Hello Cooltrain.
The issue has been resolved internally and will be patched in the next exp update.
Regards,
Geez
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Nov 12 2020
Hello Operator2020.
The issue has been resolved internally and will be patched in the next exp update.
Regards,
Geez
This still happens occasionally in 1.10 Experimental. Holding R to swap magazine can desync the hands slot and/or the removed magazine, leading to some very awkward situations. It is safer to use hotbar or simply use drag/drop in inventory, but you'll run out of hotbar slots quickly and opening inventory in combat is not something you want to do...
Nov 11 2020
But, my base ended up getting raided anyway so the "problem" is no longer a problem as me and my buddy moved to another location.
No, I am playing official.
Nov 10 2020
Clear mismatch between wooden logs inventorySlot and attachements on the truck. QA failed here.
inventorySlot[]= { "Material_WoodenLogs", "Material_L1_WoodenLogs", "Material_L2_WoodenLogs", "Material_L3_WoodenLogs", "Material_FPole_WoodenLog", "Material_FPole_WoodenLog2", "Material_FPole_MagicStick" }; }
Thank you for the report toysoldier875.
This is a known issue that is already scheduled for a fix.
Regards,
Geez
When you have broken legs you cannot pick items up, but when a player has a splint applied the option is given and when they pick up the item they instantly drop in inside of themselves
Nov 9 2020
Hello DrDeSync.
This is as intended and the indication is that the action to take the items to hands is not available. However, there may be some changes in the future.
Regards,
Geez
At the moment, the way it works and looks is hilarious and does take away a lot of the general goal of realism in the game, visually and most important logically.
But not all is lost, the truck showed some improvements, that I think could be a solution for smaller cars as well.
Hello 0gretmen.
Have you tried to relog if there is anything that changes about the issue? And is there something that could be blocking you from removing the net?
Regards,
Geez
Thank you for the report AidaanTV.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello InclementDab.
The issue has been resolved internally and will be resolved in the upcoming experimental update.
Regards,
Geez
Hello Croc3ll_.
It is possible that there also is some damage applied to the character. Have you tried to fully heal up before receiving the second hit?
Regards,
Geez
Edited the title in the hope the ticket will be noticed...
This issue needs to be looked at in some way. The way it currently looks in-game with backpacks and guns clipping through vehicles looks really bad. At least alternative 2 should be fairly straightforward to do, considering items held in the character's hands are already hidden when entering a vehicle.
While this issue has improved a lot, parking cars in small garages is still dangerous. They can be flipped or spawned up on the roof of the garage after server restarts - or simply gone if they have been ruined or bounced out of bounds. Speaking of Experimental 1.10.
"acquired a few tents"
Issues 1-4 still persist in 1.10 Experimental.
Nov 8 2020
It happens to me also. Offline server running on the same machine as the game.
Although I did not see fix listed, Gunter does not have this problem anymore - can be re-fueled normal way. (as of 1.10.153546)
I also have this problem, playing on an offline server.
the blood bag is not the problem. the problem is that the blood group is not displayed next to the blood level status after taking a blood test when the character group contains 2 letters like: AB + or AB-
Hi Gamertag SgtMajorTrip I can't Access offical server DE 5635 First person only server do you know why or can you help an fix it Xbox
I tested with multiples models
Once you fill a Blood Bag you can examine the Bag to find out your blood group, ie it says what type of blood is in the Bag.
In T154627#2120178, @ProfessionalDead wrote:3 digit locks only take a few minutes of going through the combinations to unlock it.
So it's possible another player just tried different codes and changed it to their own code after they got in.If you just try all possible combinations you can let yourself out of the base again :)
I'm always starting with the 500 ones and then go up from there. Most of the times it just takes 5-10 minutes to unlock a random 3d digit code
Exact same thing happens with the 4 dial locks. It's not the code changing, it's the lock simply not falling off. It's happened to me numerous times (even as I type). I've been forced to destroy my own gate and when the lock drops, I pick it up and look at the combination...the exact combination I input into the lock. Putting the same lock back on will cause it to happen again. Putting a new lock on will fix it...till that one also bugs out and you have to destroy your gate again.
In T154726#2121877, @chainsawsquirrel wrote:There is no landrover in dayz .. if you have one its on a modded server .. and devs cant fix that
You don't want to extinguish indoor fires anyways. All fires become Wet when extinguished and DO NOT dry out except by building another fire beside the Wet one (a x1 stick fire will be enough). Of course, you can't do that with indoor fires...you can build a fire indoors but, due to the 'hight restriction' rule, you can't light them. This means, if you could extinguish a fire, doing so to an indoor fire will result in that fire being Wet forever...even through a restart. NB it's the actual fire that is Wet, NOT the fuel
How do I report a aimbot hacker? They definitely aimbotting and have not been banned yet