Here is a pretty simple php script to query the valve master server and also the answer you get. (message.txt)
I get a correct response from valve every time with ALL the servers I'm missing in the DayZ ingame Launcher. (tested the script on several locations all over Europe - same result)
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Mar 24 2023
Could we have bit of an update on the topic ? (@Geez or whoever is around handling the reports in 2023)
Next dev branch, should work like this
class muzzle_snds_B: muzzle_snds_H { author="$STR_A3_Bohemia_Interactive"; _generalMacro="muzzle_snds_B"; displayName="$STR_A3_cfgWeapons_muzzle_snds_B0"; picture="\a3\Weapons_F\acc\Data\UI\icon_muzzle_snds_B_ca.paa"; model="\A3\weapons_f\acc\acca_snds_h_F"; class ItemInfo: ItemInfo { mass=12; class MagazineCoef {}; class AmmoCoef {}; soundTypeIndex=1; muzzleEnd="zaslehPoint"; alternativeFire="Zasleh2"; class MuzzleCoef {}; class SubmunitionCoef { coneAngleCoef = 1.f; // Shoot straight ahead }; }; inertia=0.2; };
factor gonna be
0 == original
1 == straight forward for 100% of shots
-1 == Double the original angle
-2 == 3x original angle
I chose the solution of basically running that script in engine.
Problem with that is that once all units of the group are deleted, the now empty group that still exists inside the layer, will not be returned anymore (as it cannot find it via the units).
If you need empty groups too, we would need to change that. But if you were fine with your script, this will work the same.
found all but 1 box, they spawned out side a ways from base.
Issue makes the game unplayable in current state I play on ps4 my buddy on ps5 and has the exact same issue freezing out every minute or 2 while driving or walking around in towns
Mar 23 2023
In T170630#2422090, @Haz wrote:Why is this still an issue months later? I see almost no one discussing it, yet it seems to be plaguing a huge portion of the player base. For almost 3 months I've only been able to play the same 3 servers from my favorites list
Why is this still an issue months later? I see almost no one discussing it, yet it seems to be plaguing a huge portion of the player base. For almost 3 months I've only been able to play the same 3 servers from my favorites list
The first thing to consider when shopping for the best side-by-side refrigerator with an ice maker is the capacity. Side-by-side refrigerators typically come in a range of sizes, from compact models to large, full-size options. Lamar
This has been an issue since inertia was added.
The player model will climb up the railing when walking down the stairs.
The only safe way is to crouch walk down and make sure you don't rub the railing or you'll still fly off.
Yeah I think this would be fine, even if it had to just be on weapons for the precalculation reason
In T169970#2421391, @dedmen wrote:We could simplify it by
submunitionDIrection = lerp(VZero, submunitionDirection, coneAngleFactor)
so the lower coneAngleFactor, the closer to straight ahead the submunition will be spawned, effectively shrinking the cone.. Would that work for you?
Could be that you placed the AI too close to the autorifleman. At close range they'll use full auto, but if they engage from longer range they're stuck on semi auto.
As of now
Hello JerseyD911.
This is a known problem, however currently we can not address it on our end.
Hello Akhbar.
Is this some sort of custom map?
Hello CosmoDayZ.
This is a feature, it is solving issues with water related interaction on other places. We don't currently have any easy way how to distinguish between some types of water. Ocean/River vs Water inside Underground water reservoir.
Fixed with the 1.21 update.
Regards,
Geez
Please click on "Show details and prepare report" and upload the generated archive to this ticket.
Regards,
Geez
Thank you,
We will look into this with the BattlEye team.
Thank you,
We will look into this with the BattlEye team.
Thank you,
We will look into this with the BattlEye team.
Thank you,
We will look into this with the BattlEye team.
Hello Ooupss33.
Please contact BattlEye directly as they are responsible for ban distribution and detection: https://www.battleye.com/support/
this problem is related to the mods you have installed. It is possible that the issue is an issue with a specific mod and it will have to be fixed by the modder that made the mod in order to stop the crashing.
In T155177#2131950, @Geez wrote:Hello Deferto.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Hello M4STURch33fee.
This issue occurs due to H:\SteamLibrary\steamapps\common\DayZ\!Workshop\@NAMALSK TRADER\addons\nothink.pbo' being corrupt.
Please remove or redownload the mod.
Regards,
Geez
Hello JRShreds.
It appears that there is something wrong with the weapon you have in your hands.
The server admin could try to add it nto the cfgignorelist.xml so that it doesn't get loaded from storage or player.db anymore.
Regards,
Geez
Hello StevieB.
The issue has been resolved internally.
Resolved for 1.21.
I have the exact same issue every time I play the Old Man scenario. I send here my save files from my last played Old Man scenario. I hope this helps (even because this "ticket" is already old.
Mar 22 2023
Happened March 21st 9:40 pm CST
so you playSoundUI a class name from mission config? What audioOptions show for UI
Also apologize as this is my first report if something is missing.
@Killzone_Kid The XXX cfgSounds definition shown above as part of the mission desc.ext.
was able 2 play for 4 weeks no issues, now the game proceedes 2 crash again after every 5 min
WW2_SITREP_Short what is?