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Sep 1 2021

BIS_fnc_KK added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

I'm afraid

Sep 1 2021, 10:49 AM · Arma 3
kju-PvPscene created T160459: High Command turns "Radio" access from 0 to 9 and duplicates "Custom" as result.
Sep 1 2021, 10:03 AM · Arma 3
themark created T160457: How To Block An Account Via Google Customer Service With Ease? (SPAM).
Sep 1 2021, 9:09 AM
longtime added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

I tested the same PBO on Windows and Linux. The bug is easily reproduced on the Linux server. I can't reproduce the bug with Windows server.

Sep 1 2021, 3:26 AM · Arma 3
LSValmont added a comment to T160446: AI generate a path despite using disableAI "PATH".

Nice find Leopard, thank you for your efforts in finding, reproducing and then making tickets out of these issues that while small we all know that Arma needs all the performance improvements it can get no matter how small.

Sep 1 2021, 3:23 AM · Arma 3
Leopard20 updated the task description for T160452: RegexFind error: "'index' elements provided, 'count' expected" when index >= count (out of bounds).
Sep 1 2021, 2:43 AM · Arma 3
Leopard20 created T160452: RegexFind error: "'index' elements provided, 'count' expected" when index >= count (out of bounds).
Sep 1 2021, 2:40 AM · Arma 3

Aug 31 2021

BIS_fnc_KK updated subscribers of T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.
Aug 31 2021, 8:43 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.
In T152952#2229063, @h- wrote:

@BIS_fnc_KK
Really badly worded :D but tried to say that the only existing command to get info about vehicle carried stuff is the "rearm ammo cargo" an ammo vehicle carries (getAmmoCargo), no command to get what the vehicle carries in the "inventory".

Aug 31 2021, 8:43 PM · Arma 3
NikkoJT added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

These commands may be what you're looking for:

Aug 31 2021, 4:56 PM · Arma 3
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

@BIS_fnc_KK
Really badly worded :D but tried to say that the only existing command to get info about vehicle carried stuff is the "rearm ammo cargo" an ammo vehicle carries (getAmmoCargo), no command to get what the vehicle carries in the "inventory".

Aug 31 2021, 4:51 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

load, loadAbs extended rev 148140

Aug 31 2021, 2:49 PM · Arma 3
Leopard20 updated the task description for T160446: AI generate a path despite using disableAI "PATH".
Aug 31 2021, 2:13 PM · Arma 3
Leopard20 created T160446: AI generate a path despite using disableAI "PATH".
Aug 31 2021, 2:11 PM · Arma 3
NikkoJT created T160444: [Request] "instant load" parameter for addMagazineTurret or loadMagazine, or equivalent command.
Aug 31 2021, 1:34 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Additionally, there seems to be no way the get given ammobox/vehicle transport container loads, only reammo vehicle rearming ammocargo load.

Aug 31 2021, 12:56 PM · Arma 3
BIS_Dantes added a comment to T158520: Segmentation error.

The dump link is gone, without the dump we cannot find out why it crashed.

Aug 31 2021, 11:58 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK claimed T160442: [Feature Request] VisionModeChanged.
Aug 31 2021, 11:25 AM · Arma 3
Asmo created T160442: [Feature Request] VisionModeChanged.
Aug 31 2021, 11:05 AM · Arma 3

Aug 30 2021

MrRyan added a comment to T160004: status access violation repeatedly.
Aug 30 2021, 5:11 PM · Arma 3
MrRyan added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.
Aug 30 2021, 5:09 PM · Arma 3
MrRyan added a comment to T160377: addUserActionEventHandler doesn't trigger reliably for Sec. Mouse Button input.
Aug 30 2021, 5:06 PM · Arma 3
ansin11 added a comment to T160422: createDialog does not work during briefing.

Too late now, I already made the repro mission 😛

Aug 30 2021, 3:43 PM · Arma 3
ansin11 edited Steps To Reproduce on T160422: createDialog does not work during briefing.
Aug 30 2021, 3:40 PM · Arma 3
BIS_fnc_KK claimed T160422: createDialog does not work during briefing.
Aug 30 2021, 2:47 PM · Arma 3
BIS_fnc_KK added a comment to T160422: createDialog does not work during briefing.

Never mind

Aug 30 2021, 2:43 PM · Arma 3
meroja added a comment to T160430: static artillery & anti-tank guns' hiddenSelectionsTextures not working.
Aug 30 2021, 10:54 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Aug 29 2021

dmorchard created T160430: static artillery & anti-tank guns' hiddenSelectionsTextures not working.
Aug 29 2021, 11:08 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
jasonrich added a comment to T63914: the message ARMA 3 has stopped working always comes up when I join a multiplayer server!.
Aug 29 2021, 9:31 PM · Arma 3
Pear added a comment to T125282: Crash on start with joystick plugged in.

Hello.
I also have this problem.
The game does not start with the joystick plugged in.
If I unplug the joystick and start the game, i can plug the joystick back after the game is launched but the game will crash if i refresh the controllers in the controls menu.

Aug 29 2021, 5:39 PM · Arma 3
DonChai created T160425: Arma 3 Launcher has encountered an unexpected error.
Aug 29 2021, 2:57 PM · Arma 3
zuhaib added a comment to T159091: Helicopters Damage Model needs tweaking.
Aug 29 2021, 2:26 PM · Arma 3 Creator DLC - CSLA Iron Curtain
ansin11 created T160422: createDialog does not work during briefing.
Aug 29 2021, 1:47 PM · Arma 3
backlinkker added a comment to T160421: No vertical audio panning or binaural HRTF when Windows Sonic, Dolby Atmos or DTS Headphone X is enabled..
Aug 29 2021, 1:39 PM · Arma 3
maqsoodsahil added a comment to T159091: Helicopters Damage Model needs tweaking.
Aug 29 2021, 1:31 PM · Arma 3 Creator DLC - CSLA Iron Curtain
commodore180 created T160421: No vertical audio panning or binaural HRTF when Windows Sonic, Dolby Atmos or DTS Headphone X is enabled..
Aug 29 2021, 11:41 AM · Arma 3
commodore180 created T160420: Warfare game mode is completely missing!.
Aug 29 2021, 10:16 AM · Arma 3
commodore180 created T160419: AI tracked vehicle driving issues..
Aug 29 2021, 10:03 AM · Arma 3
Mudokony updated the task description for T160413: Broken uniforms.
Aug 29 2021, 1:38 AM · Arma 3

Aug 28 2021

Mudokony created T160413: Broken uniforms.
Aug 28 2021, 10:34 PM · Arma 3
BIS_fnc_KK added a comment to T160397: Arma3 not starting anymore in 2.06 RC Branch.

because you are running win7. no worries should be fixed with next update

Aug 28 2021, 5:57 PM · Arma 3
Maarten moved T160367: SOGPF Overrides Recoil on Non-SOGPF Weapons from Backlog to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 28 2021, 4:02 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK added a comment to T160396: lbText is broken.

To test:

Aug 28 2021, 3:36 PM · Arma 3
BIS_fnc_KK changed the status of T160396: lbText is broken from New to Feedback.
Aug 28 2021, 3:35 PM · Arma 3
BIS_fnc_KK added a comment to T160396: lbText is broken.

rev 148127

Aug 28 2021, 3:35 PM · Arma 3
veteran29 added a comment to T160408: Field of View and Recoil breaks none-SOG content.

Duplicate of: https://feedback.bistudio.com/T160367

Aug 28 2021, 3:25 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

The MAR-10 is quoted specifically on the Field Manual as weighing 4.4kg and has mass of 260 ingame. I don't think any other object or weapon has its weight specified anywhere, so it'd probably be the best baseline for any conversion to 'real' units.

Aug 28 2021, 12:55 PM · Arma 3
BIS_fnc_KK claimed T160396: lbText is broken.
Aug 28 2021, 12:49 PM · Arma 3
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Apparently the mass value has nothing to do with weight (which is correct though because mass != weight), what a ex-BI dev said it's calced with something like model volume * some arbitrary object density value pulled out of thin air.

Aug 28 2021, 7:53 AM · Arma 3
matthewp created T160408: Field of View and Recoil breaks none-SOG content.
Aug 28 2021, 7:18 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
GhostIsSpooky added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

The MAR-10 is quoted specifically on the Field Manual as weighing 4.4kg and has mass of 260 ingame. I don't think any other object or weapon has its weight specified anywhere, so it'd probably be the best baseline for any conversion to 'real' units.

Aug 28 2021, 2:31 AM · Arma 3

Aug 27 2021

Ron4Swat updated the task description for T160397: Arma3 not starting anymore in 2.06 RC Branch.
Aug 27 2021, 11:11 PM · Arma 3
Ron4Swat updated the task description for T160397: Arma3 not starting anymore in 2.06 RC Branch.
Aug 27 2021, 11:05 PM · Arma 3
Ron4Swat updated the task description for T160397: Arma3 not starting anymore in 2.06 RC Branch.
Aug 27 2021, 11:04 PM · Arma 3
Ron4Swat created T160397: Arma3 not starting anymore in 2.06 RC Branch.
Aug 27 2021, 7:56 PM · Arma 3
Alexis_74 created T160396: lbText is broken.
Aug 27 2021, 6:40 PM · Arma 3
Groove_C added a comment to T154446: Left Mouse Button and Ctrl+LMB don't work to manually fire or order the AI gunner to fire from 120/125 mm cannon, when player is turned out as commander (using Arma 3 Apex keyboard preset) in T-100 Varsuk and Rhino MGS (UP).

still not fixed...

Aug 27 2021, 4:53 PM · Arma 3
Groove_C added a comment to T154445: BTR-K Kamysh has no possibility for player as commander to cycle through different armament types (Ctrl+F), when turned out, unlike AFV-4 Gorgon with same turret/armament.

still not fixed...

Aug 27 2021, 4:52 PM · Arma 3
Groove_C added a comment to T137283: Glitch smoke with MRAP's window.

still not fixed...

Aug 27 2021, 4:52 PM · Arma 3
Groove_C added a comment to T148556: List of vehicles with wheels sinking into the ground (locally).

still not fixed...

Aug 27 2021, 4:52 PM · Arma 3
Groove_C added a comment to T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat.

still not fixed...

Aug 27 2021, 4:51 PM · Arma 3
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Just read the discord discussion about this, a wee bit messy indeed.
So ounce is good I guess, although as the density is arbitrary then the ounce thing also gets messy I suppose.

Aug 27 2021, 4:49 PM · Arma 3
Groove_C renamed T154433: Tank AI commander with 0 ammo, makes player or AI as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI get spotted from Tank AI commander with 0 ammo, makes player as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI get spotted to Tank AI commander with 0 ammo, makes player or AI as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI get spotted.
Aug 27 2021, 4:40 PM · Arma 3
Leopard20 edited Steps To Reproduce on T160392: Commanding Menu "RscMenuEngage": AI don't turn their body when told to look in a direction.
Aug 27 2021, 3:32 PM · Arma 3
Leopard20 edited Steps To Reproduce on T160392: Commanding Menu "RscMenuEngage": AI don't turn their body when told to look in a direction.
Aug 27 2021, 3:31 PM · Arma 3
Leopard20 created T160392: Commanding Menu "RscMenuEngage": AI don't turn their body when told to look in a direction.
Aug 27 2021, 3:29 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

I think for simplicity one can imagine ounces, thus could be explained on wiki. Im still trying to weigh pros and cons of having max load setter

Aug 27 2021, 2:53 PM · Arma 3
Tenshi added a comment to T160004: status access violation repeatedly.

Heya we have a wiki page on out different branches and how to access them,
https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
Hope this helps

Aug 27 2021, 12:52 PM · Arma 3
Maarten moved T159749: misplaced building blocks roads in Son Tay from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Aug 27 2021, 12:28 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158735: Enemies sound much closer than they actually are as Resolved.

We have made note of your opinion and will take it into consideration when developing this system.

Aug 27 2021, 12:17 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158698: Series of minor bugs for the F4 Phantom from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 27 2021, 11:49 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158772: Huts (Village & Montagnard) Non-Matching Ruins as Resolved.

Thank you, we will take your suggestion into account when planning new content. The removal of undamaged models should be fixed after the next update.

Aug 27 2021, 11:44 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158717: Respawning issue in solo campaign mission from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 27 2021, 11:41 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

I was told the the mass of things like weapons is something arbitrary; I had a short discussion about this with Dedmen some months ago on arma discord community_wiki channel and the answer was "mass is a arbitrary unit, not a weight".
So I assume the formula that calcs the load is based on the arbitrary unit used for the mass of inventory objects, whatever that may be.

Aug 27 2021, 7:38 AM · Arma 3
BIS_fnc_KK claimed T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.
Aug 27 2021, 12:28 AM · Arma 3

Aug 26 2021

BIS_fnc_KK changed the status of T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad from New to Need More Info.
Aug 26 2021, 11:37 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

I have a feeling that loadAbs is in ounces, and load is loadAbs / maxSoldierLoad

Aug 26 2021, 11:36 PM · Arma 3
BIS_fnc_KK closed T159583: plateFont doesn't refresh correctly when changing terrain as Resolved.
Aug 26 2021, 10:43 PM · Arma 3
R3vo closed T160351: Blocked loading of Codex.dll file as Resolved.
Aug 26 2021, 6:18 PM · Arma 3
Maarten moved T158436: H-34 door gun issues from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 6:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158321: Using the Phantom's ejection seat can result in instant death from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158366: Death after ejecting from F4 from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158327: Centreline gunpods on the Phantom do not fire if a wing gunpod is also fitted from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:53 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158638: Duplicated Buildings when you destroy them. from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:44 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158998: Tree in the road at [2654.74,15025.2,0] from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158364: Destruction does not work properly from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158310: Riot Grenades blow up Helicopter (OH-6A Cayuse) from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158318: Map Bug - Rock No Collision from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 26 2021, 5:32 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Aug 25 2021

GhostIsSpooky created T160377: addUserActionEventHandler doesn't trigger reliably for Sec. Mouse Button input.
Aug 25 2021, 4:48 PM · Arma 3
jackyjoy123 added a comment to T158955: Export Mission to SQF. Several issues when converting attribute code into sqf code.
Aug 25 2021, 2:10 PM · Arma 3

Aug 24 2021

TahmidCrescent added a comment to T160351: Blocked loading of Codex.dll file.

Verify your game's data and try without mods.

Aug 24 2021, 7:23 PM · Arma 3
Beachhead85 changed Severity from severity:none to severity:major on T160367: SOGPF Overrides Recoil on Non-SOGPF Weapons.
Aug 24 2021, 4:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Beachhead85 created T160367: SOGPF Overrides Recoil on Non-SOGPF Weapons.
Aug 24 2021, 4:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
R3vo added a comment to T160351: Blocked loading of Codex.dll file.

Verify your game's data and try without mods.

Aug 24 2021, 4:31 PM · Arma 3
Aleixucos added a comment to T160004: status access violation repeatedly.

Unstable RAM? Memory allocator issues?

Aug 24 2021, 10:07 AM · Arma 3

Aug 23 2021

TahmidCrescent created T160351: Blocked loading of Codex.dll file.
Aug 23 2021, 6:52 PM · Arma 3
GhostIsSpooky added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

Update: this is actually caused by switching to any uniform where index of insignia in hiddenSelections array is different from original uniform.

Aug 23 2021, 4:18 PM · Arma 3
GhostIsSpooky created T160350: LMG_03_F reloads every time it is added to inventory.
Aug 23 2021, 4:15 PM · Arma 3
TRAGER renamed T160343: Digit order problem from 1>10 in Eden Editor to Digit order problem.
Aug 23 2021, 11:03 AM · Arma 3
TRAGER created T160343: Digit order problem.
Aug 23 2021, 5:37 AM · Arma 3