GetGame().RequestExit(1); will initiate the termination sequence but not actually cause the server to terminate after the timer has concluded.
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Linux x64
- Operating System Version
- Debian 11
- Category
- General
Steps To Reproduce
Call GetGame().RequestExit(1);