Practically in every mission that I create and play back... the Ai get stuck and refuse to follow etc. On Steps, (in vietnam maps) in Buildings Lythium, (I realize these are modded maps)
I haven't really tested them in Arma created maps (which I will do today). But regardless is there a script or something to force the AI not to get stuck? IF so can you please refer me to it?
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Dec 14 2017
@Wulf In the editor, you can create a script, for example, there is a big fight between AI infantry and equipment.
Starting the mission, the mission will be done with some lag. At this point in time, you can reproduce how the bushes break the wheels of the car.
The script of the breakage of the bush lags behind, breaks the car and takes away the health of the character.
Here is the result on the video, as I have reproduced.
https://youtu.be/BuZY6zqF8uk
So it happens on servers where there are more than 10-15 players, a lot of AI, a lot of actions and events.
I reiterate "this issue is not with the vanilla game, but a modification". Our responsibility lies with the Standard unmodded game. Mods are the responsibility of the modmakers.
Thank you for the report. I can see in your last rpt
I understand that and its the end of the year but i don't get why this was closed and marked as resolved when its clearly not resolved
Thank you for the report. Are you having a problem with a specific mission like in the campaign?
Thank you. I send the ticket further to the devs, so now we have to wait.
I closed this as resolved since this issue is not with the vanilla game, but a modification that was not created by our devs.
no, all mods are disabled
So this is the official bis stance on this you make a change that brakes every user created aircraft in the game and you close the ticket as resolved rather then asking the coders what they changed so that the community can fix there content to bring it inline with your changes. Also as a note there is no changes in the spotrep for fixedwings in regards to Physics i belive the issue stems from this tweak
Tweaked: Physics handling of all land vehicles was overhauled
What we need is to know what you guys changed so we can adjust our content to fit
This might be a bigger issue then. Try to think back when the issue first occurred and what kind of changes happened before the issue appeared.
Everything that was changed is here. https://dev.arma3.com/spotrep
Are you using any mods?
Could you please send me your rpt files? I will have a look inside and will try to figure out what might be causing the issues.
Are you using any mods that could be changing the environment? Because I am unable to replicate this within Edden editor.
This is a issue of the joystick drivers, either reinstalling the drivers or looking up if there are new drivers for the joystick could fix the problem.
Yeah, it seems that this month is a screwy one. All updates, whether it be Windows, Nvidia or BattlEye somehow screwed up, and it isn't just us or our game. The internet is full of other games having similar issues as well.
Hi, Englishman could you please send your report once more? With recent dumps? Just trigger the error and upload the latest files.
I think that is as intended, so I will close this issue.
@aleksandr.noskov.26261 Please, create a separate ticket for your issue.
We are currently working on a fix regarding the bad_module_info error. Hopefully it will solve most of the bad_module errors.
is the same as the previous one it is about bad dlls.
ок. thanks, i will report problems separately
In T127189#1657497, @joaovitorpina wrote:@aerophyle Anyways, the great windows update on win 10 tried to update to 1709 and my HD just fried don't know why, best week of the year. So I don't know if reinstalling would help. Now I don't even have a PC, but when I buy a new HD I will test it and see if it works
@Wulf oh hey I forgot I had put a client rpt showing the Documents error on my Dropbox 4 days ago when Yxman was helping me out:
In T127366#1659128, @Wulf wrote:Hello.
Thank you for the report. Yes, we are aware of the problem and are looking into it.
Dec 13 2017
The first three items are mandatory, the rest (optional) based on the results of the FPS size check.
- Remove, using the DDU program, all drivers for the graphics adapter, restart the PC, install the latest drivers.
- After large updates, I check the defragmentation of files.
- After the updates, in the video settings I change the screen resolution to any size, I return the original size back. I do not know the reason, but it enlivens the overall value of FPS.
- Vertical synchronization can give floating up / down FPS, turn it off.
- Range of total visibility is 2500-4000 meters.
- Pay attention to the processes that are active when the arma3.exe process is running or when the FPS drops.
- Check the integrity of Windows files.
PLEASE FIX, The game is almost unplayable at this state....
This is the most recent error report
Having problems installing .NET due to a D3Dcompiler.dll error, will update thread if I can fix that
yes, same error
Still broken after 1.80. Deserted vehicles respawn only once. Steps as reported before.
@Wulf Only last night was I able to get Windows running properly. Now I need to download the game again, then make some profile changes (I have no choice honestly. My keyboard doesn’t have a number pad, so I can’t leave it on default settings), then give it a day or two to see if Arma stops communicating with my Documents. I’m actually kind of hoping even with the fresh OS and game install I’m able to replicate this, that way it can be fixed before development on the game fully ceases.
Why im posting is to find out what you guys changed to break all addons in the 1.79 update so i can contact the devs including myself so we can fix this issue as it has to be a engine change as i have all the configs and models versioned and did not see any changes
Thank you for the report. Yes, we are aware of the problem and are looking into it.
This appears to be an issue of a mod not of the Vanilla game. I tested it with the stock Arma 3 game and no such issue occurred. You should test this with mods disabled and let us know.
Thank you for the report. This is a very common error that can be caused by a lot of things. According to your details you are unable to reproduce it.
That is really odd. Seems it didn't work as it should.
Thank you for the report. However could you please remove the -noLogs parameter from the launcher? Otherwise we do not see anything in your rpts and can't figure out what might be your problem.
Thank you for the report. According to your rpt. you are experiencing a 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ error.
I am not, I have checked through Task Manager and the 64bit version of Arma is running at all times. From what I have seen from searching for "3 fps bug," it usually involves someone running the 32bit version, or in one case that I saw, someone's CPU overheating. I think it's important to also mention that this issue drops the game WAY below a frame per second as I mentioned, it is quite literally a single frame every 5 seconds or worse.
Last night i just found that the issues its with the arma 3 server of Bravo Foxtrot Company-Exile Cherno Redux... not with my arma3 installation.
Ok, good to know. Right now we are working on a fix for this problem, so hopefully with the next update the crashes will stop.
@Wulf This problem exists, from the times Arma2, and is reproduced in Arma3. The problem with most players is rare. Nevertheless, when it has occurred at me the first time, I began to duplicate the folder with a profile. Sometimes creation of a new profile rewrites existing, and nullifies a configuration of settings and contents of preservations. It occurred, generally after incorrect completion of work of arma.exe (sometimes incorrect completion of work of process didn't report about a problem), only the new start of a game suggested to create settings, as in the first start. It occurred on any OS - XP/7/8/10. For me it happened 1-2 times for half a year.
Ok, so if I understand, your problem is that it doesn't show you the respawn menu, right?
This is really odd as I have not received other reports of this happening. it could be something very specific.
You updated your video drivers and disabled HW acceleration and it still happens?
After the game crashes do you get a window that has bad_module_info written in it?
I checked it for DEV yesterday. Everything worked for me.
The red line of a trajectory appears only when you begin to change the provision Rich Curve Key or Control Points.
https://forums.bistudio.com/forums/topic/210987-keyframe-animation-system-in-dev/?tab=comments#comment-3253893
The code that is causing this error is available from my github if that is helpful.
I always played A3 on fullscreen.
The message "Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_characters_f" is just a false warning that doesn't prevent the server from starting up or missions to be loaded.
Sadly i've now also ran into this issue. ArmA ran very well up to now. I hadn't played in three days and apparently something happened in that timeframe that has resulted in ArmA no longer working. The Launcher works fine. The ArmA III loading screen with the loading bar becomes visible after pressing 'Play' and after the loading is complete, it dissapears. After a few moments a prompt appears stating a error has ocurred. I have attached a screenshot of said error-prompt.
Hello Wulf.
Ok, I get that.
However, it DID work before - that's why I reported it as an issue, because it did work fine but not anymore.
Dec 12 2017
I got it to work by joining first a server that won't kick me out. Then joining the server i want to play in. But this needs to be fixed. Why does some server are ok and others won't recognize your battle eye.