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The small fences often catches in the trap vehicles.
Assigned, WishlistPublic

Description

https://www.youtube.com/watch?v=Fpz1g3FGjp0&feature=youtu.be
https://www.youtube.com/watch?v=r2qUO13I7vQ&feature=youtu.be

The small fences and some fragile objects in the game are indestructible, it creates a big problem in the gameplay for all drivers (!especialy for AI-drivers) Small fences at the side of the roads, small stone-fences, which the player sees at every step in the map, should be destructable under heavy vehicles! It will be realistic and at the same time will solve the problem with traps for vehicles!

Most vehicles very often stuck, if a vehicle is entering on these small obstacles. Such fragile objects, should immediately break, if a heavy vehicle runs into them, especially if it's a tank. In the A3, the player sees as the vehicle destroys a big stone-fences, but why vehicle can't destroy small obstacles and shabby shacks!? This looks like nonsense.

BIS Please make all small fences is destructable, because AI-driver in the game really is not very smart and often for reasons of such fences, AI gets trapped. Also, very often, the player gets into this trap and can't move on the battle field.

See the screenshots. In these cases, the vehicle is not able to move. It trapped!

Details

Legacy ID
1686691062
Severity
None
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Category
Engine
Steps To Reproduce
Additional Information

Related to: https://feedback.bistudio.com/T82601

This issue has a greater impact on the AI-driving in the game, because the AI-driver is still very bad. In the Arma3, the AI-driver is not able to handle elementary obstacles or often breaks your wheels on different obstacles. Reminder here: http://www.youtube.com/watch?v=vwBe8X0v8LQ [^]

The outcome is always the same: the AI-driver can no longer move!
The solution is elementary.
BIS, you only need to make a destruction of fragile/not large objects.

Event Timeline

mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Engine.
mickeymen set Reproducibility to Sometimes.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 1686691062.May 8 2016, 11:47 AM
mickeymen edited a custom field.
Adam added a comment.Apr 1 2015, 11:28 AM

Hello and Thank you for your report.

I was unable to reproduce your issue. I was unable to get myself stuck in the barrier. The AI driver also had no issues going around the barrier. Could you please provide more info?

What information do you need?
My friend, try to use a tank and run over small fences along the road.
In most cases the player(and the more AI!) will constantly get stuck and not be capable of further movement!

In any case, the fence instantly will not be broken.
Or maybe your fence is broken;!?

Adam added a comment.Apr 1 2015, 12:28 PM

Could you please upload a simple repro mission displaying the problem? As i stated previously we cannot do anything about an issue that we cannot reproduce.

Thank you.

ok, I will try repro this

@Adam, I record special for you a repro mission.
Please note, the mods what I use in this video: HLC-weapons, CBA, DragonFyre sound mod. Thus this mods not be relevant to the problem. Nothing AI-mods or other, I don't use!

Watch simple video:
http://www.youtube.com/watch?v=H_xNZBamq6Y&feature=youtu.be

or this:
http://www.youtube.com/watch?v=IRNLQG_a8OQ&feature=youtu.be

You don't need to get the mission itself, try to do the same in the editor.
This elementary.

  1. Place tank or any vehicle.
  2. Run on road fence.
  3. Try to use rotation.
  4. Get totally stucking.

Getting this effect can not only tank, but also other vehicles (APC, MRAP or HUNTER etc).

As you can see, the player can not get stuck on the first attempt, but on the second attempt, the player is stuck and can't move again! Note and no matter the player is the driver or the player is the commander. Always have a great chance of being trapped! The road fence should be broken, it could solve all problems, but this is not happening.

This issue has a greater impact on the AI-driving in the game, because the AI-driver is still very bad. In the Arma3, the AI-driver is not able to handle elementary obstacles or often breaks your wheels on different obstacles. Reminder here: http://www.youtube.com/watch?v=vwBe8X0v8LQ

The outcome is always the same: the AI-driver can no longer move!
Thus, the AI or player is more likely to get stuck on the road fance.

Also Just pay attention! The old problem is not solved.
http://feedback.arma3.com/view.php?id=15068
The AI tank driver refuses or is unable to move back!
The Command "Backward" - is STILL NOT WORK!
Please fix this problem finally!

Unfortunately the game has a lot of problems, that remain without attention of developers.
Make it last, let's make ARMA better!

Adam added a comment.Apr 1 2015, 4:05 PM

I was able to reproduce it using the hunter and its scheduled for a fix. Thank you for your feedback.

Cheers!

Please make finally the all little fences destructible if tank runs on the they. Very often the tanks are trapped and be unable to move further.
Small stone fences can also catch tanks into a trap:
http://www.youtube.com/watch?v=OXF4_DJbmc0&feature=youtu.be
These stone fences are at every step, a lot of them!
Thus, because of them, every tank always has a chance to lose the ability to move on the battle field.

WHEN FINALLY THIS SHIT WILL FIXED? THIS BUG BREAK GAMEPLAY!

IGNORED, NOT FIXED IN 1.42 Update
IGNORED, NOT FIXED IN 1.44 Update
IGNORED, NOT FIXED IN 1.46 Update
IGNORED, NOT FIXED IN 1.48 Update
IGNORED, NOT FIXED IN 1.50 Update

Stoned fences cannot be destroyed so easly.... But i agree in barriers case. Not so major thing, but still "a thing" :) . BTW i havent any problem with driving through obstacles.

"Stoned fences cannot be destroyed so easly"
In what sense? Mass of tank > 50 t. Imagine what would happen with a fence if such a tank would run over him. Any stone fence needs to turn into dust. This detail in the game can be implemented very simply. When the tank will run into the fence, this fence should disappear and create a surge of particles and dust. And this is elementary task!

"i havent any problem with driving through obstacles"

My friend this is the greatest nonsense. In any case, I have provided video materials. If you don't have this problem, then this means only one thing: you often don't use many tracked vehicles in the your game expierence. Use several tank platoons on Altis, where there is a low stone fences and you will see this problem. Now I say only about tracked vehicles, because wheeled vehicles are able to some extent less likely to come into contact with the problem

My firent, i use mainly tanks, so stop bullsh*t. With slow speed there is problems, but if you move faster, problem will not appear. Also stoned fences cannot be crushed so easly. watch videos from syria for example then tell your "nonsenses"

@Fighting Power, you say "i havent any problem with driving through obstacles" then I'm telling you again that this is NONSENSE. This problem exists in every computer of every user, but probably not every user is faced with this. If you do not find a this problem, then please do not disturb to solve this problem for other people.

I have provided a few video examples, and you argue with me and interfere to solve this problem. We are here, to help solve problems, but not to engage in verbal Masturbation.

mickeymen renamed this task from The small obstacles often catches in the trap vehicles. to The small fences often catches in the trap vehicles..Dec 13 2017, 10:39 AM
mickeymen updated the task description. (Show Details)
mickeymen edited Steps To Reproduce. (Show Details)
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mickeymen set Operating System to Windows 7.
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mickeymen updated the task description. (Show Details)Dec 13 2017, 10:41 AM
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mickeymen updated the task description. (Show Details)Dec 13 2017, 10:45 AM
mickeymen updated the task description. (Show Details)
mickeymen edited Additional Information. (Show Details)
mickeymen updated the task description. (Show Details)Dec 13 2017, 10:47 AM