canDeployWeapon [unit, onGround, returnPosition] isWeaponDeployed [unit, onGround, returnPosition]
Parameters:
returnPosition: Boolean - (Optional) Default false. true to return weapon deployment position on the surface of the object or ground.
Return Value:
I'm not sure what info is already easily available, but in order of preference:
- Array of intersection data like in lineIntersectsSurfaces,
[intersectPosASL, surfaceNormal, intersectObj, parentObject, selectionNames, pathToBisurf]
- Array - format PositionASL