as the title says.
depending on how close and in which angle you stand next to a wall: by turning, the illumination seems to wander outside of the room to the other side of that wall.
the flare clips through the wall and therefore the light source is not present anymore in the chars area but on the other side of a wall/object.
this leads to an unbelievable annoying if not almost unplayable experience inside of narrow buildings at night time
see here:
https://imgur.com/a/s8CBDLp
v0.63.149464