The issue occurs when the mod is updated by steam. though when I copy the mod back into the workshop folder it still doesn't pick up the optional mods
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Jan 18 2018
Jan 17 2018
Thanks, I am monitoring this thread and fixing it in-game is planned, I however cannot say when exactly. Thank you for this, though!
Hello, I'd also like to see the date range extended farther into the past.
That fixed it. Although I remember someone from BI telling me to use the legacyports to fix something or other a year or so ago... can't remember what it was.
None, just .rpts files.
When I fix this?
When I fix this?
When I fix this?
When fix this?
It all depends on how you moved the folder with ACE3 mod, or any other mod.
If everything is done correctly, there will be no problems with checking any mods.
Jan 16 2018
Are there no mdmp, bidmp files? Just rpts?
Thank you for the report. however you are using -noLogs parameter which means we can't see what is going on before the crash occurred.
You should not use legacyports if you are using Mac or Linux. Legacyports branch is meant just for Windows and only for people with Windows so that they could connect to the Mac version and vice versa.
Thank you for the information.
Thank you for the report. We will see what can be done.
Thank you for the report, we will have a look at it.
My drivers are, yeah. I even tried going back to a previous version on some.
Thank you for the help.,the game crashes during launch.
Jan 15 2018
Do you have all drivers up to date?
Thank you for the report, but could you please write some details regarding the crash? When does it occur is it during Singleplayer, Multiplayer or does the game crash during launch?
@Wulf Please close this issue as resolved :P
In T127333#1658657, @Wulf wrote:Hello.
Thank you for the report. Regarding the shades, we are aware of this issue and they will be fixed in the next update. Regarding the tws sites we will have a look at those.
PS: Also please report multiple issues separately. Thank you.
Thank you for the report we will have a look at it.
I figured it out, for me anyway. My headphones were causing it, so I disabled them and used Realtek HD Audio instead of my headset and it fixed it. I guess we'll just have to have a bit lower quality audio in order to play the game.
Better Translations MOD is now on.
It will fix the campaign only for now.
http://steamcommunity.com/sharedfiles/filedetails/?id=1270174071
Just uploaded a crash file for the session lost bug. I was playing on an Official Combat Patrol server, at the end of the mission, I did the #missions command, and the server booted us all out and gave a "Session Lost" message.
Jan 14 2018
This still happens.
I also have this problem, whenever I start Arma3, no matter if i connect to a server for Altis Life or just try the game in the editor - every time i enter a vehicle my game crashes. Sometimes its even enough if im close to a driving vehicle, sometimes i can drive a few seconds and then my game crashes.
Jan 13 2018
I was able to repo the crash again without mods. Same Showcase mission, but I wasn't braking this time. I was locking onto a Marshall after completing all main objectives. Error was Bad Module.
Jan 12 2018
I've also tried a bunch of stuff such as disabling that windows game mode, playing on 32bit, and disabling fullscreen optimizations.
Reinstalling the game fixed the problem.
Thank you for the report we will have a look at it.
Jan 11 2018
Game mode didn't solve mye problem.
It took longer time for the error to occur today. Here is a new report with -nolog parameter disabled :)
1: How do I find the %localappdata%\Arma 3 file? I assume it's OS (C:) > Users > Actual User >AppData > Local > Arma 3
In T127272#1662536, @Aleksey2306 wrote:Arma teaches patience
Arma teaches patience
Hmm I see you are using mods, does the crash occur even when playing the game without them?Try that and let us know.
New crash log.
I get this error sometimes and i dont have gamemode active.
Thank you for the report. I see that you have mods enabled. Does the crash occur even with the mods disabled?
Thank you for the report. Some users have reported that disabling the Win10 Gaming mode fixed the problem, could you please try this and let us know?
Thank you for the report, we are aware of the issue and are looking into it.
In T127272#1657213, @Wulf wrote:Hello.
Thank you for the report, we ill have a look at
As I understand it is enough to increase the distance between the head of the fighter and the sight. I hope to fix this old bug
Jan 10 2018
Thank you for letting us know.
Sorry for LOOONG delay...
Should I open a new ticket?
Jan 9 2018
New video https://streamable.com/yo0wv
The same shrubs but observed from a different side (another location of the observer) behave correctly, however, driving a car straight ahead or rebirth of a character causes similar drawing of plant objects.
Have you tried this with a different unit/group if it does the same thing? Try creating your own unit attach it to a profile and test if the same thing happens.
No, the issue is still there (using the production, not development version).
The fix for this issue should be already released could you please confirm that the issue is fixed?
Thank you for the report. We will have a look at it.
You can remove the parameter in the Launcher of the game.
I am unaware of how to remove said parameter. Linked page offers no explicit information. Excuse me as I'm not a technical person. Furthermore, after removing this parameter do I induce another crash, or use the old crash file?
???????????
Thank you for the information. WE will have a look at it.
You still haven't removed the -noLogs parameter.
Of worthy note, successful verification of game files and reinstallation has been attempted multiple times.
Good news @razazel Thank you
Please take a look at the attached sample mission, as it would answer all your questions so far.
Jan 8 2018
According to
https://community.bistudio.com/wiki/landAt
1:
<UAV_x> landAt 3
should land the UAV at Selakano (quote: 3 = Selakeno Airfield) but it acts like
<UAV-x> landAt 5
and lands at 5 = Almyra Salt Lake Airstrip