- User Since
- Dec 5 2015, 7:20 PM (273 w, 5 d)
Sat, Feb 13
Jan 29 2021
This is still happening on DayZ Experimental 1.11.153696, as can be seen in this Twitch clip: https://clips.twitch.tv/AntediluvianSpookyFloofDeIlluminati
Jan 24 2021
I agree that this ticket should be closed. I don't know when it was fixed but I have checked multiple instances of this building in 1.10, including the one at the Stary Yar/Krasnoe logging compound, and the doors are showing the correct "Open" and "Close" actions corresponding to their states.
Confirmed this is fixed in 1.10.153598 by connecting to a local vanilla server:
Jan 10 2021
Hi @Geez . It looks like this issue is not fixed in DayZ Server version 1.10.153598.
Jan 3 2021
Yes, adding the -limitFPS=200 command line argument appears to work around the issue.
Jan 2 2021
May be close this ticket because it's obsolete?
Hello @Geez! It seems like ScriptCallQueue completely stops working after a server has been running for over 4.5 hours. My mods depend on ScriptCallQueue so I have to restart my servers every 4 hours to work around the problem.
Dec 28 2020
Dec 16 2020
Dec 13 2020
Sep 7 2020
This bug is not limited to just the revolver and Blaze; I've also seen this happen with the BK-43 and the SKS. It might affect all weapons with internal magazines or multiple chambers.
Jun 14 2020
@ukulelekid713 Removing the "if null, will send to all players" comment sounds fair if there is no intention to support null for the player argument. However, I think a notnull modifier should also be added so that the function doesn't silently ignore incorrect usage.
Jun 13 2020
Apr 26 2020
Apr 11 2020
Sep 14 2019
Sep 8 2019
Apr 6 2019
I agree with @PR9INICHEK . This was likely fixed with the new engine as I haven't seen the issue or other texture glitches like it in a long while.
Jan 8 2017
Dec 9 2016
Zip file containing minidump files is here: https://drive.google.com/open?id=0BwmKlzmmkZAdXzEycDg1R2dydTg
Dec 8 2016
Jun 19 2016
May 11 2016
This issue appears to affect all pump station buildings, not just the one mentioned in the description. I've reproduced the issue at 2 other locations. I have also attached a screenshot of the building.
I am also experiencing this crash. After I exit DayZ, a dialog box pops up, titled "DayZ.exe - Application Error", with the text, "The instruction at 0x77dbd968 referenced memory at 0x00000014. The memory could not be written."
The crash is consistent for me. It has occured every time I have exited DayZ.
My system is running Windows 7 Professional Service Pack 1 (64-bit).