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Various Doors Incorrectly Emit Location of Sound
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Description

I've noticed a number of doors do not emit sound correctly. In these cases, the sound appears to emit from somewhere else in the building structure, instead of where it should (directly in front of the player). This is not only incorrect, but off-putting and frightening, as it sounds as if another player has opened a door somewhere else in the building. I will attach screenshots illustrating the locations of each instance:

Image 1: Rural Pub

Image 2: Machine Factory

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sound

Event Timeline

silencerx updated the task description. (Show Details)