Information. (Show Details)
Geez changed the task status from New to Feedback.Aug 31 2023, 10:03 AM
AndreZ added a subscriber: AndreZ.Sep 7 2023, 3:13 PM
Franko added a comment.EditedOct 17 2023, 9:50 AM

This is not exactly a " feedback" ticket.
It is more like a feature request. Or a "what do you think about this".

lemmac added a subscriber: lemmac.Oct 17 2023, 8:19 PM

... what do you think feedback is lol?

personally i think it'd be a fun feature