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Weird graphics glitch when viewing wire fences from certain angles when there is a building behind them
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Description

Have been getting a weird graphics effect when looking at wire fences with buildings close behind them, as seen in the attached screenshots. The effect only happens when viewed from certain angles and the effect is most noticeable from a wider view arc when closer to a building. Is very glaring though and distracting. The effect only happens on the part of the fence that is in a direct line through the fence to the building. The below screenshots show it is happening both on Livonia and Altis.

This screenshot shows that the effect happens using CUP's ARMA 2 wire fences too. In addition, you can clearly see in this shot that the effect only happens when the building is directly behind, the bottom of the fence here does not have the effect at all, but the top does.

Finally, if the fence is further away then the arc of view is much more limited. With the fence being over a metre away this would be the exact angle for viewing it, move one A/D step away and it is not visible

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Visual-Environment
Steps To Reproduce

This is a sample mission file for reproducing the effect on Altis in the attached screenshots. Start the mission, move up the stairs backwards looking at the fence and you should see it

Additional Information

I chose Minor because it's not really Major, but it is very glaring and can affect immersion... ;)

Event Timeline

morgoth0 created this task.Sun, Mar 9, 4:58 PM