I think during combat injured AI after getting order 'get treat from medic' must take prone position and medic on healing start needs proning too. All animations will applied by auto, just force the wounded man to prone after the medic has received the order to treat him, the medic himself will also prone before treating him, or he will run as usual, go prone a few meters away and crawl to the wounded man…
In any case, AI should not be frozen like it is happens now
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Wed, Apr 24
Tue, Apr 23
Same as T166771
Fixed in Dev build 151725. Heal action was tweaked it should be better.
Not possible.
FSR 1 might be the maximum doable.
Mon, Apr 22
Fixed in Dev build 151725.
Fixed in Dev build 151725.
Fixed in Dev build 151725.
Fixed in Dev build 151725.
Sun, Apr 21
Sat, Apr 20
Hmm had to agree that it is a good idea to have an EH to detect if someone starts to speak or stops.
Fri, Apr 19
If you want to play with more realistic in-game radio use TaskForce Arrowhead Radio (TFAR) and a TS3 server.
In T180569#2595065, @Karmavil wrote:@cryptearth I'm pretty sure your interface size is set to Small.
Go to Options -> Video -> Display and set Interface size to Normal.
Restart the game.If I set it to small I see the text correctly, no typos.
Sad, because a typo would be a much more easy fix.Any recommendation to update the title of this report so it reflects better what's the issue?
It is small issue, not a big deal
Should be already fixed on current Stable.
The radio protocol has parts of that - however the effort and complexity to make that part of the VON system is likely not low.
BattlEye would need to add it on their end.
Probably into their existing BE server config.
Very unlikely.
static noise and transmission quality maybe. Rest no.
Thu, Apr 18
Yeah, completely broken in game
Reaction Forces. But thats not the problem if the game started, i can activate the dlc ingame, then the game restarts itself and i have no problems. But if i start with launcher and activated one dlc, the LAUNCHER and STEAM shutdown
@cryptearth I'm pretty sure your interface size is set to Small.
Go to Options -> Video -> Display and set Interface size to Normal.
Restart the game.
Wed, Apr 17
It's not broken. You're using an old version of the game. As the wiki says, the commands will be available in A3 v2.18. (you can also try it in the dev branch right now)
Launcher version: 1.5.151618
@thehungryhippo are you on stable (2.16) or dev/perf branch?
@Dwarden is it possible?
which DLCs? did you try to narrow it down by adding one by one yet?
If they don't even support animation at all, then definitely not.
Tue, Apr 16
An update. If I start the game without DLC's and mods (I don't have any mods anyway) everything works. I can then activate the DLCs in-game, restart by asking in-game and then everything works. It just doesn't work via the launcher.
Its not the Graphic Card or something that mades problems. If i Start Arma 3 with the launcher, Steam and the Game Shutdown everytime. If i start "arma3battleye.exe" and "arma3_x64.exe" (without the launcher in the folder of the game itself) then it starts Normaly without a problem. but on this way i dont can play any DLC
Mon, Apr 15
Thanks to all devs for making this update! Awesome! :)
Sat, Apr 13
The macbook is very convenient for personal use and work, its minimalism, screen, convenience and aesthetics I like it
steam-library-arma 3-properties-additional-content{F3959272}
Well, I'm not quite so sure about your pessimism - although it seems, by look at https://community.bistudio.com/wiki/Description.ext a simple mission config is not able to override base config.
But that's exactly why this feature request is about: The Van_02 (to avoid confusion with the "small Truck" named Van_01 for whatever reason) comes with what I'm asking for:
- a simple switch to change between additional cargo vs additional infantry
- can load cargo as well as can be loaded as cargo
- can be slingloaded
All I request is to extent this function already in the game to both the Truck and the Offroader - or, what would even be cooler but I guess way more difficult: allow us to override the VehicleTransport config in Description.ext.
I know this is about Mac - hence sorry for hijacking - just wanted to point out: A3 works great with current Proton 9 and Linux 6.8 - I guess your guys decision to drop native and rely on Proton was the right move - as I noticed a bit of increased dev activity and release cycle guess by the freed up resources.
As for all you Mac folks: Although I won't say Mac isn't a good platform for gaming - but its support is even more limited than Linux - why you even use it for gaming, tho?
Fri, Apr 12
*sigh*
That's the kind of topic like those over on the Arch forums shen people try to run Arch on 10+ year old hardware: Get it - your hardware is too old - upgrade your hardware!
A3 always was and sometimes still is the Crysis of the 2010s: It is unoptimized as hell to cause even beefy hardware to perform like crap.
An example: I ran a R9 290X - one of the high-end cards of its time - got roughly 30 fps ob mid settings - upgraded to a R570 - still only managed to get unstable 60 - it takes a freaking xt 7700 and a 5600 to get me stable 90 fps on high - with cranking to very high tanks me back to below - and all that on just 1080p!
Same goes with loading times: As I'm on Linux and ZFS most is cached into RAM - but it still forever on first start to load it all. And A3 is like gta V o that matter: big simple archives to aid with high sequential reads. Ever played killing floor 2 with all its billion of 1kb assets? Enable ANY anti virus on windows and your back at the 80s when we used tape with our C64
@Photograph
Thants great.
I was wondering how do you install mods and maps in Mac?
I turned it off Western Sahara Creator DLC and logged on to the server. Thak you
No, this server doesn't allow this CDLC, therefore it should be disabled.
It looks like this server requires Western Sahara Creator DLC. Do you have it installed and loaded via command-line? Since Mac doesn't have a Launcher, you need to do it manually: https://community.bistudio.com/wiki/Arma_3:_Play_on_Mac#DLCs_and_CDLCs
Bro, I was able to download the beta update, now friend is the problem
Can you upload a photos when you add the code then another photo when you click “check code”
99% of the way through the boot process, it says "disk write error."
Thu, Apr 11
Hey man.
Open steam library,
Right click on Arma then properties.
Click Betas, type MacUpdate216RC in Private Betas
Click Check Code. Then it will download
@DnA How do I download it? MacUpdate216RC
can send two note:
If this sounds must triggers when player swiming so it won't work, on unit swim only water sounds appers
- class SoundBreathSwimming
I thought it was in the original post but after re-reading it I seemed to have missed it.
"when you watch remote players" yeah you are moving your camera into them.
I assume local camera state will reflect theirs, and as I'm checking local camera state, it will probably also trigger isADS then. But only while spectating.
Wed, Apr 10
It sure isn't impossible
Will it work for players who don't download and enable it? No? Then this is a problem, as it limits players from connecting to servers that use this mod.
It sure isn't impossible - I built a simple config-mod with just this and got what I want:
Should be fixed yes. Please try the latest dev branch update and report back.