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Zeus ending the mission sometimes results in a "Session Lost" error.
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Description

At the end of a Zeus Multiplayer mission, on the Official BIS Zeus servers, if the Zeus ends the scenario instead of letting the admin use the "#missions" command, sometimes the server has a "Session Lost" error, kicks everyone out and restarts. It's annoying to have a full 18 Player server have to be repopulated. I'm not sure if this bug is present on any other missions as I mostly play Zeus gamemode.

Details

Severity
Crash
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10
Category
Zeus - General
Steps To Reproduce

As the Zeus, end the mission. There is a chance that the session will be lost.

Additional Information

A work around is that the admin types "#missions" and ends the mission that way.

EDIT: Actually, I just ended a mission with the Admin command and I still crashed the server with a Session Lost. I am now no longer sure there is a work around.

Event Timeline

Cat-Poker edited Additional Information. (Show Details)Jan 1 2018, 8:12 AM
Wulf added a subscriber: Wulf.Jan 4 2018, 1:59 PM

Hello.

You mention that it happens sometimes, how often is that? Also have you tried recreating this in Eden editor?

Is it a specific ending to a mission? Mission successful or mission failed?

I am testing this on a dedicated server and everything seems normal.

Wulf changed the task status from New to Need More Info.Jan 4 2018, 1:59 PM
Cat-Poker added a comment.EditedJan 4 2018, 10:42 PM

It might have something to do with a full server. I know it happens quite a bit on the official US servers. I have not seen it when simply testing it by myself, only when there are people in the server. it probably happens about 20% of the time when ending the mission. It's not specific to a successful of failed mission. If you are going back to the lobby, there is a chance it will crash the server. I know a few zeuses have tried to delete everything on the map and then reset, but there is still a chance the server will crash.

The only way I know how to reproduce this bug is to play for a while on the official Zeus servers with actual people and wait for the mission to end, I can't replicate this in the editor.

Wulf added a comment.EditedJan 5 2018, 10:26 AM

Hmm could you please send us your Arma 3 crash report right after it crashes for you the next time? Perhaps there might be something that will shed some light to this issue.

Will sending a crash report help if it’s not me that crashes, but the server itself, kicking everyone off as a result? Does the crash report generate a log file on my machine when it crash’s? I would think the best place to look would be the servers crash files and not mine. However, if the server does indeed transfers it’s crash report data to mine, I will send it when it happens next.

Wulf added a comment.Jan 5 2018, 10:46 AM

Your logs are generated always when you play so there might be something that will help shed light.

Alright, went it happens next, I’ll send it asap


Just uploaded a crash file for the session lost bug. I was playing on an Official Combat Patrol server, at the end of the mission, I did the #missions command, and the server booted us all out and gave a "Session Lost" message.

Wulf added a comment.Jan 16 2018, 4:47 PM

Are there no mdmp, bidmp files? Just rpts?

None, just .rpts files.