User Details
- User Since
- Sep 20 2013, 11:50 AM (585 w, 3 h)
Jun 15 2021
Yes a wireless G933 logitech gaming headset which uses a USB dongle
May 15 2021
Mar 24 2018
Ok I replayed mission & no problem experienced, maybe a glitch. Thanks
Jan 13 2018
Nov 20 2017
Ok you are right about that, I did it with saving even 33 grenades!
But it’s still a bug that you can’t destroy an MRAP with all of your grenades. Game damage system still has issues. You even spawned that radio tower with heavy damage to make it possible to be destroyed by explosive, so game damage system has important issues.
I wanted to help you make this game better hope you convey this to developers.
Thx
Nov 12 2017
Sep 18 2016
rpt files added.
Sep 13 2016
Aug 31 2016
Any care about it?
Aug 30 2016
Aug 19 2016
May 10 2016
@Koala thanks for clarification.
@razazel I love to provide feedback and did a lot before, but switching from stable to dev and to stable version again cost lot of internet bandwidth and as my internet connection is metered one, it's a little not so interesting for me.
anyway thanks for your support and hardwork, hope see much better performance in coming update.
Thanks @Koala here is it:
GPU=AMD HD7770 (latest driver)
CPU=Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
RAM= 8G
I play it on vanilla, no mod or any modifying app.
I verified it twice with no result of any files problem.
My hdd fragmentation is not so high as I analyzed it.
Thanks @razazel but I prefer to wait for next update.
OK both issues are now fixed, you can confirm it, thanks.
no I just have steam overlay and sweetfx.
seems works but if I don't use sweetfx I encounter with this issue that I reported you before and you didn't investigate that:
http://feedback.arma3.com/view.php?id=22296
so what now?
Ah seems you don't like to play that challenge! here is screen shot of that target which I never could find:
http://dc303.4shared.com/download/e6LritYBce/2015-08-15_00001.jpg?lgfp=1000
IF you just play that mission you see issue, screenshot just show no target, nothing more.
Thanks for care on this, it's not available in 1.48 yet so I updated this post.
Thanks for care on this,but it's not available in 1.48 yet so I updated this post.
This bug isn't fixed yet.
ok maybe that's mod's problem. I didn't encounter such issue with vanilla weapons.
issue just fixed after hotfix, thanks.
thanks so much @Adam you BI guys are best supporters, so if they whitelist it I need to wait for next arma 3 update?
ok it's dxgi.dll and is from my SweetFX software which bring some visual features, so what now? please just don't say I must no longer use it as I have some visual bug without it as I reported before here:
http://feedback.arma3.com/view.php?id=22296
ok I did set options to "close launcher after game start" now I disabled and here is the error:
http://www.4shared.com/download/Mzwm8eV6ba/Capture.JPG?lgfp=3000
it's still so much vulnerable in 1.48 update, nothing changed about that.
AMV marshall is still same, just try to run over a short thin wall on anywhere like "kavala" city and see first 4 wheels will be destroyed!
Thanks so much for care hope see improvements in next update.
Update:
as I said in previous comments there were still some mods files in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\107410
I tried to unsubscribe and resubscribe those mods again and they appeared again in launcher without downloading from start. but other mods which are completely gone from that directory, are starting to download again and it's the negative aspect.
so I can describe again that what happened:
1- I just subscribed 5 mods and they downloaded and appeared in launcher as they must, and I even played them.
2- Then I subscribed another mod (@FIR AWS ).
3- After that I saw all previous 5 mods are disappeared from launcher and game directory where they have a folder with starting name by "@mod name".
4- But 2 of those mod still had their pbo files here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\107410
when I resubscribed them through steam they just appeared again in launcher without downloading and they are now in game directory too, although rest of them which weren't in that directory, are starting to download again after resubscribing.
problem is why they just disappeared from launcher and game directory and worse of it why some of them completely deleted with out user permission.
uploaded.
I start it again but still those subscribed campaigns aren't showing.
maybe unsubscribing and resubscribing them will fix this but you know! it will start to downloading them again, and this issue may happen again too.
sorry I used ccleaner recently and those logs are gone now.
yes I first use of my steam mod workshop was in 2015-05-06 and I downloaded 5 mods (campaigns) then today when I subscribed and downloaded @FIR AWS mod, I saw all my previous 5 campaign mods are gone from launcher list although they are still checked as subscribed in steam workshop. also I found some of those 5 mod files are still in this directory:
C:\Program Files (x86)\Steam\steamapps\workshop\content\107410
although some other are not.
UPDATE:
I found missed downloaded mods here:
C:\Program Files (x86)\Steam\steamapps\workshop
but as they aren't in arma 3 main folder, launcher won't show them.
AI driving still suffers of this issue.
thanks for care, arma 3 is going to bring a revolution in game experience specially when get rid out of these bugs.
First crash files uploaded as name of "1".
second crash as 2, I received error message:
dx11 error buffer map failed dxgi_error_device_removed
Maybe pulling back left hand position a little bit, will fix it.
just grap one of those two MGs and watch left hand, I love marksmen DLC please make it perfect.
Yea vlad_8011 ai tank driver has serious issues when player order him backward he just shake tank and barely move back or move at very low speed while shaking!
maybe you wanna create a new ticket for that issue.
after investigating more I see AI vehicles are much better but AI infantries do wrong job! they often don't care nearby moving vehicles and run to their sides and take damage or die.
it's got much better.
this issue exists yet and cause many problems for single player.
thanks, I have AVG antivirus and recently run full scan no issue, also have latest amd catalyst driver, directx should be ok it just checked during game setup and was update.seems they assinged it so they have found something about game and will fix it.
thanks @Adam, but I really don't know how to reproduce it, maybe working for some hourses in editor?
anyway I just wanted to report it if that can help you guys at BI to fix more possible crash situations.
annoying bug and make UAVs more bothering than useful.
Yes maybe, this issue happened for me two times in two different scenario after long time of playing, both missinos were vanilla ofcourse, without using mod, one of them was "antistasi" mission in steam workshop.
this issue happens to me too in some of missions (without mod of course).
still not fixed in 1.40 update.
this bug got worse after 1.48 update, if you just hit sea surface your hopper will explode, like you hit ground.
It's happening on normal speeds too, I created this ticket before 1.48 update and there was no such issue before on these speeds.
no mod, I can take a video too if needed?
thanks so much with new "engage" command now this issue is fixed.
still not fixed in 1.40 update.
it's not available yet in 1.48 update.
Please enable this simple useful feature, thanks.
still not fixed in 1.44 update.
still not fixed in 1.40 update.
still not fixed in 1.42 update.
Arma 3(3) uploaded.
New Arma 3(2).rar uploaded.
can confirm it's fixed now.
Thanks alot guys, I have a BenQ FP202W monitor, and just played with color settings and issue is gone!
I think this ticket can assign as solved finally, at least for me.
So this problem is backed again after last update! I'm sure it was gone in version of spotrep-00045.
OK after weeks of reporting here, I found that issue:
1-Happens when in display settings I have "full screen" set.
In other word, in "Arma3.cfg" file I have "displayMode=1".
2-Will be solved if I have "full screen winnowed" set.
Or in other word, in "Arma3.cfg" file I have "displayMode=2"
this is all I know and completely sure of it and reproduce able for me.