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joe_mcentire
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User Since
Dec 17 2013, 12:44 PM (572 w, 6 d)

Recent Activity

Jun 21 2019

joe_mcentire added a comment to T133828: flares clip through walls (when in hands).

this needs stricter clipping restrictions and rules. makes playing at night in buildings horrifying

Jun 21 2019, 4:31 PM · DayZ
joe_mcentire added a comment to T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').

any ideas?

Jun 21 2019, 4:30 PM · DayZ
joe_mcentire added a comment to T133761: outlines of parts of structures are exposed behind flare shine.

still persistent on 1.03

Jun 21 2019, 4:29 PM · DayZ
joe_mcentire added a comment to T135301: tourist map doesn't remain on hotbar when selected.

fixed on v1.03

Jun 21 2019, 4:29 PM · DayZ
joe_mcentire added a comment to T135304: "dig for worms" action is enabled when looking at a grassy/soily spot from anywhere.

still persistent on 1.03

Jun 21 2019, 4:29 PM · DayZ

Feb 5 2019

joe_mcentire renamed T135304: "dig for worms" action is enabled when looking at a grassy/soily spot from anywhere from looking at ground with shovel in hand enables "dig for worms" action while inside of a building to "dig for worms" action is enabled when looking at a grassy/soily spot from anywhere.
Feb 5 2019, 11:35 PM · DayZ
joe_mcentire updated the task description for T135301: tourist map doesn't remain on hotbar when selected.
Feb 5 2019, 11:31 PM · DayZ
joe_mcentire updated the task description for T135305: goats spawn on each other and clip through buildings.
Feb 5 2019, 11:30 PM · DayZ
joe_mcentire renamed T133761: outlines of parts of structures are exposed behind flare shine from outlines of certain structures are exposed behind flare shine to outlines of parts of structures are exposed behind flare shine.
Feb 5 2019, 11:27 PM · DayZ
joe_mcentire renamed T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer') from vicinity window suddenly stops working to vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').
Feb 5 2019, 11:23 PM · DayZ
joe_mcentire renamed T133828: flares clip through walls (when in hands) from flare illumination vanishes when standing next to walls while turning (objects in hands clip through walls) to flares clip through walls (when in hands).
Feb 5 2019, 11:21 PM · DayZ

Jan 15 2019

joe_mcentire renamed T133828: flares clip through walls (when in hands) from flare illumination vanishes when standing next to walls and turning to flare illumination vanishes when standing next to walls while turning (objects in hands clip through walls).
Jan 15 2019, 6:37 PM · DayZ

Jan 14 2019

joe_mcentire changed Severity from severity:major to severity:block on T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').
Jan 14 2019, 11:52 PM · DayZ
joe_mcentire added a comment to T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').

i think i found a related issue on the latest experimental
DE 1-2 (Experimental/Unstable) / 185.62.205.71:2402

Jan 14 2019, 11:51 PM · DayZ

Dec 20 2018

joe_mcentire added a comment to T133761: outlines of parts of structures are exposed behind flare shine.

same issue on v1.0.149923
this can actually be abused to spot objects in the dark distance.

Dec 20 2018, 2:20 PM · DayZ
joe_mcentire created T135573: office building's top room has ceiling that disappears.
Dec 20 2018, 2:18 PM · DayZ
joe_mcentire updated the task description for T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').
Dec 20 2018, 12:54 PM · DayZ
joe_mcentire created T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').
Dec 20 2018, 12:53 PM · DayZ
joe_mcentire updated the task description for T135568: vicinity window stops working (NULL pointer to instance - Class: 'VicinitySlotsContainer').
Dec 20 2018, 12:53 PM · DayZ
joe_mcentire created T135565: Clipping chairs in Tisy mil camp.
Dec 20 2018, 12:46 PM · DayZ

Dec 19 2018

joe_mcentire added a comment to T90494: suggestion: various smaller suggestions.
  1. creaking sound when walking on wooden floor of some older buildings
  2. small props such as anthills, bee hives, cob webs, wasp nests, for a more "nature took it back" vibe.
Dec 19 2018, 11:34 AM · DayZ
joe_mcentire changed Severity from severity:minor to severity:none on T133761: outlines of parts of structures are exposed behind flare shine.
Dec 19 2018, 10:48 AM · DayZ

Dec 18 2018

joe_mcentire added a comment to T122995: allow to search for stones on roadbed/ trackbed.

not valid anymore --> can be closed

Dec 18 2018, 6:04 PM · DayZ
joe_mcentire added a comment to T122844: infected wounds and sickness should only be treatable with alcohol tincture up to stage 2.

any update?

Dec 18 2018, 6:01 PM · DayZ
joe_mcentire added a comment to T123003: concept of using "inspect" to find items inside of loot.

unfortunate that you got rid completely of the inspect feature

Dec 18 2018, 6:01 PM · DayZ

Dec 16 2018

joe_mcentire created T135331: combat knife + combat boots + hotbar issue.
Dec 16 2018, 7:33 PM · DayZ
joe_mcentire renamed T135306: endless loop: goat jumping from roof from endless loop goat jumoing from roof to endless loop: goat jumping from roof.
Dec 16 2018, 3:50 PM · DayZ
joe_mcentire created T135306: endless loop: goat jumping from roof.
Dec 16 2018, 3:14 PM · DayZ
joe_mcentire created T135305: goats spawn on each other and clip through buildings.
Dec 16 2018, 3:01 PM · DayZ
joe_mcentire changed Category from category:inventory to category:ingameui on T135301: tourist map doesn't remain on hotbar when selected.
Dec 16 2018, 2:57 PM · DayZ
joe_mcentire created T135304: "dig for worms" action is enabled when looking at a grassy/soily spot from anywhere.
Dec 16 2018, 2:57 PM · DayZ
joe_mcentire renamed T133761: outlines of parts of structures are exposed behind flare shine from outline of window is exposed behind flare fire (small storage building) to outlines of certain structures are exposed behind flare shine.
Dec 16 2018, 2:49 PM · DayZ
joe_mcentire created T135302: save last looked at area in tourist map.
Dec 16 2018, 2:40 PM · DayZ
joe_mcentire created T135301: tourist map doesn't remain on hotbar when selected.
Dec 16 2018, 2:36 PM · DayZ
joe_mcentire merged task T135280: crash to desktop into Restricted Maniphest Task.
Dec 16 2018, 2:22 PM · DayZ
joe_mcentire merged task T135279: crash to desktop into Restricted Maniphest Task.
Dec 16 2018, 2:21 PM · DayZ
joe_mcentire created T135280: crash to desktop .
Dec 16 2018, 11:31 AM · DayZ
joe_mcentire created T135279: crash to desktop .
Dec 16 2018, 11:29 AM · DayZ

Dec 15 2018

joe_mcentire created T135280: crash to desktop .
Dec 15 2018, 11:37 PM · DayZ
joe_mcentire created T135279: crash to desktop .
Dec 15 2018, 11:37 PM · DayZ

Nov 17 2018

joe_mcentire created T133828: flares clip through walls (when in hands).
Nov 17 2018, 10:10 AM · DayZ

Nov 15 2018

joe_mcentire created T133762: flare shine penetrates character in 3rd person.
Nov 15 2018, 7:19 PM · DayZ
joe_mcentire created T133761: outlines of parts of structures are exposed behind flare shine.
Nov 15 2018, 7:12 PM · DayZ

Aug 22 2018

joe_mcentire edited Additional Information on T131402: crouch walk/run animation swapped.
Aug 22 2018, 12:04 PM · DayZ
joe_mcentire updated the task description for T131402: crouch walk/run animation swapped.
Aug 22 2018, 12:03 PM · DayZ
joe_mcentire created T131402: crouch walk/run animation swapped.
Aug 22 2018, 12:03 PM · DayZ
joe_mcentire renamed T131402: crouch walk/run animation swapped from crouch walkk/run animation swapped to crouch walk/run animation swapped.
Aug 22 2018, 12:03 PM · DayZ

Jun 20 2018

joe_mcentire updated the task description for T130816: props of fauna [Feature Request].
Jun 20 2018, 11:18 PM · DayZ
joe_mcentire created T130816: props of fauna [Feature Request].
Jun 20 2018, 11:17 PM · DayZ

Jun 16 2018

joe_mcentire updated the task description for T130589: chars lack some basic facial expressions [Feature Request].
Jun 16 2018, 7:09 PM · DayZ
joe_mcentire created T130589: chars lack some basic facial expressions [Feature Request].
Jun 16 2018, 7:09 PM · DayZ
joe_mcentire updated the task description for T130589: chars lack some basic facial expressions [Feature Request].
Jun 16 2018, 7:09 PM · DayZ

Mar 17 2018

joe_mcentire created T127952: animation: wading through water.
Mar 17 2018, 11:54 AM · DayZ
joe_mcentire created T127951: mute bird and insect sounds when it's raining.
Mar 17 2018, 11:50 AM · DayZ

Jan 13 2018

joe_mcentire changed Operating System from os:w7 to os:w10x64 on T90494: suggestion: various smaller suggestions.
Jan 13 2018, 9:11 PM · DayZ
joe_mcentire updated the task description for T107453: swamps are only ankle-deep - make them deeper!.
Jan 13 2018, 9:10 PM · DayZ
joe_mcentire updated the task description for T109384: randomly lock doors on server-restart.
Jan 13 2018, 9:09 PM · DayZ
joe_mcentire updated the task description for T110333: zeds automatically "anticipate" all open entries to buildings..
Jan 13 2018, 9:08 PM · DayZ
joe_mcentire updated the task description for T110791: apartment buildings do not have _functional_ doors.
Jan 13 2018, 9:07 PM · DayZ
joe_mcentire changed Severity from severity:none to severity:feature on T112686: add a/different wading animation(s) for characters when moving in water.
Jan 13 2018, 9:06 PM · DayZ
joe_mcentire changed Severity from severity:none to severity:tweak on T113513: space behind reception desks in hospitals/hotels is too narrow - inhibits movement.
Jan 13 2018, 9:05 PM · DayZ
joe_mcentire updated the task description for T115203: INSPECT feature shall indicate if a firearm is loaded.
Jan 13 2018, 9:05 PM · DayZ
joe_mcentire changed Operating System from os:w7 to os:w10x64 on T115566: punctuate soda cans to create confusion/noise/diversion.
Jan 13 2018, 8:59 PM · DayZ
joe_mcentire updated the task description for T125379: extend small object interaction and precise object placement to interiors and furniture.
Jan 13 2018, 8:53 PM · DayZ

Jun 5 2017

joe_mcentire created T125379: extend small object interaction and precise object placement to interiors and furniture.
Jun 5 2017, 10:10 AM · DayZ

Apr 19 2017

joe_mcentire changed Severity from severity:trivial to severity:none on T122840: log cabin/pub/inn backdoor has no interaction-symbol/ cannot be interacted with.
Apr 19 2017, 9:26 PM · DayZ

Apr 12 2017

joe_mcentire edited Additional Information on T124305: 3rd person camera is going places - sitting in a door frame turning 45 degrees leads to exploitive camera movements.
Apr 12 2017, 8:41 PM · DayZ
joe_mcentire renamed T124305: 3rd person camera is going places - sitting in a door frame turning 45 degrees leads to exploitive camera movements from 3rd person camera is going places - sitiing in a door frame turning 45degrees to 3rd person camera is going places - sitting in a door frame turning 45 degrees leads to exploitive camera movements.
Apr 12 2017, 8:37 PM · DayZ
joe_mcentire updated the task description for T124305: 3rd person camera is going places - sitting in a door frame turning 45 degrees leads to exploitive camera movements.
Apr 12 2017, 8:35 PM · DayZ
joe_mcentire created T124305: 3rd person camera is going places - sitting in a door frame turning 45 degrees leads to exploitive camera movements.
Apr 12 2017, 8:25 PM · DayZ

Apr 9 2017

joe_mcentire added a comment to T123913: Hotkey icons disappear in inventory view.

i have the opposite issue currently on experimental x64:
only a few items are visible outside of and all are visible inside of the inventory
quickbar

Apr 9 2017, 8:16 PM · DayZ
joe_mcentire created T124268: Ultrawide (21:9) overlays are poorly cropped.
Apr 9 2017, 8:12 PM · DayZ
joe_mcentire created T124259: gun + suppressor clips through (chest)holster.
Apr 9 2017, 12:05 PM · DayZ

Feb 22 2017

joe_mcentire renamed T123485: "proper version match" shows still servers with diverging versions from servers with diverging version number are displayed in the server list to "proper version match" shows still servers with diverging versions.
Feb 22 2017, 6:01 PM · DayZ
joe_mcentire created T123485: "proper version match" shows still servers with diverging versions.
Feb 22 2017, 6:01 PM · DayZ

Feb 17 2017

joe_mcentire updated the task description for T123156: rangefinder has worse zoom level than default RMB zoom (eyes only).
Feb 17 2017, 6:14 PM · DayZ

Feb 7 2017

joe_mcentire updated the task description for T122840: log cabin/pub/inn backdoor has no interaction-symbol/ cannot be interacted with.
Feb 7 2017, 5:54 PM · DayZ
joe_mcentire edited Steps To Reproduce on T122840: log cabin/pub/inn backdoor has no interaction-symbol/ cannot be interacted with.
Feb 7 2017, 5:54 PM · DayZ
joe_mcentire added a comment to T122571: Gamma setting is not applied to screenshots.

see my attached files above

Feb 7 2017, 5:47 PM · DayZ

Feb 3 2017

joe_mcentire added a comment to T123152: spawned/stuck under house.

oh i do not mind honestly...just wanted to let you know about the building and exact location...might be possible that some areas and buildings are more prone to this behavior than others. cheers

Feb 3 2017, 5:18 PM · DayZ

Feb 2 2017

joe_mcentire created T123156: rangefinder has worse zoom level than default RMB zoom (eyes only).
Feb 2 2017, 11:33 PM · DayZ
joe_mcentire added a comment to T122571: Gamma setting is not applied to screenshots.

have the same on experimental x64 build


my graphics settings

Feb 2 2017, 11:03 PM · DayZ
joe_mcentire changed Category from category:savegameloadgame to category:general on T123152: spawned/stuck under house.
Feb 2 2017, 10:23 PM · DayZ
joe_mcentire renamed T123152: spawned/stuck under house from spawned under house to spawned/stuck under house.
Feb 2 2017, 10:23 PM · DayZ
joe_mcentire created T123152: spawned/stuck under house.
Feb 2 2017, 10:22 PM · DayZ

Jan 31 2017

joe_mcentire updated the task description for T122863: doors can not be passed (while having bigger melee weapons in hands).
Jan 31 2017, 6:44 PM · DayZ

Jan 27 2017

joe_mcentire updated the task description for T123066: crosshair of rangefinder needs more care (a bit skewed).
Jan 27 2017, 11:27 PM · DayZ
joe_mcentire created T123066: crosshair of rangefinder needs more care (a bit skewed).
Jan 27 2017, 11:26 PM · DayZ

Jan 26 2017

joe_mcentire added a comment to T122863: doors can not be passed (while having bigger melee weapons in hands).

the church is in fact the newer enterable one which is a bit smaller than the huge orthodox one e.g. to be found in Lopatino (see link in earlier comment)

Jan 26 2017, 7:18 PM · DayZ

Jan 22 2017

joe_mcentire created T123004: faulty texture for pile of leaves.
Jan 22 2017, 11:46 PM · DayZ
joe_mcentire created T123003: concept of using "inspect" to find items inside of loot.
Jan 22 2017, 11:41 PM · DayZ
joe_mcentire updated the task description for T122990: lighting/shadow changes depending the way you position you character.
Jan 22 2017, 7:56 PM · DayZ
joe_mcentire updated the task description for T122990: lighting/shadow changes depending the way you position you character.
Jan 22 2017, 5:22 PM · DayZ
joe_mcentire updated the task description for T122999: can search stones from first level of radio tower.
Jan 22 2017, 4:51 PM · DayZ
joe_mcentire created T122999: can search stones from first level of radio tower.
Jan 22 2017, 4:23 PM · DayZ
joe_mcentire updated the task description for T122840: log cabin/pub/inn backdoor has no interaction-symbol/ cannot be interacted with.
Jan 22 2017, 4:16 PM · DayZ
joe_mcentire updated the task description for T122998: issues with the ski area near Tulga.
Jan 22 2017, 4:13 PM · DayZ
joe_mcentire created T122998: issues with the ski area near Tulga.
Jan 22 2017, 4:09 PM · DayZ
joe_mcentire changed Category from category:general to category:featurerequest on T122844: infected wounds and sickness should only be treatable with alcohol tincture up to stage 2.
Jan 22 2017, 1:06 PM · DayZ
joe_mcentire edited Additional Information on T122858: occasionally no sound ingame 0.61.137116.
Jan 22 2017, 1:05 PM · DayZ