DayZ Experimental:
9:54:16 Average server FPS: 4003.50 (measured interval: 10 s)
9:54:16 Players: 2 in total
9:54:26 Average server FPS: 3798.10 (measured interval: 10 s)
9:54:26 Players: 2 in total
9:54:36 Average server FPS: 3123.40 (measured interval: 10 s)
9:54:36 Players: 2 in total
9:54:46 Average server FPS: 3714.40 (measured interval: 10 s)
9:54:46 Players: 2 in total
9:54:56 Average server FPS: 3488.00 (measured interval: 10 s)
9:54:56 Players: 2 in total
9:55:06 Average server FPS: 3173.90 (measured interval: 10 s)
9:55:06 Players: 2 in total
9:55:16 Average server FPS: 3325.10 (measured interval: 10 s)
9:55:16 Players: 2 in total
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May 21 2022
We're speaking of 1.17 right?
Hair pinning would be preferable from a security perspective
its more than Ammo it is about anything that is stackable, it is very annoying
yeah having a HOTAS plugged in is no fun, it affects a lot more than just driving, I suspect it's the throttle but in many ingame menus or modes, it's like receiving ghost inputs from the HOTAS and you're unable to select anything, and you constantly get a beeping sound like you have selected something/ after unplugging the HOTAS it cleared up. my HOTAS is a brand new Logitech x52 if that matters.
Possibly related log entries, indicate the player disconnect may not be registering(?):
Possibly related: https://feedback.bistudio.com/T165064
AFAIK it doesn't need or use the steam query port, the server browser works over HTTP/REST
Yeah pritty annoying but in a way true. if in real life you would have to take it off to take the stuff out
This is being added in 2.10: https://discord.com/channels/105462288051380224/105465701543723008/976129544425713774 (Arma Discord - community_wiki channel - 17/5/2022)
Just had the same happen to me. Try removing your public IP address from the "gameHostBindAddress" field (so it's just empty quotes), while leaving it in the "gameHostRegisterBindAddress" field. This works for me.
Severity Crash
Reproducibility always
OS: win server 2016
Win 11
Glad it's not just me... They just released 1.18 let's hope it's fixed in there..
Yes...multiple times. uninstalled / reinstalled twice, verified multiple times. modifying a file name results in positive ID of bad file and update.
In T165036#2312799, @Puf wrote:In T165036#2312510, @Max200012 wrote:RPG-7 has a minimum arming distance of around 20 meters, not a bug I assume
Missile just dissapear, and always missile must explode, when contacting surface
In T165036#2312510, @Max200012 wrote:RPG-7 has a minimum arming distance of around 20 meters, not a bug I assume
Same
Please file bug report with creators of KOTH, if it is a bug with the game, let them make a ticket with vanilla repro
May 20 2022
no puedo unirme a ningún servidor y cuando logro hacerlo 2 minutos y desconexión este problema es extremada mente importante puesto que son demasiados los jugadores que lo tienen y no án podido jugar en el online con profundidad.tengo que agregar un intenso uso de ancho de banda por parte del juego.
Same here.
We had almost 1k people on the steam:
https://steamcommunity.com/app/1874880/discussions/0/5019836142104778769/
Having a joystick / HOTAS attached makes vehicles completely unusable due to the gamepad bindings and the inability to remove said bindings.
Having to constantly physically unplug and eventually replug those devices is a lot of hassle.
they should fix bases first before adding stupid items
I have the same issue, i cant launch the dedicated server.
me too
The radar error should be fixed in 149377
I've fixed it by looking at classes from Codelock mod, I needed to import some classes to get codelock functions.
RPG-7 has a minimum arming distance of around 20 meters, not a bug I assume
In T164798#2308127, @BIS_fnc_KK wrote:should be fixed in 149374
Okay so I decided to delete and reinstall it and it fixed my issue
Cannot be fixed in the engine due to backward compatibility, but rendering could be switched with optional config param
Crash
Map is not rendering in
I should clarify buildings and everything else are visible, as far as I know its just arsenal related items, weapon rack/crates, and players that are invisible that I know of right now. Not sure but vehicles might also be invisible but cant stay on any server long enough to confirm.
I have found that if I plug in the base to my headset Into the tv and not the Xbox… I get sound but I still can’t use the in game chat. If I join a party like this I lose all sound again until I leave Xbox party.