When equipping G_Squares and G_Squares_Tinted, the model of the glasses is visible when the camera is in first person mode. Here is what it looks like for G_Squares and G_Squares_Tinted.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Visual-Characters
Steps To Reproduce
- Place a character down in the editor and enter first person.
- Add either of the glasses models to your character by executing player linkItem "G_Squares" or player linkItem "G_Squares_Tinted".
- Observe the glasses model being visible.
Additional Information
Both of the models are missing a View - Pilot LOD. Model paths:
a3\characters_f_beta\Heads\Glasses\g_squares.p3d a3\characters_f_beta\Heads\Glasses\g_squares_tinted.p3d