Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Tue, Mar 25

bendy303 updated the task description for T190368: High Command (or MartaManager) if you try to hide groups preemptively with setVariable [ "MARTA_HIDE"] you get Error message. (*update. IT IS ARMA 3 CORE. it is not CBA like I previously updated. Tested with NO MODS).
Tue, Mar 25, 8:57 AM · Arma 3
bendy303 updated the task description for T190368: High Command (or MartaManager) if you try to hide groups preemptively with setVariable [ "MARTA_HIDE"] you get Error message. (*update. IT IS ARMA 3 CORE. it is not CBA like I previously updated. Tested with NO MODS).
Tue, Mar 25, 8:54 AM · Arma 3
bendy303 updated the task description for T190368: High Command (or MartaManager) if you try to hide groups preemptively with setVariable [ "MARTA_HIDE"] you get Error message. (*update. IT IS ARMA 3 CORE. it is not CBA like I previously updated. Tested with NO MODS).
Tue, Mar 25, 8:51 AM · Arma 3
bendy303 updated the task description for T190368: High Command (or MartaManager) if you try to hide groups preemptively with setVariable [ "MARTA_HIDE"] you get Error message. (*update. IT IS ARMA 3 CORE. it is not CBA like I previously updated. Tested with NO MODS).
Tue, Mar 25, 8:50 AM · Arma 3
bendy303 created T190368: High Command (or MartaManager) if you try to hide groups preemptively with setVariable [ "MARTA_HIDE"] you get Error message. (*update. IT IS ARMA 3 CORE. it is not CBA like I previously updated. Tested with NO MODS).
Tue, Mar 25, 8:49 AM · Arma 3
SaMatra created T190364: remoteExec JIP calls are dropped after mission restart done with #server command.
Tue, Mar 25, 7:16 AM · Arma 3

Mon, Mar 24

Puotek created T190355: Game crash when switching seats.
Mon, Mar 24, 8:57 PM · Arma 3
CJB added a comment to T120639: NetServer::finishDestroyPlayer(x): DESTROY immediately after CREATE, both cancelled.

I am having the same issue. Has anyone found any info on this?

Mon, Mar 24, 7:18 PM · Arma 3
TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

I would also like to ask for add delay before ejection seat be killed. I'm talking about this function: BIS_fnc_planeEjection (a3\functions_f_jets\functions\ejection\fn_planeejection.sqf)
line 188


Why? Please see above in the ticket description request number 4. If it will added the script in line 188 will work faster than the player at the maximum hearing distance of the ejection sound will have time to hear it to the end. Correct audible range is 1400 meters + speed of sound, I would give it 5 seconds before causing damage to the ejection seat.
I'm asking for something like this:

Mon, Mar 24, 2:03 PM · Arma 3
TRAGER edited Steps To Reproduce on T190336: «say» and «say2d» ignore audible distance in some cases.
Mon, Mar 24, 9:39 AM · Arma 3
TRAGER created T190336: «say» and «say2d» ignore audible distance in some cases.
Mon, Mar 24, 9:38 AM · Arma 3
danciesmith added a comment to T190333: Zeus units missing in "Create" menu after loading.
Mon, Mar 24, 8:46 AM · Arma 3
danciesmith added a comment to T160995: Mk22 Mod 0 uses wrong pistol caliber.
Mon, Mar 24, 8:42 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Redekr created T190333: Zeus units missing in "Create" menu after loading.
Mon, Mar 24, 6:19 AM · Arma 3

Sun, Mar 23

CoyoteRogue added a comment to T190004: Unable to Initialize Launcher.

Sun, Mar 23, 9:45 PM · Arma 3
krysti99 added a comment to T171378: Gunner view of PAH 1 helicopter seems to be inverted.
Sun, Mar 23, 8:35 PM · Arma 3 Creator DLC - Global Mobilization
krysti99 added a comment to T183738: "Never Say Never" Campaign Mission Player Squad Bug.
Sun, Mar 23, 8:33 PM · Arma 3 Creator DLC - Global Mobilization
CoyoteRogue added a comment to T190004: Unable to Initialize Launcher.

I have done a clean install of Windows 11 Pro and reinstalled Steam and Arma 3with no other programs installed or running. I get the same result and same error message. Please help!

Sun, Mar 23, 4:38 AM · Arma 3

Sat, Mar 22

intSeki added a comment to T167438: player cannot enter slot when signatures are verified .

I did some more testing on a new dedicated server installation on a different system and could reproduce the issue there with just vanilla Arma3.

After some testing it seems i found the culprit in the server config file.

The entry

class Missions {
     class ARMA3 {
         template = "MP_COOP_m02.Stratis";
         difficulty = "Regular"; 
     };
};

created the problem. When removing it from the config file it solves the problem.

This configuration is there for ages, but did not create any issues until more recently.

Sat, Mar 22, 5:21 PM · Arma 3

Fri, Mar 21

swissMAG created T190250: (AFM) Deleted Passengers by ZEUS won't reduce the overall weight of the airframe.
Fri, Mar 21, 7:56 AM · Arma 3
SaMatra added a comment to T163593: [Feature Request] Event handlers for lasers.
  1. I'd leave Fired and FiredMan untouched for backwards compatibility
  2. getShotParents and objectParent working with lasers could be a good idea if laser entity stores this stuff
  3. I'd make it easy and just do a global MEH, something like LaserCreated and ensured Deleted works with laser entity, so you can track when its deleted
Fri, Mar 21, 7:45 AM · Arma 3

Thu, Mar 20

NikkoJT added a comment to T180763: createShot, a dedicated command to create shots.

Additional optional parameter, useFuseDistance, choose whether to apply the projectile's config arming distance or not

Thu, Mar 20, 3:41 PM · Arma 3
dedmen added a comment to T189277: Missile fuseDistance config property has no effect.

Problemo. As usual backwards compat bites back.
Missions tend to spawn Missiles/Rockets/Bombs to cause explosions, by spawning them directly inside the target, expecting it to explode immediately (because it hit something).
For example YAAB benchmark is broken by this, it spawns R_60mm_HE rockets and Bo_GBU12_LGB bombs, both of which have a fuseDistance of 50. So after this change, they just don' t explode anymore.

Thu, Mar 20, 12:59 PM · Arma 3
Leopard20 added a comment to T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.

However it works without the High Command module loaded

Thu, Mar 20, 7:51 AM · Arma 3
aalorart added a comment to T190213: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Update: game now starts when I disabled profiling

Thu, Mar 20, 6:21 AM · Arma 3
clinica_hispana_cerca_de_mi added a comment to T190213: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Thu, Mar 20, 3:16 AM · Arma 3
JaithWraith added a comment to T172191: Microphone not working in 64-bit.

This issue is still a problem. I cannot speak in multiplayer. The issue has persisted for years now.

Thu, Mar 20, 2:35 AM · Arma 3
bendy303 updated the task description for T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.
Thu, Mar 20, 2:17 AM · Arma 3

Wed, Mar 19

aalorart created T190213: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Wed, Mar 19, 10:15 PM · Arma 3
your_soul added a comment to T190206: STATUS_ILLEGAL_INSTRUCTION.

This is file for crash when mods are turned off

Wed, Mar 19, 7:50 PM · Arma 3
your_soul created T190206: STATUS_ILLEGAL_INSTRUCTION.
Wed, Mar 19, 7:38 PM · Arma 3
bendy303 renamed T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation? from High Command: "setGroupIconParams" only works momentarily to High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.
Wed, Mar 19, 1:30 AM · Arma 3
bendy303 updated the task description for T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.
Wed, Mar 19, 1:27 AM · Arma 3

Tue, Mar 18

dedmen added a comment to T190141: Fired event reports wrong projectile on remote entities.

2.20 and next prof

Tue, Mar 18, 3:54 PM · Arma 3
dedmen changed the status of T190141: Fired event reports wrong projectile on remote entities from New to Feedback.
Tue, Mar 18, 3:54 PM · Arma 3
starshii_brat added a comment to T78229: Please allow us to control the version of the game we are running to an extent.
Tue, Mar 18, 1:15 PM · Arma 3
TRAGER added a comment to T190093: [Bug] Ifrit GMG and HMG variant glass allows bullets through with no collision.

These glasses for armed ones do not exist at all, at least Fire Geometry is completely gone

Tue, Mar 18, 11:30 AM · Arma 3
SaMatra created T190141: Fired event reports wrong projectile on remote entities.
Tue, Mar 18, 4:44 AM · Arma 3

Mon, Mar 17

HackerzSuk added a comment to T190127: Hackers.

?

Mon, Mar 17, 6:42 PM · DayZ
HackerzSuk added a comment to T190127: Hackers.

Hackers Suk

Mon, Mar 17, 6:42 PM · DayZ
HackerzSuk created T190127: Hackers.
Mon, Mar 17, 6:40 PM · DayZ
Puotek created T190122: 2D Texture failed to load crash.
Mon, Mar 17, 4:22 PM · Arma 3
dozor54 created T190106: 0xC0000005 (ACCESS_VIOLATION).
Mon, Mar 17, 9:34 AM · Arma 3

Mar 17 2025

Fraali created T190093: [Bug] Ifrit GMG and HMG variant glass allows bullets through with no collision.
Mar 17 2025, 12:40 AM · Arma 3

Mar 16 2025

Leopard20 updated the task description for T190014: GetInCargo action index is not the same as cargo index.
Mar 16 2025, 10:11 PM · Arma 3
LegionP1 created T190081: [BUG] addMissionEventHandler - MarkerDeleted.
Mar 16 2025, 3:38 PM · Arma 3

Mar 15 2025

Tallion added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Not exactly sure, but the issue is either with extDB3 directly or with callExtension, as return value suggests some issues with getting the data. As there are no slow callExtension warnings in log, i guess its extDB3 issue so in that case Ticket could get closed.

Mar 15 2025, 2:14 PM · Arma 3
bendy303 edited Steps To Reproduce on T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.
Mar 15 2025, 4:56 AM · Arma 3
bendy303 created T190030: High Command: "setGroupIconParams" only works momentarily. However it works without the High Command module loaded. But its under "High Command" in documentation?.
Mar 15 2025, 4:55 AM · Arma 3

Mar 14 2025

Leopard20 updated the task description for T190014: GetInCargo action index is not the same as cargo index.
Mar 14 2025, 8:34 PM · Arma 3
Leopard20 updated the task description for T190014: GetInCargo action index is not the same as cargo index.
Mar 14 2025, 8:31 PM · Arma 3
Leopard20 created T190014: GetInCargo action index is not the same as cargo index.
Mar 14 2025, 8:22 PM · Arma 3
CoyoteRogue edited Additional Information on T190004: Unable to Initialize Launcher.
Mar 14 2025, 4:36 PM · Arma 3
CoyoteRogue edited Additional Information on T190004: Unable to Initialize Launcher.
Mar 14 2025, 4:33 PM · Arma 3
CoyoteRogue created T190004: Unable to Initialize Launcher.
Mar 14 2025, 4:17 PM · Arma 3
Esparza added a comment to T174537: error when booting game.
Mar 14 2025, 8:32 AM · Arma 3
awsdad added a comment to T189988: 0xc00007b.

cant start the app

Mar 14 2025, 1:48 AM · Arma 3
awsdad created T189988: 0xc00007b.
Mar 14 2025, 1:48 AM · Arma 3

Mar 12 2025

TRAGER created T189943: SoundShaders was added in sound set list (instead of SoundSets) these sounds are not working for some classes.
Mar 12 2025, 1:23 PM · Arma 3
vxgaming12276 added a comment to T189927: what is this code 0xc000001D status illegal instruction.

It was thank you I don’t have a new anought graphic card

Mar 12 2025, 1:01 PM · Arma 3
RandallCorwin added a comment to T189927: what is this code 0xc000001D status illegal instruction.
Mar 12 2025, 2:30 AM · Arma 3

Mar 11 2025

vxgaming12276 created T189927: what is this code 0xc000001D status illegal instruction.
Mar 11 2025, 11:34 PM · Arma 3
dedmen changed the status of T187064: ui2t sometimes fails to render multiple displays from New to Feedback.

Should be fixed on profiling branch. There was an error in sorting textures which meant it marked some textures as not being visible on screen

Mar 11 2025, 12:30 PM · Arma 3
naexp added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Mar 11 2025, 12:29 PM · Arma 3
VittoCheri added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Mar 11 2025, 12:02 PM · Arma 3
xiaoyu9018 added a comment to T189233: Arma 3 incorrectly sets refresh rate under certain circumstances.
Mar 11 2025, 7:23 AM · Arma 3
ratatoulie added a comment to T189701: Steam Achievement Bug.
Mar 11 2025, 5:12 AM · Arma 3

Mar 10 2025

Puotek created T189867: Sudden unknown 0x000DEAD crash.
Mar 10 2025, 10:26 PM · Arma 3
Puotek added a comment to T189850: Game crash with new RX 9070 XT.

I am running fullscreen window mode already.
Happened today again, moments after alt-tab with a diffrent modpack.
I guess its likely that it is gpu drivers since 9070 just came out. Idk if there can be anything done about it

Mar 10 2025, 10:15 PM · Arma 3
dedmen changed the status of T188760: CTD Stack Overflow - loadConfig mission.sqm from New to Feedback.

Fixed profiling v26, Arma 2.20

Mar 10 2025, 8:18 PM · Arma 3
tartan added a comment to T188703: Out of Fuel, Can't Fuel.

Oh, thanks, no, this is regarding ArmA Reforger. The task tag needs to be edited (by someone...).
Thank you for noticing!

Mar 10 2025, 8:14 PM · Arma Reforger
dedmen added a comment to T188760: CTD Stack Overflow - loadConfig mission.sqm.

Indeed specifically binarized files.
Just binarizing this

class AddonsMetaData
{
	class List
	{
		class Item0
		{
		};
	};
};

does repro the issue.

Mar 10 2025, 8:10 PM · Arma 3
byNautiic added a comment to T188703: Out of Fuel, Can't Fuel.

Jerry Cans are present in the base game. They can be spawned at an Ammunition Supply or from a Fuel Truck.

Mar 10 2025, 4:16 PM · Arma Reforger
tartan added a comment to T188703: Out of Fuel, Can't Fuel.

Jerry Cans are present in the base game. They can be spawned at an Ammunition Supply or from a Fuel Truck.

Mar 10 2025, 3:36 PM · Arma Reforger
tartan added a comment to T188705: Montignac Fuel Station pump rate low.

No, there is a fuel station in the compound in Montignac. It is a little East of where the Command Tent is usually on a standard map.

Mar 10 2025, 2:58 PM · Arma 3
dedmen added a comment to T188802: IgnoreTarget leads to hard freeze/CTD if ignored unit is in or enters a vehicle. .

place blufor survivor and name "ted"
place greenfor survivor and name bill
place empty ATV
Press play (player is in first placed unit, so ted)
run ignoreTarget script.
Get into driver of the ATV, no crash or freeze.
Drive the ATV and run bill over, no crash.

Mar 10 2025, 2:30 PM · Arma 3
dedmen added a comment to T188597: Animation keyframes not working.

When I asked for repro I did not expect a 6mb mission.sqm with tons of missing mods.

Mar 10 2025, 2:16 PM · Arma 3
byNautiic added a comment to T188705: Montignac Fuel Station pump rate low.

Montignac? Some modded terrain?

Mar 10 2025, 2:13 PM · Arma 3
nPHYN1T3 added a comment to T189392: DLC nags and broken saves.

Well let me clarify. I lost my campaign saves long long ago. As I said this problem has persisted for at least 2 years and I've reinstalled the game and done the Steam verify files many times. This nuked all my campaign saves. As for the saves I tried the other day they were for Scenario maps since all I can do is play short scenarios since I couldn't load saves.

Mar 10 2025, 1:34 PM · Arma 3
dedmen changed the status of T188692: Procedural UI to texture display identifiers sometimes becomes inaccessible from New to Feedback.

Fixed on profiling branch and dev and 2.20

Mar 10 2025, 1:32 PM · Arma 3
dedmen changed the status of T188703: Out of Fuel, Can't Fuel from New to Need More Info.

The base game has no jerry cans?

Mar 10 2025, 1:29 PM · Arma Reforger
dedmen changed the status of T188704: Player becomes unable to fuel cans or vehicles from New to Need More Info.

You must be talking about some mod, the base game does not have fuel cans?

Mar 10 2025, 1:28 PM · Arma 3
dedmen changed the status of T188705: Montignac Fuel Station pump rate low from New to Need More Info.

Montignac? Some modded terrain?

Mar 10 2025, 1:28 PM · Arma 3
dedmen closed T189012: inAreaArrayIndexes in dev/profiling stops taking indexes as input as Resolved.
Mar 10 2025, 1:26 PM · Arma 3
dedmen added a comment to T189392: DLC nags and broken saves.

Please upload log files.

Mar 10 2025, 1:24 PM · Arma 3
dedmen added a comment to T189850: Game crash with new RX 9070 XT.
  1. There is something very wrong with "mfr_dogs" mod.
  2. It just says the graphics card disconnected, most likely a driver bug or crash.
Mar 10 2025, 1:21 PM · Arma 3
dedmen added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Run profiling binary, and profile the game with captureFrame and see where the slowdown is.
It's Arma, not ArmA.

Mar 10 2025, 1:15 PM · Arma 3
dedmen changed the status of T189277: Missile fuseDistance config property has no effect from New to Feedback.

Bit of a problem is that you'd still expect the missile to hit and do damage, like a bullet does, without exploding.
For that we try to simulate it, like we do with UGL grenades. That is based on the projectile's mass, which for missiles is quite large.
So you can now one-shot kill people by shooting them in the chest with a vorona missile :D

Mar 10 2025, 1:11 PM · Arma 3
Puotek updated the task description for T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:23 AM · Arma 3
Puotek updated the task description for T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:23 AM · Arma 3
Puotek created T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:22 AM · Arma 3

Mar 9 2025

morgoth0 created T189824: Weird graphics glitch when viewing wire fences from certain angles when there is a building behind them.
Mar 9 2025, 4:59 PM · Arma 3

Mar 7 2025

dedmen changed the status of T189309: "currentZeroing" Command Does Not Work With Laser Rangefinders from New to Feedback.

Fixed in 2.20

Mar 7 2025, 4:58 PM · Arma 3
nPHYN1T3 added a comment to T189392: DLC nags and broken saves.

Well my game clearly doesn't care. "1 files failed to validate and will be reacquired." which is the classic Steam issue that translates to "Everything was fine."

Mar 7 2025, 4:09 PM · Arma 3
dedmen changed the status of T189392: DLC nags and broken saves from New to Feedback.

Everyone has the Old man assets, no matter if they own apex or not.
They are in the "Expansion" folder. Verify you game files in steam.

Mar 7 2025, 3:58 PM · Arma 3
dedmen closed T189542: Crash when starting the game. Please Help! as Resolved.

If you want support, you gotta buy the game.

Mar 7 2025, 3:57 PM · Arma 3
dedmen added a comment to T189565: [Feature Request] Change refresh rate from ingame.

refresh entry is only used for full-screen mode selection.
If you play fullscreen windowed (Which I would recommend) it does not apply.

Mar 7 2025, 3:55 PM · Arma 3
medicinadeldeporteencdm added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.
Mar 7 2025, 8:29 AM · Arma 3

Mar 6 2025

Tallion added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Update: Also tested LXC's and its the same issue. If it runs natively on the same server with a Debian operating system, it works perfectly.

Mar 6 2025, 7:36 PM · Arma 3
Tallion created T189708: Arma 3 Server unuseable with QEMU/KVM.
Mar 6 2025, 6:15 PM · Arma 3