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BIS_fnc_Carrier01PosUpdate component duplicate
Reviewed, NormalPublic

Description

Updating the USS freedom's position or direction using BIS_fnc_Carrier01PosUpdate leaves behind a chunk from the front of the carrier.
Object remains even when scenario is ended, and is visible in the eden editor even in a new scenario for a random amount of time.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10.0.16299
Category
Units
Steps To Reproduce

Open new scenario in editor.
Place USS Freedom static ship anywhere.
Name ship1
Play scenario.

Process the following with debug console:

_pos = getPosATL ship1;
ship1 setPosATL [(_pos select 0) + 100,(_pos select 1) + 100,(_pos select 2)];
[ship1] call BIS_fnc_Carrier01PosUpdate;

Additional Information

Chunk left behind is visible even after the scenario is ended; persisting in the eden editor for a short amount of time even if a new, blank mission is opened.

Sample footage available at: https://youtu.be/HqghlMFPALU

Update: 07/01/18
Issue occurs only on the first move. I.e. when moving the ship from it's location placed in eden editor.
Subsequent moves occur without fault.

Event Timeline

Lawman created this task.Jan 16 2018, 1:30 PM
Lawman edited Additional Information. (Show Details)Jan 17 2018, 12:34 PM
Wulf changed the task status from New to Reviewed.Jan 18 2018, 5:13 PM
Wulf added a subscriber: Wulf.

Hello.

Thank you for the report, we will have a look at it.