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Feb 11 2018

matts edited Steps To Reproduce on T127698: 0x0000DEAD - Unknown.
Feb 11 2018, 7:44 AM · Arma 3
Jaypee added a comment to T127700: Game crash during xi'an flight.

Feb 11 2018, 6:10 AM · Arma 3
Jaypee created T127700: Game crash during xi'an flight.
Feb 11 2018, 6:10 AM · Arma 3
Left4Craft2 updated the task description for T127699: Stuck Under Green House in Grishino.
Feb 11 2018, 1:35 AM · DayZ
Left4Craft2 created T127699: Stuck Under Green House in Grishino.
Feb 11 2018, 1:06 AM · DayZ
matts edited Steps To Reproduce on T127698: 0x0000DEAD - Unknown.
Feb 11 2018, 12:22 AM · Arma 3
matts created T127698: 0x0000DEAD - Unknown.
Feb 11 2018, 12:19 AM · Arma 3
Marksten added a comment to T127657: Game Freezing.

Yes, it still occurs.

Feb 11 2018, 12:05 AM · Arma 3

Feb 10 2018

Nixx57 updated the task description for T127697: Translation mistake in french version.
Feb 10 2018, 8:11 PM · Arma 3
Nixx57 updated the task description for T127697: Translation mistake in french version.
Feb 10 2018, 8:10 PM · Arma 3
Nixx57 created T127697: Translation mistake in french version.
Feb 10 2018, 7:47 PM · Arma 3
JFisher created T127696: First Aid - Abort Option.
Feb 10 2018, 6:41 PM · Arma 3
BISWizard added a comment to T127695: #1.

As noted on the leaderboards page, only score from Clash, Link and Raid game modes are included in total score in leaderboards (points you've gained in Combat Patrol together with your points from Witch Hunt mode it accounts for the difference).

Feb 10 2018, 5:20 PM · Restricted Project
ruebe added a comment to T81462: boundingBox and boundingBoxReal include Memory LOD.

Still not fixed, hu? (haven't been around in a while)
This one is really bad. I understand you can't just "fix" the existing commands, since that would likely fuck up way too many things that rely on these faulty bounding boxes. But a new command as suggested; how hard could it be to just implement this already?

Feb 10 2018, 4:24 PM · Arma 3
WhiteGhost created T127695: #1.
Feb 10 2018, 3:39 PM · Restricted Project
TitusGroan added a comment to T127687: Custom Keybinds not working.

My key bindings are as follows:

Feb 10 2018, 3:03 PM · DayZ
DanielNL created T127694: Crash on joining server, after clicking "ok" button in lobby..
Feb 10 2018, 2:25 PM · Arma 3

Feb 9 2018

malow created T127693: Game completely freezes and forces a hard-restart of computer.
Feb 9 2018, 11:42 PM · Arma 3
Chairborne added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

this needs to be fixed ASAP, object builder is unusable like this, whether its BI or MS fault

Feb 9 2018, 10:42 PM · Arma 3
MulleDK19 edited Additional Information on T127692: Skalpel ATGM finds its target without locking on and from any angle.
Feb 9 2018, 9:11 PM · Arma 3
MulleDK19 created T127692: Skalpel ATGM finds its target without locking on and from any angle.
Feb 9 2018, 9:10 PM · Arma 3
Nexeon2121 edited Additional Information on T127691: Beacons / Lights can not be activated as Zeus.
Feb 9 2018, 8:36 PM · Arma 3
Nexeon2121 renamed T127691: Beacons / Lights can not be activated as Zeus from Beacons can not be activated as Zeus to Beacons / Lights can not be activated as Zeus.
Feb 9 2018, 8:22 PM · Arma 3
Nexeon2121 created T127691: Beacons / Lights can not be activated as Zeus.
Feb 9 2018, 8:20 PM · Arma 3
GrumpyOldMan created T127690: 5.1 audio - center channel too quiet in first person, third person working fine.
Feb 9 2018, 7:09 PM
Nixx57 added a comment to T127565: Default loadout in Arsenal.

That's exactly what I'm talking about =) Is it possible to do it with a mod multiplayer compatible ?

Feb 9 2018, 6:40 PM · Arma 3
PiepMGI added a comment to T127565: Default loadout in Arsenal.

That could be done with an extra button, save as... opening a list of units like in 3den, so you could choose blufor "engineer". and recover this loadout in your saved configs.

Feb 9 2018, 6:08 PM · Arma 3
PiepMGI added a comment to T127225: setUnitLoadout command entities creation.

Thanks, btw you are also creating game logics each time you open Arsenal (didn't test recently). This could be fine to clean up that on arsenal closing (if not yet done).

Feb 9 2018, 6:03 PM · Arma 3
malow created T127689: After game crash reconnecting to same server results in getting kicked for "Battleeye client not responding".
Feb 9 2018, 5:59 PM · Arma 3
AReallyLongandUnusualUsername added a comment to T127605: Bad Module Info Crash.

Hmm, there are just .rpt files... no mdmp or bidmp have you tried turning off Game Mode in Windows?

Feb 9 2018, 4:43 PM · Arma 3
Wulf changed the status of T127628: Overview.paa not found in pbo on dedicated Linux server from New to Reviewed.

Thank you for the report I tested this and it seems that it also happens on Win servers as well. We will have a look at it and see what can be done.

Feb 9 2018, 1:14 PM · Arma 3
Geez changed the status of T127687: Custom Keybinds not working from New to Need More Info.

Hello TitusGroan and thank you for the report.
If it is not an issue, can you send us a full list of which keys you have bound to which actions? Also, have you tried to delete the contents of your C:\Users\*username*\Documents\DayZ folder and then binding the keys again?
Regards,
Geez

Feb 9 2018, 11:33 AM · DayZ
Geez closed T127686: Stuck under house as Resolved.

Hello GusBravo.
We have moved the character for you and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez

Feb 9 2018, 10:31 AM · DayZ
Wulf changed Resolution from resolution:open to resolution:nobug on T127674: Switching to dead team leader causes game to become stuck and unresponsive.
Feb 9 2018, 8:31 AM · Arma 3
Wulf closed T127674: Switching to dead team leader causes game to become stuck and unresponsive as Resolved.
Feb 9 2018, 8:29 AM · Arma 3
Midnighters added a comment to T127596: Complete windows crash after playing mission in editor.

hey wulf sorry for the late response, that error was fixed later on and did not cause any problems later on. Still having this issue, going to see if i can pull some windows logs.

Feb 9 2018, 8:15 AM · Arma 3
Tricks added a watcher for DayZ: Tricks.
Feb 9 2018, 3:45 AM

Feb 8 2018

LoRo added a comment to T77730: Ponds Need to be Made Possible IN ENGINE for Map Makers.

waiting for this

Feb 8 2018, 10:18 PM · Arma 3
LoRo added a comment to T77730: Ponds Need to be Made Possible IN ENGINE for Map Makers.
Feb 8 2018, 10:17 PM · Arma 3
LoRo added a comment to T80603: Ponds in ArmA 3.

waiting for this

Feb 8 2018, 10:17 PM · Arma 3
Zectbumo added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

I agree. Thank you. I have updated my profile settings.

Feb 8 2018, 7:02 PM · Arma 3
MaxMonroe added a comment to T127685: Boat not decreasing gas + switch glitch.

Hello,
No problem, but this ticket is about the gas not decreasing, that's all ;)

Feb 8 2018, 6:27 PM · Arma 3
pieterdestickere added a comment to T86313: Training Swivel Targets Don't Swivel In MP.

Thank you for the fix, but I’d prefer it fixed without the use of a mod, do you think you may create a script version of it? Thanks anyway

Feb 8 2018, 5:05 PM · Arma 3
Wulf added a comment to T127633: Black screen at end of mission.

We fixed the problem and it should be in the next proper update of the game.

Feb 8 2018, 4:20 PM · Arma 3
Wulf added a comment to T127007: RPG-7 problems with Offroad.

Ok, the fix to this issue should be in the next proper update of the game.

Feb 8 2018, 3:17 PM · Arma 3
Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

If the Command Mode was removed, it is not supposed to be working, then this issue is kinda pointless. The real issue here is more the fact that your account retained this function even though it shouldn't. With this I believe the issue is closed as it requires you to use a function of the game that should no longer be available.

Feb 8 2018, 2:59 PM · Arma 3
Wulf changed the status of T127685: Boat not decreasing gas + switch glitch from New to Reviewed.

Thank you for the report. We will have a look at it, but please next time create separate tickets for separate issues. :) Thank you.

Feb 8 2018, 1:51 PM · Arma 3
Wulf changed the status of T127684: CUP Terrains -Core download issues. from New to Need More Info.

Thank you for teh report. I tried downloading CUP Terrains - Core and it downloaded without any problem. You might want to have a look at the path where your mods are downloaded if indeed there is not a problem with the path.

Feb 8 2018, 10:51 AM · Arma 3 (1.64.138497)
Wulf added a comment to T127684: CUP Terrains -Core download issues..
Feb 8 2018, 10:51 AM · Arma 3 (1.64.138497)
Wulf closed T127656: The "Report target" command does not reproduce the AI arrow action. as Resolved.
Feb 8 2018, 9:48 AM · Arma 3
TitusGroan created T127687: Custom Keybinds not working.
Feb 8 2018, 9:47 AM · DayZ
tiapfy added a comment to T86313: Training Swivel Targets Don't Swivel In MP.

Thank you for the fix, but I’d prefer it fixed without the use of a mod, do you think you may create a script version of it? Thanks anyway

Feb 8 2018, 7:52 AM · Arma 3
Zectbumo edited Steps To Reproduce on T127674: Switching to dead team leader causes game to become stuck and unresponsive.
Feb 8 2018, 5:56 AM · Arma 3
Zectbumo added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

You might use a different word for that key.
Backtick is the key to the left of the 1 key on the top row. It should be the default key bound to "Select all units" found under Options > Controls > Command > Select all units. Please use the standard Preset "Arma 3 Apex" (Options > Controls > Presets > Arma 3 Apex)

Feb 8 2018, 5:56 AM · Arma 3
Snake.Pliskin added a comment to T127499: Unrealistic Scope view animation SPAR-17.

Please do not change it. Every one I have talked to about the spar-17 and I also think, that it is supposed to be that way. Some guns are quicker and some are slower, in aiming.

Feb 8 2018, 5:38 AM · Restricted Project
GusBravo created T127686: Stuck under house.
Feb 8 2018, 2:13 AM · DayZ
pieterdestickere added a comment to T86313: Training Swivel Targets Don't Swivel In MP.

As said ^ - http://steamcommunity.com/sharedfiles/filedetails/?id=1294610498

Feb 8 2018, 1:54 AM · Arma 3
MaxMonroe removed a watcher for Arma 3: MaxMonroe.
Feb 8 2018, 1:46 AM
SirFlavalot added a comment to T127658: Can't target specific item/body in a pile of dead bodies for looting..

Sometimes I don't even get a gun/hand indicator, it's text saying "Pick up xxx weapon". Sometimes it shows a hand but when I do that it opens the inventory. I'm guessing the code behind all this is a real mish-mash and needs significant reworking. This is why I suggested the "outline" solution, it's super-easy to code and would allow you to keep the same underlying code logic.

Feb 8 2018, 12:43 AM · Arma 3

Feb 7 2018

Lex added a comment to T127656: The "Report target" command does not reproduce the AI arrow action..

I apologize, you are right. Thanks, close the ticket.

Feb 7 2018, 11:59 PM · Arma 3
MaxMonroe updated the task description for T127685: Boat not decreasing gas + switch glitch.
Feb 7 2018, 11:31 PM · Arma 3
MaxMonroe created T127685: Boat not decreasing gas + switch glitch.
Feb 7 2018, 11:30 PM · Arma 3
MaxMonroe added a watcher for Arma 3: MaxMonroe.
Feb 7 2018, 11:16 PM
dedmen added a comment to T82940: Deleting non-local object produces RPT spam.

Related to https://feedback.bistudio.com/T127225

Feb 7 2018, 8:55 PM · Arma 3
dedmen added a comment to T124294: ArmaDebugEngine failure issue.

I created a monster \(O_O)/

Feb 7 2018, 7:13 PM · Arma 3
Tango_Delta created T127684: CUP Terrains -Core download issues..
Feb 7 2018, 6:54 PM · Arma 3 (1.64.138497)
Wulf changed the status of T127656: The "Report target" command does not reproduce the AI arrow action. from Reviewed to Need More Info.

Ok, I know what the problem is you haven't switched to the cannon. Of course the cannon will not react to your targeting if you have your machinegun selected. Use Ctrl + F to switch to the canon as the tank commander and then use targeting, it should work.

Feb 7 2018, 6:03 PM · Arma 3
Wulf changed the status of T127656: The "Report target" command does not reproduce the AI arrow action. from Need More Info to Reviewed.
Feb 7 2018, 5:45 PM · Arma 3
Wulf closed T127682: Wheeled vehicles drive over known AT mines on roads as Resolved.

Thank you for letting us know. I can't promise you anything, but I will push the plea further down the line.

Feb 7 2018, 4:57 PM · Arma 3
JB47394 added a comment to T127682: Wheeled vehicles drive over known AT mines on roads.

I thought I had been doing this in a dedicated server, but I guess not. I just tried it again on a dedicated and it works just fine - the Marid routes around the mines.

Feb 7 2018, 4:44 PM · Arma 3
Wulf changed the status of T127682: Wheeled vehicles drive over known AT mines on roads from New to Need More Info.

Thank you for the report. Were you testing this on a dedicated server or were you just testing it straight from the editor? Because I am not able to reproduce this. Could you please create a video of the issue and upload it here?

Feb 7 2018, 3:59 PM · Arma 3
Azeh added a comment to T82940: Deleting non-local object produces RPT spam.

@Wulf

Feb 7 2018, 3:21 PM · Arma 3
Wulf changed the status of T127680: [DEV BRANCH] Clean dirt from Marshall's APC visor from New to Reviewed.

Thank you for the report. All of the APCs have dirt on their visors. Though you are right that Marshall has it a bit too dirty. We will have a look at it.

Feb 7 2018, 1:58 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:fixed on T127667: [VEHICLES] [DEV BRANCH] Bomb errors.
Feb 7 2018, 12:26 PM · Arma 3
Wulf closed T127667: [VEHICLES] [DEV BRANCH] Bomb errors as Resolved.
Feb 7 2018, 12:25 PM · Arma 3
Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

Umm, no. The other rifleman is playable.

Feb 7 2018, 12:19 PM · Arma 3
Wulf closed T124294: ArmaDebugEngine failure issue as Resolved.

Ok, I assume that this is your creation dedmen. :)

Feb 7 2018, 10:32 AM · Arma 3
jESUSfISTUS added a comment to T127683: Burlap Sack Stripe unlimited Glitch? BuG using to make WTF? xD.

and please vorgive me my words? i am very angry about the situation...for me..? 100% i think...dayz beta will come into christmas time xD and now it was march? mach to monday? fix bugs send this game to my xbox one... xD and i can close my dayz PC for a while...and play without cheaters...and make cheats for cosoles...to make cheater great ab bannable faster and againer as we can...with this tactics we are the masters of the cheaters and of the world...and please erase this after reading to tond make this seeing to all are noot have to ssen this...ist only for you and me..and for your admins...my family,,,,,,my addams family xD

Feb 7 2018, 7:14 AM
jESUSfISTUS created T127683: Burlap Sack Stripe unlimited Glitch? BuG using to make WTF? xD.
Feb 7 2018, 6:21 AM
Zectbumo added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

It sounds that you might be missing the step 3 "and make playable" part. If you have a second unit marked as playable then in single player mode you have the option to Team Switch on the single player death screen. For step 3 you should: create a unit and edit attributes and check box "Playable". This is important in order to get the "Team Switch" on the single player death screen.

Feb 7 2018, 4:18 AM · Arma 3

Feb 6 2018

JB47394 updated the task description for T127682: Wheeled vehicles drive over known AT mines on roads.
Feb 6 2018, 11:14 PM · Arma 3
JB47394 edited Steps To Reproduce on T127682: Wheeled vehicles drive over known AT mines on roads.
Feb 6 2018, 10:58 PM · Arma 3
JB47394 created T127682: Wheeled vehicles drive over known AT mines on roads.
Feb 6 2018, 10:58 PM · Arma 3
MulleDK19 added a comment to T127667: [VEHICLES] [DEV BRANCH] Bomb errors.

Testing this on Dev build 1.81.144229:

  • No errors occur when placed an A-164 and a A-143
  • I am able to drop GPU-12s
  • Equiping BL788 CBUs does not trigger anything as well.
Feb 6 2018, 5:29 PM · Arma 3
Geez closed T127681: Stuck inside rocks as Resolved.

Hello jtdylan99.
We have moved the character for you and it should not be stuck any more. In case you are having any issues with the character still, please let us know under this ticket.
Regards,
Geez

Feb 6 2018, 5:02 PM · DayZ
Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

Trying the repro steps and I am not able to Use Team switch once I execute setDamage 1 the game ends at that point and it won't let me use team switch, so could you please tell me what you are doing exactly?

Feb 6 2018, 5:01 PM · Arma 3
Nixx57 updated subscribers of T127565: Default loadout in Arsenal.

@Wulf Is this function possible?

Feb 6 2018, 4:42 PM · Arma 3
jtdylan99 created T127681: Stuck inside rocks.
Feb 6 2018, 2:55 PM · DayZ
Lex added a comment to T127656: The "Report target" command does not reproduce the AI arrow action..

@Wulf Sorry, I thought that video will fully give an idea of a problem.
Steps for reproduction:

  • Editor
  • The tank with crew, you the commander of the tank
  • Start of a mission
  • Give the command for AI about any inactive purpose
  • Wait for turn of a tower of the shooter.
Feb 6 2018, 2:00 PM · Arma 3
Wulf reopened T127656: The "Report target" command does not reproduce the AI arrow action. as "Need More Info".

@Wulf In the chat, all commands for AI in English.

Feb 6 2018, 1:57 PM · Arma 3
Lex added a comment to T127656: The "Report target" command does not reproduce the AI arrow action..

The "Report target" command does not reproduce the AI arrow action.

Feb 6 2018, 1:27 PM · Arma 3
Wulf changed the status of T127672: A-164 Target lock sounds from New to Need More Info.

I am not sure what the issue is here. Could you please create a video of the issue and upload it here? Thank you.

Feb 6 2018, 1:21 PM · Arma 3
dedmen added a comment to T124294: ArmaDebugEngine failure issue.

Can be closed. Not a Arma bug.
Arma Debug Engine doesn't work with the latest Arma version.

Feb 6 2018, 1:19 PM · Arma 3
Wulf added a comment to T127667: [VEHICLES] [DEV BRANCH] Bomb errors.

Testing this on Dev build 1.81.144229:

Feb 6 2018, 12:57 PM · Arma 3
Oleg created T127680: [DEV BRANCH] Clean dirt from Marshall's APC visor.
Feb 6 2018, 11:31 AM · Arma 3
Geez changed the status of T127673: The "Black Beanie Hat" sorting behind the "Pink Balaclava" from New to Acknowledged.

Hello MacGyver and thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Feb 6 2018, 11:07 AM · DayZ
Lex added a comment to T127656: The "Report target" command does not reproduce the AI arrow action..

@Wulf In the chat, all commands for AI in English. The commands that you write do not call the action AI - turn the tower.
AI do not turn the tower toward an inactive target, which I'm reporting to them.
After other, superfluous commands and superfluous actions of the commander, AI start to turn a tower to the purpose about which I inform them, from commands about which you write.

Feb 6 2018, 10:34 AM · Arma 3
Wulf closed T127653: [CLOSED] Actions: Next Target, Next target (in vehicle), Next empty target (veh.) are inoperative as Resolved.
Feb 6 2018, 10:24 AM · Arma 3
Wulf added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

Fixed. Should be in the next dev version.

Feb 6 2018, 10:23 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127656: The "Report target" command does not reproduce the AI arrow action..
Feb 6 2018, 10:14 AM · Arma 3