Updating the USS freedom's position or direction using BIS_fnc_Carrier01PosUpdate leaves behind a chunk from the front of the carrier.
Object remains even when scenario is ended, and is visible in the eden editor even in a new scenario for a random amount of time.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10.0.16299
- Category
- Units
Steps To Reproduce
Open new scenario in editor.
Place USS Freedom static ship anywhere.
Name ship1
Play scenario.
Process the following with debug console:
_pos = getPosATL ship1;
ship1 setPosATL [(_pos select 0) + 100,(_pos select 1) + 100,(_pos select 2)];
[ship1] call BIS_fnc_Carrier01PosUpdate;
Additional Information
Chunk left behind is visible even after the scenario is ended; persisting in the eden editor for a short amount of time even if a new, blank mission is opened.
Sample footage available at: https://youtu.be/HqghlMFPALU
Update: 07/01/18
Issue occurs only on the first move. I.e. when moving the ship from it's location placed in eden editor.
Subsequent moves occur without fault.