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"MenuPosition" respawn template not working
Closed, ResolvedPublic

Description

After finishing creating a mission and putting the final touches on it, I discovered that the "MenuPosition" respawn template is no longer working. It allows me to respawn on the markers that I have defined as normal (as if just "respawn = 3" was in description.ext) but the actual menu won't pop up. Thinking it may have something to do with the mods I have loaded or the scripts in my mission, I load Arma only with CBA, and the CUP Maps + Core mod and create a new mission on Takistan. I create the following markers: "respawn_westGarm" "respawn_west_Feruz" "respawn_west_1" "respawn_west3" and place them randomly around the map and I try to set the respawn settings via the Attributes menu in the Eden Editor, under the Multiplayer tab as "respawn on custom position" and "select respawn position". I place down a BLUFOR unit as player and start the game as multiplayer - click respawn, no dice. I go back, save the mission as test.takistan, add a description.ext reading:

respawn = 3;
respawnTemplates[] = {"MenuPosition"};
respawnOnStart = 1;

Try it again, still no dice. I unloaded CBA and CUP and tried on Stratis with a different array of markers, still nothing.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Operating System Version
Windows 10 Home
Category
Eden Editor
Steps To Reproduce

Method 1

  1. Create a new mission on Stratis
  2. Place at least 3 markers down with the "respawn_west" prefix
  3. Place a BLUFOR unit as player
  4. Under Attributes tab, select Multiplayer
  5. Under Respawn settings, set Respawn to "Respawn on custom position" and under Ruleset, tick the "select respawn position" box.
  6. Start the mission as multiplayer session.
  7. Pause the game and click respawn - repeat as many times as you feel necessary. It will respawn you to whatever markers you placed, just no menu.

Method 2

  1. Create a new mission on Stratis
  2. Place at least 3 markers down with the "respawn_west" prefix
  3. Place a BLUFOR unit as player
  4. Save the mission as "test" under multiplayer tab
  5. Find the test mission folder and create a description.ext file inside it
  6. Add the following inside the description.ext and save:

respawn = 3;
respawnTemplates[] = {"MenuPosition"};
respawnOnStart = 1;

  1. Tab back in the game and save it.
  2. Start the mission as multiplayer session.
  3. Pause the game and click respawn
Additional Information

I just got done creating a mission that I've been working very hard on for the past few weeks, and it would be awesome if I could get some support with this issue. I am learning to code so most of the past few weeks have been trial and error stuff with some scripts made for the mission, and the last thing I was working on was the respawn system to work with an FOB system I scripted only to discover this issue. :/

Event Timeline

dev614 created this task.Dec 10 2017, 7:55 AM
Wulf added a subscriber: Wulf.EditedDec 13 2017, 2:53 PM

Hello.

Ok, so if I understand, your problem is that it doesn't show you the respawn menu, right?

For the menu to show go Atributes>Multiplayer you need to define a Respawn delay otherwise the game sees no need for the menu to show. Since it will just spawn you automatically in random positions.

R3vo closed this task as Resolved.Jun 24 2021, 8:17 AM
R3vo claimed this task.
R3vo added a subscriber: R3vo.

The respawn menu works fine. See https://community.bistudio.com/wiki/Arma_3:_Respawn for a full documenation.

R3vo removed R3vo as the assignee of this task.Jun 24 2021, 8:17 AM