I know that when a tps or fps game with adventure-ish elements is developed, the urge to create a variety of hostile AI is always there. This is why we have always had ravenous and aggressive wolves in just about EVERY RPG and TPS adventure ever.
No game has ever created a realistic wolf AI that is actually based on reality. Having seen the video, where a pack of wolves suddenly attacks the player instills me with fear that this stupid and unrealistic video game element will soon be part of this game, too.
I strongly urge you to PLEASE NOT make aggressive wolves an issue for this game. At least not in the classic style of "wolf-sees-player->wolf-attacks-player"
Wolves are far more sophisticated than to simply attack an adult human being. Even if they were extremely hungry, wolves recognize us as fellow predators and would no more attack us in a harakiri style than they would, say, an adult she-bear. Given that there is plenty of wildlife in Chernarous, there is no reason for wolves to be anywhere near that desperate. There are fish, rabbits, deer, boar, cows... why would they go for humans in such a way??
Wolves are far too smart to bluntly attack a human being. The mere smell of humans scares the hell out of them. A gunshot would scare an entire pack of wolves running away for miles.
If you need ideas on how to make a decent, realistic wolf AI that is even somehow potentially threatening to the player, I am sure the community will have millions of great ideas, but PLEASE, PLEASE for the love of God do not make the wolves as primitive as mindless infected. Wolves deserve better than that. DayZ deserves better than that.