- User Since
- Aug 14 2013, 6:32 AM (433 w, 1 d)
Sat, Nov 6
Oct 13 2021
Recently I had this issue again. I logged in to a classic Internet server, got in, and after that I could connect to my LAN server.
It may be a coincidence, but It seemed as if the normal server resolved some BE Master issues with the client and it worked for LAN.
Sep 10 2021
Sometimes the login timer starts, all is fine and then I see an error "BattlEye not responding" and again cannot connect.
Ok. Restarting + reconnecting both CLient and Server sometimes helps. No steam or launcher restarts.
Takes from 3 to 6 restarts. But at least it is a workaround.
Sep 7 2021
Done 6 complete restarts of the server and the client. And it works again. So strange.
Stopped working again. So it is random for me.
Now it works for almost no reason.
Even with BattlEye=0;
And removing the ""-BEpath=D:\Program Files (x86)\Steam\steamapps\common\DayZServer\battleye"" from launch
10:34:11 [IdleMode] Entering IN - save processed
10:43:01 [Login]: Adding player -=PA=-Mikhail (915883123) to login queue at position 0
10:43:01 [LoginMachine]: Add player -=PA=-Mikhail (915883123)
10:43:01 [StateMachine]: Player -=PA=-Mikhail (dpnid 915883123 uid ) Entering AuthPlayerLoginState
10:43:02 [IdleMode] Leaving OUT
10:43:02 BattlEye Server: Player #0 -=PA=-Mikhail (192.168.11.150:2316) connected
10:43:02 Игрок -=PA=-Mikhail соединяется.
10:43:02 [StateMachine]: Player -=PA=-Mikhail (dpnid 915883123 uid ) Entering WaitAuthPlayerLoginState
10:43:02 BattlEye Server: Connected to BE Master
10:43:12 [Disconnect]: No packets from 915883123
10:43:12 [Disconnect]: No identity -> remove player info 915883123
10:43:12 [LoginMachine]: Force remove player -=PA=-Mikhail (915883123)
10:43:12 [Disconnect]: DisconnectPlayerFinish 915883123
10:43:13 [Disconnect]: Remove player info 915883123
10:43:13 [Disconnect]: Player destroy 915883123
10:43:13 Игрок -=PA=-Mikhail отсоединился.
10:43:13 BattlEye Server: Player #0 -=PA=-Mikhail disconnected
I confirm the same problem.
Aug 10 2021
Jun 18 2021
I'm on stable, 1.12.
Is there any chance this fix will be in the next upcoming update?
Jun 9 2021
Jun 2 2021
Yes. He reports it is still a problem.
May 30 2021
May 7 2021
Thank you, Geez.
Apr 27 2021
Apr 26 2021
Apr 6 2021
This ticket seems related https://feedback.bistudio.com/T157656
Freezing after inventory usage, zombie shots.
UPD: Player informed, that there are no freezes in offline\single mode. Only when the network is involved.
Apr 5 2021
Mar 18 2021
Thank you, Geez!
I'll pass that to Stas.
Mar 16 2021
DxDiag.txt attached in a private ticket here https://feedback.bistudio.com/T157383
Sep 10 2020
May 19 2020
May 7 2019
Hello. Thank you for your reply. I believe this is the primary cause. I've informed Ilya about this. With a sigh, he said playing with crashes is at least playing.
May 6 2019
Ilya has already contacted Jiri on that issue. That was through the website ([BI-RT #180351] Jiří Kunt via RT <email@example.com>
He sent Jiri the dxdiag and msinfo too.
I asked Ilya to register to supply more info on that issue.
May 17 2018
Aug 27 2017
Jul 12 2017
Jun 14 2017
May 21 2017
May 10 2016