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soulkobk
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User Since
Jun 26 2015, 7:21 AM (232 w, 5 d)

Recent Activity

Mar 29 2018

soulkobk added a comment to T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain.

ok. thanks for the update.

Mar 29 2018, 1:58 PM · Arma 3
soulkobk added a comment to T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain.

Hi Wulf,

Mar 29 2018, 5:16 AM · Arma 3

Mar 8 2018

soulkobk created T127856: weapons placed on back whilst being killed in unconscious state can drop items through terrain.
Mar 8 2018, 5:45 AM · Arma 3

Jan 31 2018

soulkobk created T127651: parachute dropped objects fall through terrain once parachute releases and deletes.
Jan 31 2018, 3:27 AM · Arma 3

Dec 16 2017

soulkobk added a comment to T127375: pier box model (Land_Pier_Box_F) ladders causes player to glitch and get stuck constantly.

Hello.

Thank you for the report. I am able to replicate the getting stuck at the very top of the ladder, not at the bottom.

Dec 16 2017, 2:34 AM · Arma 3

Dec 14 2017

soulkobk created T127375: pier box model (Land_Pier_Box_F) ladders causes player to glitch and get stuck constantly.
Dec 14 2017, 6:21 AM · Arma 3

Dec 12 2017

soulkobk created T127336: UAV autonomous vehicle turret view and 'User Texture (10m)' layering is incorrectly shown relative to altitude.
Dec 12 2017, 11:15 PM · Arma 3
soulkobk created T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.
Dec 12 2017, 11:15 PM · Arma 3

May 10 2016

soulkobk edited Steps To Reproduce on T85305: unable to walk/step through smashed windows until door is opened/closed on same building..
May 10 2016, 12:34 PM · Arma 3
soulkobk added a comment to T80971: Idle vehicle sounds keeps playing indefintely.

This sound bug is extremely annoying to deal with, and it happens to me in just about every game of Wasteland I play.

The sounds of land vehicles, water vehicles, air vehicles seem to glitch in an endless loop at different volume levels.

For myself, it is the most annoying bug to deal with on a daily basis.

It seems as though as once you reach a certain "out of range" to the vehicle, the sound instantly gets locked in a loop instead of fading away to nothing. In the last few nights for example, I had a zamak truck idle sound "in the distance", whilst a sports hatch sounded closer, and then I had a helicopter winding down also glitched in my headphones... rather annoying with just one bugged sound, let alone three or more. After about 15 minutes 2 of the sounds finally stopped.

Please fix this annoyance of the sound bugging out.

May 10 2016, 10:16 AM · Arma 3