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LMG_03_F reloads every time it is added to inventory
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Description

LMG_03_F goes through a reload animation every time it is added to inventory, even if full. This is due to magazineReloadTime property in its parent class LMG_03_Base_F. I suspect this property is present in the parent class for the vehicle mounted variant, but this affects the infantry weapon negatively. Property can simply be changed to 0 on the infantry weapon.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Version 10.0.19042 Build 19042
Category
Config
Steps To Reproduce
  1. Open Virtual Arsenal through Main Menu
  2. Pick any weapon other than LMG_03_F
  3. Switch to LMG_03_F, animation will play.
  4. Switch to another weapon.
  5. Switch back to LMG_03_F, animation will play again. Repeat as many times as you want.

Equipping the weapon through script commands in general or picking it up from an inventory also causes this.

Event Timeline