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Door thresholds block character if camera angle is high.
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Description

Certain types of door thresholds, within certain houses, seem to cause issues if you are using the 3rd-person view, and if your camera angle is a little high. You character will attempt to move through the door, but you will continually "bounce" back away from the threshold.

I've experienced this on a few doors - maybe all of the same model of house. The screenshot shows one type of house in the town called "Msta" (according to this map - http://dayzdb.com/map#5.111.101). The first image shows the door and the camera angle. The second image shows the house model. If you look closely, the cursor on the second image is over the door in question. {F28578} {F28579}

Details

Legacy ID
2219254938
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls
Steps To Reproduce
  1. Walk up the door.
  2. Open door.
  3. Have camera angle at approximately 45 degrees or so.
  4. Attempt to walk through.
  5. View will "shake" as it "bounces" you back.

Event Timeline

silencerx set Category to Controls.
silencerx set Reproducibility to Always.
silencerx set Severity to None.
silencerx set Resolution to Open.
silencerx set Legacy ID to 2219254938.May 8 2016, 2:36 PM

Has also happened to me for certain military tents north of NW:AF
Ground geometry set too high?

simply crouching fixes this though, so its not a major bug.