- User Since
- Feb 7 2015, 7:07 PM (158 w, 3 d)
Tue, Feb 13
@Wulf Alright, I've contacted them and linked them here.
Mon, Feb 12
@Wulf I didn't know BattlEye was developed by someone else, do you have a link on how I would report it to them, or do you mean I should just simply use the "Contact us" on their homepage?
I only have Shadowplay (nowadays named "Instant Replay") enabled, and no other "overlay", but I'll try disabling it when I get time and see if it makes any difference.
Fri, Feb 9
May 10 2016
Can you explain why this is working as intended? It seems completely counter-intuitive to the virtual arsenal for it to be this way. A big part of the virtual arsenal is being able to test out weapons against certain uniforms and vests etc. The AIs not getting uniforms makes this not possible, and I see no upsides with it being this way.
Still no answer on this? It's been over 2 months and this is a game-breaking bug. It's still happening to me and everyone I know that I play with.
Still an issue as of 1.44, got a good recording of this from tonight's gameplay so I'll post a video of it tomorrow when I can upload it etc.
Please focus on fixing this, it's very annoying :(
16 bit 44100 Hz (CD quality) was already chosen for me.
I've been using this hardware and software and sound settings for the past 5 years and have never had any issue with any other game, including Arma 2 and DayZ standalone. Even if this issue can be fixed on my end by changing something it's obviously still something that should be fixed in Arma 3, since it's exclusively a problem with Arma 3, to avoid this compatibility issue for other users in the future.