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Feature request: IncomingMissile event handler _projectile parameter.
Closed, ResolvedPublic

Description

https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#IncomingMissile

Is it possible to have _projectile that returns the projectile object that has been fired? (just like fired event handler)
this will make the event handler have much more uses, such as manipulating the projectile to not hit the target by changing its direction/velocity, or even making it easier to make Active protection system scripts without having to loop nearobjects constantly to check if there is any projectile heading for the vehicle.

Details

Severity
Feature
Resolution
Fixed
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting

Event Timeline

This is being added in 2.10: https://discord.com/channels/105462288051380224/105465701543723008/976129544425713774 (Arma Discord - community_wiki channel - 17/5/2022)

NikkoJT removed a subscriber: NikkoJT.May 21 2022, 7:23 AM
This comment was removed by BIS_fnc_KK.
This comment was removed by Troalinism.

I guess this is concluded (its being added already) you may close this ticket.

BIS_fnc_KK closed this task as Resolved.May 23 2022, 12:23 AM
BIS_fnc_KK changed Resolution from Open to Fixed.