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Apr 22 2017

HaseDesTodes added a comment to T124463: Jets DLC crash.

didnt have the problem anymore in the current build (Version: 1.69.141382)...

Apr 22 2017, 1:51 PM · Arma 3
Wadim.89 added a comment to T82457: Heavy Armored Tracked Vehicles often upside down..

There will be fix in arma 4 :D Its really ridiculus that bugs like this are for so long in this game. People responsilbe for this should be fired right now. How they could apply not working/wrong working physx in game production phase and continue work? This is unacceptable behavior of programmers, specially, beacuse they knew its gonna be unfixable - if they decide to fix it, they gonna break tons of other things. Very inmature and unproffesional behavior, things like this happen in Greenlight, early access, and "forever beta" games, arma 3 is the one for me, that qualify in all 3 groups.

Apr 22 2017, 1:39 PM · Arma 3
florian.stroeger updated the task description for T124504: Arma 3 crashes after playing a little bit.
Apr 22 2017, 1:31 PM · Arma 3
florian.stroeger added a comment to T124504: Arma 3 crashes after playing a little bit.

Apr 22 2017, 12:57 PM · Arma 3
florian.stroeger created T124504: Arma 3 crashes after playing a little bit.
Apr 22 2017, 12:55 PM · Arma 3
EgoLeX created T124503: Game crashed on start [Linux].
Apr 22 2017, 12:26 PM · Arma 3
JAKKAT created T124502: CH-47 Huron Advanced Flight Model + Sling Loading (Vortex Ring State?).
Apr 22 2017, 12:00 PM · Arma 3
56curious created T124501: Virtual entities not working on dedicated.
Apr 22 2017, 11:55 AM · Arma 3
Jelec added a watcher for Arma 3: Jelec.
Apr 22 2017, 10:51 AM
rogerx added a comment to T72673: Jets - Afterburners, orange glow around the engine and wing stress simulation .

The Jets DLC is bringing engine flame and can only be seen internally from the rear of the aircraft (eg. using 3D view), but not the afterburner thrusters glow which extends beyond the frame of the aircraft during afterburner usage.

Apr 22 2017, 5:50 AM · Arma 3
rogerx added a comment to T124444: Jets DLC Jets need wheel brakes!.

I completely agree!

Apr 22 2017, 5:45 AM · Arma 3
eplays added a comment to T68334: Add a laser designator to the RAH-99 Blackfoot gunner and to the Mi-48 Kajman.

+1, I would absolutely love to see a laser in the Blackfoot AND the Wipeout, a simple addition as well!

Apr 22 2017, 3:33 AM · Arma 3
eplays added a comment to T124498: Jets - USS Freedom HUD "Runway" is crooked.

Are you able to get into the targeting pod view? (CTRL + RMB)

Apr 22 2017, 3:28 AM · Arma 3
hvymtal created T124498: Jets - USS Freedom HUD "Runway" is crooked.
Apr 22 2017, 2:02 AM · Arma 3
MrFlynn00 created T124497: Black Wasp remains attached to USS Freedom catapult after takeoff [DEV Branch].
Apr 22 2017, 1:55 AM · Arma 3
Jeza added a comment to T124342: Jet DLC Crash plotting sentinel waypoint type.

Cash verfied same issue.

Apr 22 2017, 12:45 AM · Arma 3
nmdanny created T124495: Greyhawk UAV armed with DAGRs/Scalpels can't lock onto laser targets..
Apr 22 2017, 12:21 AM · Arma 3

Apr 21 2017

Foxone created T124494: Falling through floor on certain areas of the carrier [DEV Branch] .
Apr 21 2017, 10:49 PM · Arma 3
Foxone added a watcher for Arma 3: Foxone.
Apr 21 2017, 10:43 PM
nmdanny added a comment to T68334: Add a laser designator to the RAH-99 Blackfoot gunner and to the Mi-48 Kajman.

Bump? Even the Xi'an gunship has a laser.

Apr 21 2017, 10:37 PM · Arma 3
Faocone1213 added a watcher for Arma 3: Faocone1213.
Apr 21 2017, 10:33 PM
nmdanny updated the task description for T68334: Add a laser designator to the RAH-99 Blackfoot gunner and to the Mi-48 Kajman.
Apr 21 2017, 10:31 PM · Arma 3
Foxone created T124493: UCAV cannot launch from a catapult [DEV Branch].
Apr 21 2017, 10:26 PM · Arma 3
Foxone renamed T124492: Mk21 not firing missiles [DEV Branch] from Mk21 not firing missiles to Mk21 not firing missiles [DEV Branch].
Apr 21 2017, 10:20 PM · Arma 3
Foxone created T124492: Mk21 not firing missiles [DEV Branch].
Apr 21 2017, 10:17 PM · Arma 3
GeorgRavioli added a comment to T121950: When an ammunition is loaded in a weapon, the weight of the ammo is doubled. .

This is still happening after 1.68. The changelog for the update said "Fixed: Inventory weight of loaded magazines was doubled (https://forums.bistudio.com/topic/143930-general-discussion-dev-branch/?page=862#comment-3147196)", but weight is still being doubled when a magazine is loaded into a weapon.

Apr 21 2017, 9:53 PM · Arma 3
Foxone renamed T124491: Cannot use a different catapult after launching from one [DEV Branch] from Cannot use a different catapult after launching from one to Cannot use a different catapult after launching from one [DEV Branch].
Apr 21 2017, 9:51 PM · Arma 3
Foxone created T124491: Cannot use a different catapult after launching from one [DEV Branch].
Apr 21 2017, 9:48 PM · Arma 3
AndyCCY edited Steps To Reproduce on T124490: Aircraft carrier catapult system [Jet DLC].
Apr 21 2017, 9:46 PM · Arma 3
AndyCCY created T124490: Aircraft carrier catapult system [Jet DLC].
Apr 21 2017, 9:45 PM · Arma 3
Foxone changed Operating System from os:w8x64 to os:w10x64 on T124489: Detach catapult action doesn't disappear [DEV Branch].
Apr 21 2017, 9:37 PM · Arma 3
Foxone created T124489: Detach catapult action doesn't disappear [DEV Branch].
Apr 21 2017, 9:37 PM · Arma 3
Foxone renamed T124488: Jet Blast Deflector not lowering [DEV Branch] from Jet Blast Deflector not lowering to Jet Blast Deflector not lowering [DEV Branch].
Apr 21 2017, 9:34 PM · Arma 3
Foxone created T124488: Jet Blast Deflector not lowering [DEV Branch].
Apr 21 2017, 9:34 PM · Arma 3
PiepMGI added a comment to T79016: Vehicle Damage Model Improvement Considerations.

+1
That makes a lot of sense! .. and a long road from:

Apr 21 2017, 8:46 PM · Arma 3
eplays updated the task description for T124463: Jets DLC crash.
Apr 21 2017, 8:20 PM · Arma 3
eplays added a comment to T124468: Radar.

So my game does crash when I open the targeting pod camera, it looks like a common problem for most people. I expect a patch that will fix it.

Apr 21 2017, 8:16 PM · Arma 3
chaseschroeder98 added a comment to T124468: Radar.

So my game does crash when I open the targeting pod camera, it looks like a common problem for most people. I expect a patch that will fix it.

Apr 21 2017, 7:50 PM · Arma 3
mickeymen added a comment to T79016: Vehicle Damage Model Improvement Considerations.

+1000% but this ticket forgotten

Apr 21 2017, 7:20 PM · Arma 3
eplays added a comment to T124463: Jets DLC crash.

same here.
crash is recognized by the game, but no dump files are getting created.

Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION

CLR version: 4.0.30319.42000
OS Version: 10.0.14393.0 (Microsoft Windows NT 10.0.14393.0)
OS 64 bit: True

Exe timestamp: 2017/04/20 00:25:39
Build: Development
Version: 1.69.141362

Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll
PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 14 GiB, AvailVirt : 131072 GiB, AvailPage : 15 GiB

16:48:05 Arma 3 Jets | jets | true | GAME DIR | 5e0d999f7c2e93a7d98f2ae881ad98da192ebe34 | fbef4704 | C:\Program Files (x86)\Steam\steamapps\common\Arma 3\jets

can provide full logs if needed.

Apr 21 2017, 6:10 PM · Arma 3
razazel closed T124423: Command "canVehicleCargo" returns false when logic is true as Resolved.
Apr 21 2017, 5:33 PM · Arma 3
MDCCLXXVI added a comment to T124423: Command "canVehicleCargo" returns false when logic is true.

Tweaked: The isVehicleCargo and canVehicleCargo commands are now working with cargo boxes

Apr 21 2017, 5:32 PM · Arma 3
LtShadow added a comment to T124463: Jets DLC crash.

Myself and a friend also had this crash happen to us while in a MP session the other night. We both spawned in a couple of the new dev-branch fighters and attempted to use the targeting pods. Crashed our games out multiple times. The night before (19th I believe), everything was working fine with the targeting pods, though.

Apr 21 2017, 5:26 PM · Arma 3
HaseDesTodes added a comment to T124463: Jets DLC crash.

same here.
crash is recognized by the game, but no dump files are getting created.

Apr 21 2017, 5:06 PM · Arma 3
erik.gerlach created T124486: F/A 181 back landing gears sink into the ground if set to dynamic simulation.
Apr 21 2017, 4:21 PM · Arma 3
BL4hh added a comment to T79016: Vehicle Damage Model Improvement Considerations.

+1

Apr 21 2017, 3:21 PM · Arma 3
Bamieschijf created T124485: Arma 3 - Memory error (crash).
Apr 21 2017, 3:19 PM · Arma 3
DevArmitxes added a comment to T76951: ArmA Server crash due broken squadXML host.

Still know this bug from A2 times. As this appears as first google entry to me:
You can prevent your server from crashing by blocking port 80/443 for the arma server until it's properly fixed.

Apr 21 2017, 3:09 PM · Arma 3
MDCCLXXVI added a comment to T83571: 'Deleted' Event Handler.

Can be marked as Resolved :)

Apr 21 2017, 3:03 PM · Arma 3
INNOCENTandCLUELESS added a comment to T74408: Armored vehicles are not protected enough from small arms.

video is gone so ticket is without real description basically

Apr 21 2017, 3:00 PM · Arma 3
bette added a comment to T124365: that problem... OF DAMN DXGI!.

he decided to work today

Apr 21 2017, 2:54 PM · Arma 3
INNOCENTandCLUELESS added a comment to T78421: Metal Fences on Altis shouldn't cause major damage to Civilian vehicles.

Not only fence. Many objects which are in real life semi-rigid and easy to crush are in A3 real road blocks. The entire object data base needs a total testing against interaction with infantry/wheeled/tracked/air and then updated/optimized parameter sets.

Apr 21 2017, 2:52 PM · Arma 3
INNOCENTandCLUELESS added a comment to T79016: Vehicle Damage Model Improvement Considerations.

add wheel damage modelling. Military wheels have runflat capabilities. Eighter multi-chambering with active inflation system that would keep wheels with bulletholes still rolling or like for HMMV wheels which are partly made of a half rigid framing that forms still a wheel without any air pressure inside.

Apr 21 2017, 2:49 PM · Arma 3
GodsGrampa created T124484: Arma 3 64bit Audio Crash + Severe Game FPS Drops.
Apr 21 2017, 2:48 PM · Arma 3
INNOCENTandCLUELESS added a comment to T80578: Vehicles sinking in ground.

Happened to me in 1.68 when using "unflip" function contained in crCTI. This function is used to somehow "respawn" vehicles which stuck or flipped over. After using this action on a MBT, one or both tracks were stucking into the ground and MBT could move very slow.
Using "unflip" sometimes more until suddenly the MBT did not appear stucking into the ground.

Apr 21 2017, 2:40 PM · Arma 3
INNOCENTandCLUELESS added a comment to T82457: Heavy Armored Tracked Vehicles often upside down..

To be precise:

Apr 21 2017, 2:33 PM · Arma 3
Kecske added a comment to T124397: A-164 Wipeout Speedbrakes.

Confirmed, issue still present as of 04.20 (1.69.141362).:

Apr 21 2017, 1:15 PM · Arma 3
Kecske added a comment to T124483: A-164 Wipeout speedbrake animation error.

Sorry, duplicate of: https://feedback.bistudio.com/T124397

Apr 21 2017, 1:12 PM · Arma 3
INNOCENTandCLUELESS added a comment to T59166: Most vehicles automatically flip upright, almost impossible to roll.

1.) The vehicle physics and steering at A3 launch were almost perfect:

Apr 21 2017, 1:12 PM · Arma 3
Kecske renamed T124483: A-164 Wipeout speedbrake animation error from speedbrake animation error to A-164 Wipeout speedbrake animation error.
Apr 21 2017, 12:56 PM · Arma 3
Kecske created T124483: A-164 Wipeout speedbrake animation error.
Apr 21 2017, 12:53 PM · Arma 3
Drift_91 added a comment to T124461: Arsenal refuses to load half your loadouts if you have too many of them.

Here's my Arma 3 profile vars file which I believe contains my saved loadouts, in case it's caused by something more complex and you need it to reproduce the issue.

Apr 21 2017, 12:52 PM · Arma 3
Drift_91 created T124482: Scripts executed via "Expression" field of Vehicle Respawn module sometimes fail to execute.
Apr 21 2017, 12:47 PM · Arma 3
INNOCENTandCLUELESS added a comment to T124098: AI Respawn does not work.

Retested with v15 of the performance build https://www.dropbox.com/sh/582opsto4mmr8d8/AAB_t7coofvZH0ot_WBmVsFMa/168perf/perf15?dl=0

Apr 21 2017, 12:46 PM · Arma 3
BL4hh added a comment to T124463: Jets DLC crash.

same here.

Apr 21 2017, 12:43 PM · Arma 3
djotacon created T124479: setunitpos cause error in dedicated server.
Apr 21 2017, 11:11 AM · Arma 3
pepsi305 created T124477: Game Crash in Wipeout.
Apr 21 2017, 10:56 AM · Arma 3
BfHVintage created T124476: "Unusual Process Exit." 0x0000005 STATUS_ACCESS_VIOLATION.
Apr 21 2017, 10:52 AM · Arma 3
TeTeT.nimitz updated subscribers of T124249: animate third argument cannot be boolean false since 1.68 update.

From arma 3 discord:

Apr 21 2017, 10:28 AM · Arma 3
pat.mollins created T124472: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Apr 21 2017, 3:36 AM · Arma 3
TheMasterofBlubb added a comment to T124468: Radar.

If you keep your keys than it has none

Apr 21 2017, 2:55 AM · Arma 3
rob.makowski added a comment to T124471: Game crashing while in MP.

This one happened while I was in the Virtual Arsenal

Apr 21 2017, 2:26 AM · Arma 3
rob.makowski added a comment to T124471: Game crashing while in MP.

Another crush dump

Apr 21 2017, 2:25 AM · Arma 3
rob.makowski created T124471: Game crashing while in MP.
Apr 21 2017, 2:24 AM · Arma 3
rogerx added a comment to T124458: Poorly Performing Jets DLC Guns.

I believe you're stating TrackIR depth translation (eg. XYZ) rather than just tracking X and Y angles.

Apr 21 2017, 1:40 AM · Arma 3
nmdanny created T124470: UCAV Sentinel laser designator doesn't follow TGP.
Apr 21 2017, 12:31 AM · Arma 3
WastedMIke added a comment to T124435: Jets DLC - HUD horizon lines, numerical pitch, and pitch ladders are off.

+1

Apr 21 2017, 12:26 AM · Arma 3
WastedMIke added a comment to T124372: To-201 Shikra Improvement - Flaps in wrong settings.

+1

Apr 21 2017, 12:25 AM · Arma 3
WastedMIke added a comment to T124367: A-149 Gryphon Improvement: Green HUD Glass is not transparent enough.

+1

Apr 21 2017, 12:25 AM · Arma 3
WastedMIke added a comment to T124368: A-149 Gryphon Improvement - Afterburner is always visible.

+1

Apr 21 2017, 12:24 AM · Arma 3

Apr 20 2017

hchutty added a comment to T124463: Jets DLC crash.

Yeah I even had this happen to me in P30 Orca

Apr 20 2017, 11:44 PM · Arma 3
chaseschroeder98 added a comment to T124468: Radar.

ill do that and get back to you, thanks for responding.

Apr 20 2017, 11:03 PM · Arma 3
eplays added a comment to T124468: Radar.

thank you very much for the reply. I am not home at the moment so if you could tell me if it has a default button that would be nice. It's just a question out of pure curiosity. Does it come as a preset? and what is that button just so I know if I've tried it?

Apr 20 2017, 10:59 PM · Arma 3
chaseschroeder98 added a comment to T124468: Radar.

thank you very much for the reply. I am not home at the moment so if you could tell me if it has a default button that would be nice. It's just a question out of pure curiosity. Does it come as a preset? and what is that button just so I know if I've tried it?

Apr 20 2017, 10:26 PM · Arma 3
TheMasterofBlubb added a comment to T124468: Radar.

It schould be in the controls under weapons or general. Its quite at the bottom called switch radar on and off.

Apr 20 2017, 10:22 PM · Arma 3
cineafx added a comment to T121613: D3D error: dxgi_error_device_removed.

I'm currently trying out multiple ways to not crash.

Apr 20 2017, 9:44 PM · Arma 3
chaseschroeder98 created T124468: Radar.
Apr 20 2017, 9:26 PM · Arma 3
TeTeT.nimitz renamed T124249: animate third argument cannot be boolean false since 1.68 update from useraction this points to player instead of object after 1.68 update to animate third argument cannot be boolean false since 1.68 update.
Apr 20 2017, 8:27 PM · Arma 3
eplays added a comment to T124463: Jets DLC crash.

Another crash report, this time with the Wipeout. I switched to stable, and the Targeting Pod Camera worked just fine, switched back over to Dev branch and did the exact same steps, Still crashed when entering the view (CTRL + RMB)

Apr 20 2017, 8:20 PM · Arma 3
T-23lol created T124466: 0x0000DEAD - Unknown.
Apr 20 2017, 7:58 PM · Arma 3
oldy41 added a comment to T124402: Deterministic crashes when starting certain selfmade missions from within Eden - Code 0xC0000005 - STATUS_ACCESS_VIOLATION.

Apr 20 2017, 7:47 PM · Arma 3
eplays updated the task description for T124463: Jets DLC crash.
Apr 20 2017, 7:41 PM · Arma 3
eplays added a comment to T124463: Jets DLC crash.

The Camera screen being black was due to having PIP disabled, my bad. But an instant crash still occurs when trying to enter the targeting pod view (CTRL + RMB)

Apr 20 2017, 7:41 PM · Arma 3
Camdev renamed T124464: Caesar BTT moves backwards while on ground. from Caesar BTT moves backwards when engine is turned off. to Caesar BTT moves backwards while on ground..
Apr 20 2017, 5:04 PM · Arma 3
Dwarden changed the status of T124451: Arma 3 64 bit server crash (out of memory) from New to Acknowledged.
Apr 20 2017, 5:03 PM · Arma 3
Camdev created T124464: Caesar BTT moves backwards while on ground..
Apr 20 2017, 5:02 PM · Arma 3
eplays updated the task description for T124463: Jets DLC crash.
Apr 20 2017, 5:00 PM · Arma 3
eplays created T124463: Jets DLC crash.
Apr 20 2017, 4:59 PM · Arma 3
SoulMasterOpus changed Category from category:anims to category:multiplayer on T124429: BIS_fnc_ambientAnim not JIP Compatibale (Eden).
Apr 20 2017, 4:41 PM · Arma 3
TeTeT.nimitz added a comment to T124249: animate third argument cannot be boolean false since 1.68 update.

The animate function does no longer work with the third argument being false. This seems to be the core reason for the breakage. Will that be fixed or do we need to change the false to number 1 to stay compatible?

Apr 20 2017, 2:51 PM · Arma 3