Page MenuHomeFeedback Tracker

silencerx
User

Projects

User does not belong to any projects.

User Details

User Since
Dec 18 2013, 5:37 PM (361 w, 5 d)

Recent Activity

May 10 2016

silencerx edited Steps To Reproduce on T99301: Nearby Swaying Trees Stutter when Changing View while using Binoculars.
May 10 2016, 10:42 PM · DayZ
silencerx added a comment to T98628: Steaks and/or Meat Not Available after Killing Cows.

Yep, this needs to be closed as NOT A BUG. Just saw a video of someone harvesting an animal with a knife after they shot it - this behavior wasn't clear in Silent Hamst3r's note above.

May 10 2016, 10:19 PM · DayZ
silencerx added a comment to T98628: Steaks and/or Meat Not Available after Killing Cows.

Yeah, I was thinking that was possibly the reason - just like with extracting wood and sticks from trees and bushes. It seems with killing an animal, one should be able to extract meat from carcass (eventually with additional implementation) regardless of how one kills it (with the exception of perhaps shooting the animal's body to hell with bullets).

May 10 2016, 10:19 PM · DayZ
silencerx edited Steps To Reproduce on T98628: Steaks and/or Meat Not Available after Killing Cows.
May 10 2016, 10:19 PM · DayZ
silencerx edited Steps To Reproduce on T89532: Character model disappears while walking amongst the rocks North of Guba..
May 10 2016, 5:00 PM · DayZ
silencerx added a comment to T89086: Character breaths hard / panting when zooming in (holding right mouse button) while standing / crouching / prone..

Not a bug. Works as designed.

May 10 2016, 4:45 PM · DayZ
silencerx added a comment to T89086: Character breaths hard / panting when zooming in (holding right mouse button) while standing / crouching / prone..

Cool, didn't know it was a feature. Thanks for taking the time. Closed.

May 10 2016, 4:45 PM · DayZ
silencerx added a comment to T89086: Character breaths hard / panting when zooming in (holding right mouse button) while standing / crouching / prone..

WTF, two downvotes without any explanation. Must be an old DayZ mod bug or something.

May 10 2016, 4:45 PM · DayZ
silencerx added a comment to T89086: Character breaths hard / panting when zooming in (holding right mouse button) while standing / crouching / prone..

WTF, a downvote without any explanation.

May 10 2016, 4:45 PM · DayZ
silencerx edited Steps To Reproduce on T89086: Character breaths hard / panting when zooming in (holding right mouse button) while standing / crouching / prone..
May 10 2016, 4:45 PM · DayZ
silencerx added a comment to T88578: A pair of hiking boots I put on were not attached to my players feet..

Since you're the author of this issue, you should be able to close it. On your screen for the issue, there should be a "Close" button next to "Edit" and "Monitor"

May 10 2016, 4:26 PM · DayZ
silencerx added a comment to T88578: A pair of hiking boots I put on were not attached to my players feet..

This is a duplicate of #0000265: "Uncomplete display of clothes"

May 10 2016, 4:26 PM · DayZ
silencerx added a comment to T88567: Game freezing briefly occasionally.

Duplicate of #0001803: "Client stutter"

May 10 2016, 4:25 PM · DayZ
silencerx added a comment to T88557: List of Bugs.

Duplicate. Please look up existing issues and upvote them instead.

May 10 2016, 4:25 PM · DayZ
silencerx set Category to category:environment on T88495: House Missing Floors.
May 10 2016, 4:23 PM · DayZ
silencerx set Category to category:other on T88385: Sky Flickers While Running Across Open Fields.
May 10 2016, 4:19 PM · DayZ
silencerx added a comment to T88333: In some houses i can open door on 1 floor from 2 floor..

Spend some extra time looking for your issue in the issue tracker before posting new ones like this.

May 10 2016, 4:17 PM · DayZ
silencerx added a comment to T88333: In some houses i can open door on 1 floor from 2 floor..

This is a duplicate. Downvote.

May 10 2016, 4:17 PM · DayZ
silencerx edited Steps To Reproduce on T88141: Can't Enter Doorways.
May 10 2016, 4:08 PM · DayZ
silencerx edited Steps To Reproduce on T88087: Door thresholds block character if camera angle is high..
May 10 2016, 4:06 PM · DayZ
silencerx edited Steps To Reproduce on T88082: Door Prompts Show up on Second Floor of Houses.
May 10 2016, 4:05 PM · DayZ
silencerx added a comment to T87854: Blood flying in the air.

Yep, it looks a little ridiculous at times when you run and have multiple wounds outside your body - they sprout blood like a cloud billowing around you :)

May 10 2016, 3:56 PM · DayZ
silencerx edited Steps To Reproduce on T87757: Players continues swimming on beach until absolutely no water is left..
May 10 2016, 3:52 PM · DayZ
silencerx added a comment to T87606: Character teleport to a previous spot.

This happens tremendously more in the latest patch. Things I have observed:

  • Vaulting while exiting a building will often prevent this.
  • Sometimes I will open food not in my inventory (on the ground), and it will be teleported to the location where the user gets teleported back to.
  • Sometimes I will drop something from my inventory and it will be teleported to the location where the user gets teleported back to.
  • Sometimes I will be hit by a zombie that I cannot see. Turns out, the zombie is close to the location where I teleport back to and somehow "sees" my body at that previous location.
  • This teleport location often is on the edges or frames of buildings - not necessarily just entrances, but walls that make up the building. As such, I've been teleported onto balconies before with no hope of escape.

This happens about 90% of the time I exit a building, and often only after 4-5 attempts (sometimes much, much more) I will be able to escape. It does not seem to depend on a timer, but rather perhaps the path that the player uses to exit the building.

May 10 2016, 3:46 PM · DayZ
silencerx added a comment to T87318: Awake from being unconscious - unable to get up.

Just echoing what the main poster has stated. I woke up after being unconscious and was able to eat beans, drink water, etc (see screenshot). Not sure if relevant to problem, but here is exactly what happened:

  1. I was already low on blood due to earlier zombie.
  2. A new zombie approached me, attacked me, caused me to start bleeding again.
  3. I hit it, killed it.
  4. I immediately went unconscious (probably from swinging the axe, I'm guessing).
  5. Screen was black for a few seconds.
  6. Woke up, could eat, and bandage myself, but couldn't stand.

Eventually, I just logged out, logged back in, and was able to move around again.

May 10 2016, 3:33 PM · DayZ
silencerx added a comment to T87125: Not able to switch walk/jogg with SHIFT.

This appears to be fixed, at least for me in today's patch.

May 10 2016, 3:18 PM · DayZ
silencerx added a comment to T87125: Not able to switch walk/jogg with SHIFT.

Nope, looks like I could reproduce it again, though not sure how. ^^^ Gonzo's suggestion works every time in resolving it.

May 10 2016, 3:18 PM · DayZ
silencerx added a comment to T87014: Attachments flickering/disappearing.

Yep, and with bayonet attached to end of bolt rifle, if you have it holstered to your pack, it will periodically disappear when the player causes it to move in certain angles.

May 10 2016, 3:13 PM · DayZ
silencerx added a comment to T86914: Invisible Limbs.

Duplicate of #0000265: "Uncomplete display of clothes"

May 10 2016, 3:08 PM · DayZ
silencerx added a comment to T86684: Uncomplete display of clothes.

I've got one. Posted!

May 10 2016, 2:32 PM · DayZ
silencerx added a comment to T86684: Uncomplete display of clothes.

My steps:

  1. Walk up to body.
  2. Open inventory.
  3. I believe that I dragged the raincoat from the dead body's inventory slot to my avatar directly.
  4. I continued on for a bit, and the coat just remained at my feet when I ran. After a few minutes, though, the raincoat went from the ground to my body.
May 10 2016, 2:32 PM · DayZ
silencerx added a comment to T86572: Arms disappeared when wearing gloves.

Experienced the same. Arms reappeared after opening and closing a menu - possibly the inventory menu.

May 10 2016, 1:55 PM · DayZ