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Training Swivel Targets Don't Swivel In MP
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Description

Swivel targets do not swivel when the mission is hosted on a dedicated server.

They work just fine in SP, editor previews, and on self-hosted internet and LAN servers.

When hosted on a dedicated server, the targets just "twitch" a little bit. When shot, they fall down, rotate, then lock up again. {F28037}

Details

Legacy ID
2893237813
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce
  1. Place a player and Empty>Objects(Training)>Swivel Target in the editor.
  2. Export mission as .pbo
  3. Upload to dedicated server
  4. Host game
Additional Information

Reproduction mission attached below.

Event Timeline

Vegas_21st edited Additional Information. (Show Details)
Vegas_21st set Category to Multiplayer.
Vegas_21st set Reproducibility to Always.
Vegas_21st set Severity to None.
Vegas_21st set Resolution to Open.
Vegas_21st set Legacy ID to 2893237813.May 8 2016, 1:44 PM

Swivel targets still do not move in MP after 1.60 update.

BUMP.

This comment was removed by Vegas_21st.
tiapfy added a subscriber: tiapfy.Nov 26 2017, 10:52 AM

Is this going to get fixed?

For those interested, I have been looking into the issue and will be posting a fix within a week.

tiapfy added a comment.Feb 8 2018, 7:51 AM

Thank you for the fix, but I’d prefer it fixed without the use of a mod, do you think you may create a script version of it? Thanks anyway

Thank you for the fix, but I’d prefer it fixed without the use of a mod, do you think you may create a script version of it? Thanks anyway

You can actually get around this in multiple ways (but without the optimization).

Script-wise;

_target setVariable ["BIS_exitScript", false];

Execute above on each target for clients.
It will force the client-side scripts to exit and thus only the server will manage them.

Cheers