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Sep 11 2021

miik99 created T160722: New DayZ Private Bug Report.
Sep 11 2021, 3:48 PM · DayZ
fox1 added a comment to T160664: Door locked with lock pick will not open.

foud a solution: ditch all your gear, including clothes and shoes and then retry to open a door. It worked with me

Sep 11 2021, 11:53 AM · DayZ
oxfordonion added a comment to T160696: DayZ Linux - Setting logFile crashes server.

I can confirm the same on my Linux server running Ubuntu 20.04. The settings for:

  • timeStampForm
  • logAverageFPS
  • logMemory
  • logPlayers
Sep 11 2021, 11:03 AM · DayZ
richkar1127 created T160713: Cant change name to join servers that require a name change. Makes Game partly broken..
Sep 11 2021, 3:22 AM · DayZ
Alexmsk added a comment to T160463: Low fps in dayz on AMD.

If someone has the same problem on AMD lags in cities and towns, upload a video here - let the developers see
and turn to this two year old unsolvable problem
and fix it

Sep 11 2021, 2:11 AM · DayZ

Sep 10 2021

TCKPoppa created T160708: 0xc0000005 - STATUS_ACCESS_VIOLATION.
Sep 10 2021, 11:33 PM · DayZ
lanser added a comment to T159664: Mod sequence and functions overrides non correct in 1.13.
Sep 10 2021, 11:15 PM · DayZ Modding, DayZ
lanser added a comment to T159815: Handling of casts, error in CalculateVisibilityForAI.
Sep 10 2021, 11:13 PM · DayZ Modding, DayZ
lanser added a comment to T160429: Car wiggling until death.
Sep 10 2021, 9:58 PM · DayZ
lanser added a comment to T157656: Game freezes after some zombie kills.
Sep 10 2021, 9:57 PM · DayZ
lanser added a comment to T151046: Missing functionality of CanDisplayCargo().
Sep 10 2021, 9:57 PM · DayZ Modding, DayZ
lanser added a comment to T160150: string::LastIndexOf wrong docs and function not linked.
Sep 10 2021, 9:57 PM · DayZ Modding, DayZ
lanser added a comment to T160436: [Feature Request] Ability to add more frequencies to string m_RadioFreq;.
Sep 10 2021, 9:55 PM · DayZ Modding, DayZ
lanser added a comment to T160363: ExitCode.
Sep 10 2021, 9:53 PM · DayZ
lanser added a comment to T160445: Lighting disappears over long distances .
Sep 10 2021, 9:53 PM · DayZ
lanser added a comment to T160337: You were kicked (client not responding) (0x000400F0) crash.
Sep 10 2021, 9:52 PM · DayZ Modding, DayZ
lanser added a comment to T160431: Doing Suicide with Farming Hoe is missing death SFX..
Sep 10 2021, 9:50 PM · DayZ
lanser added a comment to T160434: Footstep Volume (Version 1.13.154025).
Sep 10 2021, 9:50 PM · DayZ
skawa created T160707: cant join livonia maps.
Sep 10 2021, 9:47 PM · DayZ
TheEmperorFox added a comment to T159611: WeaponCleaningKit (ReplaceEdibleWithNew).

Hi Geez,

Sep 10 2021, 7:57 PM · DayZ Modding, DayZ
jaguarnihilist created T160702: sneak attack sounds like a gunshot.
Sep 10 2021, 7:23 PM · DayZ
Kathosky created T160701: Suggestion: The dynamic toxic events should not spawn new NBC infected.
Sep 10 2021, 6:52 PM · DayZ
Kathosky created T160700: Rate percentages difference of dynamic event happening between Chernarus and Livonia.
Sep 10 2021, 6:45 PM · DayZ
Edqar added a comment to T149811: Wolves sounds bugged in Livonia.

Our gaming group has been noticing this while some can hear the howl and some not. Sometime this can vary, the one last time who didn't hear hears and way around.
This is a bit confusing.

Sep 10 2021, 6:42 PM · DayZ
Gremmie added a comment to T160552: EXP 1.14 Unstable Connection.

You can close this issue, I believe your first update to 1.14 experimental has resolved the problems.

Sep 10 2021, 5:53 PM · DayZ
KITTKAT created T160699: не запускается игра.
Sep 10 2021, 5:45 PM · DayZ
Lynkk added a comment to T160685: Stealth Kill makes a shot noise, like a suppressed pistol..

Yes! That's the one. It's not always the same sound either, not for me anyway, sometimes it's still the 'normal' sound too. Didn't realise someone had already addressed it :)

Sep 10 2021, 5:12 PM · DayZ
fox1 created T160697: F key doesn't work anymore.
Sep 10 2021, 4:23 PM · DayZ
Geez changed the status of T160696: DayZ Linux - Setting logFile crashes server from New to Assigned.
Sep 10 2021, 4:10 PM · DayZ
philippjoos created T160696: DayZ Linux - Setting logFile crashes server.
Sep 10 2021, 3:43 PM · DayZ
dedmen claimed T160681: DayZ Linux - Curl crashes server.
Sep 10 2021, 2:48 PM · DayZ Modding, DayZ
dedmen changed the status of T160680: DayZ Linux - Script shutdown does not work from New to Assigned.
Sep 10 2021, 2:46 PM · DayZ Modding, DayZ
Progger added a comment to T159885: Being kicked with message "Your latency is too high".

BE report still wrong player Pings. and this is a global issue.

Sep 10 2021, 1:42 PM · DayZ
minhnhut22 created T160690: lost a gun when taking item out from container.
Sep 10 2021, 9:14 AM · DayZ
zvukoper added a comment to T153920: Can not connect to LAN server without an internet connection..

Sometimes the login timer starts, all is fine and then I see an error "BattlEye not responding" and again cannot connect.

Sep 10 2021, 8:29 AM · DayZ
zvukoper added a comment to T153920: Can not connect to LAN server without an internet connection..

Ok. Restarting + reconnecting both CLient and Server sometimes helps. No steam or launcher restarts.
Takes from 3 to 6 restarts. But at least it is a workaround.

Sep 10 2021, 8:27 AM · DayZ
lozergod added a comment to T160664: Door locked with lock pick will not open.

yea, i had to join another server and walk back to my base to get out. Still won't open today.

Sep 10 2021, 4:23 AM · DayZ
arthur_galvao created T160687: Skill tree Ideia for Dayz.
Sep 10 2021, 3:02 AM · DayZ
LordJaws added a comment to T160685: Stealth Kill makes a shot noise, like a suppressed pistol..

It is different then before for sure.
Here is an example of how it sounds atm:
https://clips.twitch.tv/DoubtfulScrumptiousHummingbirdCopyThis-vEhRMNAWQn_EC2d_

Sep 10 2021, 12:27 AM · DayZ

Sep 9 2021

Lynkk created T160685: Stealth Kill makes a shot noise, like a suppressed pistol..
Sep 9 2021, 11:29 PM · DayZ
fox1 added a comment to T160664: Door locked with lock pick will not open.

same problem here, i've already deleted the dayz folder from documents but the problems remains, now i'm locked up in my own base

Sep 9 2021, 10:39 PM · DayZ
oleuzop added a comment to T159885: Being kicked with message "Your latency is too high".

Same here, it has been really painfull to play DayZ since 1.13 was released!!!

Sep 9 2021, 6:55 PM · DayZ
chucky20097 added a comment to T160666: "you were kicked off the game battleye (client not responding".

also I want to add that it sometimes says connection to host has been lost

Sep 9 2021, 6:52 PM · DayZ
philippjoos edited Additional Information on T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
philippjoos created T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
Robalo added a comment to T160663: Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server.

Similar crash here, except it happened for no apparent reason after about 1h runtime:

Sep 9 2021, 6:37 PM · DayZ
philippjoos created T160680: DayZ Linux - Script shutdown does not work.
Sep 9 2021, 6:30 PM · DayZ Modding, DayZ
Geez changed the status of T160663: Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server from New to Assigned.
Sep 9 2021, 3:39 PM · DayZ
Geez changed the status of T160665: Linux DayZ Server Experimental 1.14.154166 - Script and crash logs are not being generated from New to Assigned.
Sep 9 2021, 3:39 PM · DayZ
sanguine00 added a comment to T160666: "you were kicked off the game battleye (client not responding".

We had a massive spike in reports of this with 1.13. Battleye seems more sensitive to the time it takes clients to load in, and it's causing people with older or slower PC's to have issues they didn't have prior to 1.13.

Sep 9 2021, 2:09 PM · DayZ
CosmoDayZ created T160669: Combat Gas Mask missing % for the filter. 1.14.
Sep 9 2021, 11:17 AM · DayZ
CosmoDayZ added a comment to T160666: "you were kicked off the game battleye (client not responding".

I have the same problem sometimes.

Sep 9 2021, 11:12 AM · DayZ
Geez changed the status of T160666: "you were kicked off the game battleye (client not responding" from New to Need More Info.

Hello chucky20097.
Does this occur on the vanilla version of the game without any mods running when connecting to official servers? Also, do you have this problem with the standard dayz launcher?
Regards,
Geez

Sep 9 2021, 10:59 AM · DayZ
CosmoDayZ changed Category from category:general to category:sound on T156711: Boxed headlight bulbs don't make sound when unboxing..
Sep 9 2021, 10:24 AM · DayZ
mostafa1379 added a comment to T158378: Reload weapon with another mag with "hold r" keybinding problem.

this issue still persist in 1.13

Sep 9 2021, 10:01 AM · DayZ
Geez changed the status of T160658: Improper sound effect when stealth killing? from New to Assigned.
Sep 9 2021, 9:54 AM · DayZ
Geez changed the status of T160662: The wall through which it is visible from New to Assigned.
Sep 9 2021, 9:53 AM · DayZ
Geez changed the status of T160654: Landmines visible in vicinity from New to Assigned.
Sep 9 2021, 9:51 AM · DayZ
Geez changed the status of T160659: Hotbar does not properly update items from New to Assigned.
Sep 9 2021, 9:50 AM · DayZ
windstride created T160667: Pistol draw with broken legs bug.
Sep 9 2021, 4:51 AM · DayZ
chucky20097 created T160666: "you were kicked off the game battleye (client not responding".
Sep 9 2021, 4:13 AM · DayZ
freerider3434 added a comment to T158378: Reload weapon with another mag with "hold r" keybinding problem.

@Geez Hi, the issue is still present on todays experimental version. It appears that the bug affects the magazine, that is attached to the gun when logging in.

Sep 9 2021, 4:06 AM · DayZ
tjensen created T160665: Linux DayZ Server Experimental 1.14.154166 - Script and crash logs are not being generated.
Sep 9 2021, 2:11 AM · DayZ
lozergod created T160664: Door locked with lock pick will not open.
Sep 9 2021, 2:06 AM · DayZ
lozergod added a comment to T158232: Locked inside trailer caravan.

This issue has happened to me yesterday and it is still happenning. I locked a door with a lockpick, logged out and when i got back in it won't let me unlock it.

Sep 9 2021, 2:03 AM · DayZ

Sep 8 2021

arthur_galvao added a comment to T160658: Improper sound effect when stealth killing?.

This happened to me today on the right side of the Nadbor firestation, inside the compound.

Sep 8 2021, 11:25 PM · DayZ
rashii added a comment to T158232: Locked inside trailer caravan.

This issue still exist so the fix was not in the next update. Locked inside a one door house after using lockpick. logged back in and now door is still locked and door wont open

Sep 8 2021, 11:22 PM · DayZ
tjensen changed Reproducibility from reproducibility:none to reproducibility:always on T160663: Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server.
Sep 8 2021, 10:33 PM · DayZ
tjensen renamed T160663: Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server from Linux DayZ Server Experimental 1.14 - Crash when Ctrl+C is pressed to stop server to Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server.
Sep 8 2021, 10:31 PM · DayZ
tjensen created T160663: Linux DayZ Server Experimental 1.14.154166 - Crash when Ctrl+C is pressed to stop server.
Sep 8 2021, 10:30 PM · DayZ
MOMOSK created T160662: The wall through which it is visible.
Sep 8 2021, 10:00 PM · DayZ
arthur_galvao created T160661: Livonia Experimental 1.14 Radunin iten spawn Problem.
Sep 8 2021, 9:51 PM · DayZ
arthur_galvao created T160660: Experimental 1.14 Ammo Economy Sugestion.
Sep 8 2021, 9:40 PM · DayZ
DrDeSync created T160659: Hotbar does not properly update items.
Sep 8 2021, 8:43 PM · DayZ
DrDeSync created T160658: Improper sound effect when stealth killing?.
Sep 8 2021, 8:30 PM · DayZ
Curry_EO created T160657: Inventory Frezze when closing.
Sep 8 2021, 8:00 PM · DayZ
imjustdave created T160656: No loot on the towers of the Island.
Sep 8 2021, 7:30 PM · DayZ
SaintDude renamed T160655: Balaclava & Bandana glitches when used with other headgear from Balaclava and other headgear visual glitch to Balaclava & Bandana glitches when used with other headgear.
Sep 8 2021, 7:21 PM · DayZ
SaintDude created T160655: Balaclava & Bandana glitches when used with other headgear.
Sep 8 2021, 6:35 PM · DayZ
Stockdogg created T160654: Landmines visible in vicinity .
Sep 8 2021, 5:53 PM · DayZ
tarkules added a comment to T160518: [Experimental branch] Unable to join my community server, client gets stuck after login counter, server is barely responding.

Happy to report that version 1.14.154166 solved this problem.

Sep 8 2021, 4:57 PM · DayZ
EnderJess created T160652: Night vision glasses .
Sep 8 2021, 4:39 PM · DayZ
MrTallTales created T160650: Keys In Game Show Up in German Despite Selecting English as a Language.
Sep 8 2021, 4:15 PM · DayZ
TonyGordo82 created T160648: Game crash spliting rags..
Sep 8 2021, 3:20 PM · DayZ
etwas created T160647: zombie territories.
Sep 8 2021, 1:33 PM · DayZ
falagor closed T160534: Russian localization error Please FIX. Important! as Resolved.

Great catch, will be fixed, thank you!

Sep 8 2021, 1:25 PM · DayZ
JerryK created T160644: Item spawn inside of shelf.
Sep 8 2021, 12:20 PM · DayZ
Liven added a comment to T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.

This problem persists on 1.14
Any news on that?

Sep 8 2021, 10:44 AM · DayZ Modding, DayZ
Kathosky added a comment to T160634: 1.14 Experimental - Bird and cricket ambient sounds are audible in contaminated zones.

I strongly support this. Small but important detail to add tension and immersion when in this toxic zones.

Sep 8 2021, 9:00 AM · DayZ
Chambersenator added a comment to T160634: 1.14 Experimental - Bird and cricket ambient sounds are audible in contaminated zones.

I agree completely. It's a relatively small addition, but the psychological effects to the player it would cause would be well worth it.

Sep 8 2021, 4:28 AM · DayZ
tjensen created T160634: 1.14 Experimental - Bird and cricket ambient sounds are audible in contaminated zones.
Sep 8 2021, 3:40 AM · DayZ
Edwardo394 added a comment to T160567: Servers problems .

Obs: it's 21:59 (UTC -3)

Sep 8 2021, 3:01 AM · DayZ
Edwardo394 added a comment to T160567: Servers problems .

Here is some images about whats is happening right now, the "DayZ HC BR 4-001" is offline for around 20 minutes...

Sep 8 2021, 2:59 AM · DayZ
realproru added a comment to T159630: PIng game.

@Geez

Sep 8 2021, 2:06 AM · DayZ

Sep 7 2021

NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

@NAyRAM you are mistaken, you can unpin a grenade and hold it for how long you want, If you keep holding onto the lever, and you can pin it back If you didnt release the lever and grenade would be safe, as I said THE PIN DOESNT AFFECT THE FUSE, its the lever on the nade that makes the fuse start, as soon as you drop the nade the lever detaches from the nade the fuse starts and there is no preventing it from exploding that is how the nade should work, you cant stop a activated fuse on a grenade. You can pin and unpin the nade all as you want if the lever is not release fuse wont start grenade wont explode, and if the fuse start there is no way to stop it.

For gameplay balance, in doorways tripwires are almost invisible (the wire is really thin) and the sticks can be easily hidden, way less visible than landmines, and they insta kill you with a cook nade, that is not good gameplay, the same reason landmines were changed, to a way better state now.

Boring is dying to a insta death almost invisible trap with no counterplay, and no decision input from the player, and most of the time the people that set the trap will have long gone like what happen with landmines before.

Having normal fuse time (4 s on russians and 5 s on americans) on nades its balanced for how easy is to make them and how easy it is to make people fall into them.

PS: I set up 5 tripwires total at different times with smokes and road flares on Prison Island in random buidings doorways , I camped prison for about 2 hours and 3 different players at different times triggered the tripwires because how you can make them so hard to spot

Sep 7 2021, 11:48 PM · DayZ
toupeira added a comment to T160583: 1.14 tripwire exploit feedback.
Sep 7 2021, 11:21 PM · DayZ
NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

But that would just make it boring, landmines are visible enough such as bear traps but guess what? Players still step on them.

Sep 7 2021, 8:24 PM · DayZ
MikeDocherty added a comment to T160583: 1.14 tripwire exploit feedback.

For me its not about the realism, its just a bad gameplay balance. They changed the landmines for this exact reason, and tripwires are waaaaaaaaaayyyyy easier to get than a landmine is, and arguably even harder to see. I feel like the mechanic of everyone who finds a grenade, literally just creating an OP trap that insta kills players and leaving it in random doorways just doesn't benefit the game in any way. Especially because of how common grenades are, these traps will be everywhere. Judging from how they changed the landmines, I'm assuming that the devs see it that way too, which makes me think this grenade thing was just a bit of an oversight really. I think the balance of the trip wires with uncooked grenades is great, you will stumble and have a couple seconds to get away from the explosion, if you don't or cant avoid it you'll lose health or even die, and the explosion will go off regardless, alerting nearby players and zeds to your whereabouts. Which is much more balanced and fun than just dying out of nowhere

Sep 7 2021, 8:12 PM · DayZ
NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

In the cases most have pointed out, a grenade should not be pinned back. Yet you can hold it in your hands for as long as you can, the issue is not cooking the grenades, it's just that the mechanics we have for throwing atm are slow. If they were gonna start the counter the moment you unpin it then you'd die every time you'd try to throw it.

Sep 7 2021, 8:06 PM · DayZ
Geez closed T159711: ATOG 4x32 Scope seeing through window texture with iron sights as Resolved.

Hello CharlesE98.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Sep 7 2021, 4:54 PM · DayZ