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Huts (Village & Montagnard) Non-Matching Ruins
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Description

The classes listed below do not have a dedicated ruin model but instead uses the generic ruin Land_vn_hut_01_ruin. Of those Land_vn_hut_07, Land_vn_hut_village_01, & Land_vn_hut_village_02 do not fit the footprint of the ruin model.

Land_vn_hut_05
Land_vn_hut_06
Land_vn_hut_07
Land_vn_hut_08
Land_vn_hut_village_01
Land_vn_hut_village_02
Land_vn_hut_mont_03
Land_vn_hut_mont_04
Land_vn_hut_mont_05

The ruin, Land_vn_hut_02_ruin, for Land_vn_hut_02 also does not fit the structure's footprint but matches perfectly for Land_vn_hut_07.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Visual-Structures
Steps To Reproduce
  • Access each models Config View
  • Navigate to configfile >> "CfgVehicles" >> configName >> "DestructionEffects" >> "Ruin1" >> "type"
  • Spawn Structure and Listed Ruin in EDEN editor for comparison.
Additional Information

Destroyed SOG Prairie Fire Buildings do not remove the original un-damaged model.

Event Timeline

Maarten added a subscriber: Maarten.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Maarten closed this task as Resolved.Aug 27 2021, 11:44 AM
Maarten claimed this task.

Thank you, we will take your suggestion into account when planning new content. The removal of undamaged models should be fixed after the next update.

Best Regards,
Maarten