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five_seven_clown
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User Since
Jul 13 2014, 11:09 PM (231 w, 2 d)

Recent Activity

Mon, Dec 17

five_seven_clown added a comment to T133904: HECSO and Generators despawning.

Have not got multiple Hescos set up in 1.0 yet. Going to call on the power of Reddit for some feedback.

Mon, Dec 17, 3:10 PM · DayZ

Thu, Dec 13

five_seven_clown added a comment to T135065: Experimental. Hesco barriers seem to despawn, are not always persistent .

If you want to check the state of them right now, it was built at the radio tower SW of Solnichniy. The two that despawned were placed either side of of the larger doors of the larger shed. (see screenshot)

Thu, Dec 13, 2:54 PM · DayZ
five_seven_clown added a comment to T135065: Experimental. Hesco barriers seem to despawn, are not always persistent .

This is still happening in the latest experimental build. No server restarts, just moving out of range. Other loot on the ground like a pair of pants stayed, only the Hesco despawned. It was filled with dirt. I had 3 Hesco down, first one despawned then I went 1km away and came back and a second Hesco despawned. I don't think the despawn was in the order they were placed, but not 100% sure as one of the two, I'd dug up and moved.

Thu, Dec 13, 2:51 PM · DayZ
five_seven_clown added a comment to T133904: HECSO and Generators despawning.

This is still happening in the latest experimental build. No server restarts, just moving out of range. Other loot on the ground like a pair of pants stayed, only the Hesco despawned. It was filled with dirt. I had 3 Hesco down, first one despawned then I went 1km away and came back and a second Hesco despawned. I don't think the despawn was in the order they were placed, but not 100% sure as one of the two, I'd dug up and moved.

Thu, Dec 13, 2:50 PM · DayZ
five_seven_clown created T135065: Experimental. Hesco barriers seem to despawn, are not always persistent .
Thu, Dec 13, 3:48 AM · DayZ
five_seven_clown created T135064: Patrol Jacket Invisible.
Thu, Dec 13, 3:43 AM · DayZ

Thu, Dec 6

five_seven_clown created T134780: Waterproof rain jackets not keeping us dry.
Thu, Dec 6, 8:27 PM · DayZ

Wed, Dec 5

five_seven_clown created T134690: Infected respawning on players location.
Wed, Dec 5, 2:58 AM · DayZ

Tue, Dec 4

five_seven_clown created T134668: Server not accepting connections.
Tue, Dec 4, 11:58 PM · DayZ

Nov 8 2018

five_seven_clown added a comment to T133474: Cannot hold breath in since today's update.

same issue

Nov 8 2018, 5:39 AM · DayZ

Aug 22 2018

five_seven_clown added a comment to T131427: Stress test #32 Ladders on cell phone towers..

Seems to be a 20 day delay with these items. I've not had this issue in later stress tests. #38, #39, #40. Think it can be closed.

Aug 22 2018, 4:38 PM · DayZ
five_seven_clown created T131427: Stress test #32 Ladders on cell phone towers..
Aug 22 2018, 12:14 PM · DayZ

Jun 6 2018

five_seven_clown added a comment to T129842: Character Locks Stress Test 17.

Played Stress Test 18 for hours without a client crash

Jun 6 2018, 3:21 AM · DayZ

Jun 4 2018

five_seven_clown added a comment to T129842: Character Locks Stress Test 17.

I was doing the fist emote. F8 I think?
I was in a group of 5, many of us were emoting to each other.
On the road just north of the checkpoint north of Electro.
Character never unlocked. Waited 6 mins and tried for maybe another 25mins.

Jun 4 2018, 3:13 PM · DayZ

Jun 2 2018

five_seven_clown added a comment to T129739: Character locked in database .

We were in a group of 5, one other person also got locked out at the same time the other 4 were ok.

Jun 2 2018, 7:07 AM · DayZ
five_seven_clown added a comment to T129739: Character locked in database .

Oh the server was US south central 0-3 1pp.
https://steamcommunity.com/id/MonkeyBreakfast/

Jun 2 2018, 7:05 AM · DayZ
five_seven_clown added a comment to T129739: Character locked in database .

It was about 1:25am AST it all happened.
Oh and it stayed locked couldn't rejoin after 25 mins.

Jun 2 2018, 6:55 AM · DayZ
five_seven_clown created T129739: Character locked in database .
Jun 2 2018, 6:47 AM · DayZ

Jun 20 2017

five_seven_clown added a comment to T117331: Map: .60 Feedshack stairs off ground.

This is fixed now

Jun 20 2017, 1:52 PM · DayZ
five_seven_clown created T125725: Crash, opening inventory 0.62.140062.
Jun 20 2017, 3:14 AM · DayZ

Jun 3 2017

five_seven_clown created T125333: Fire partial effect renders behind some ground textures.
Jun 3 2017, 2:19 AM · DayZ

May 30 2017

five_seven_clown changed Severity from severity:none to severity:minor on T125225: No thunder clap following lighting on .62.
May 30 2017, 6:01 PM · DayZ
five_seven_clown created T125225: No thunder clap following lighting on .62.
May 30 2017, 4:47 PM · DayZ

May 25 2017

five_seven_clown updated the task description for T124980: Crash looking at something the other size of a door.
May 25 2017, 12:50 AM · DayZ
five_seven_clown updated the task description for T124980: Crash looking at something the other size of a door.
May 25 2017, 12:50 AM · DayZ
five_seven_clown edited Additional Information on T124980: Crash looking at something the other size of a door.
May 25 2017, 12:47 AM · DayZ
five_seven_clown created T124980: Crash looking at something the other size of a door.
May 25 2017, 12:42 AM · DayZ

Feb 2 2017

five_seven_clown created T123141: 64bit client crash.
Feb 2 2017, 2:27 AM · DayZ

Jun 6 2016

five_seven_clown removed a watcher for DayZ: five_seven_clown.
Jun 6 2016, 4:34 PM
five_seven_clown created T117331: Map: .60 Feedshack stairs off ground.
Jun 6 2016, 3:39 PM · DayZ
five_seven_clown added a watcher for DayZ: five_seven_clown.
Jun 6 2016, 3:30 PM

May 11 2016

five_seven_clown added a comment to T111676: Large tent has no option to pack up.

In Exp .57 last night, I packed up a small tent but the area where the option displays has changed. You have to go in and look up to the right.

A bit like how V3S open door options moved, did someone make a change to the object coords system?

May 11 2016, 6:00 AM · DayZ
five_seven_clown added a comment to T111645: Tent inventory disappears.

Logging out and back in, you can then see your items.

0024964 says resolved, but it doesn't seem to be fixed in the last Exp build

May 11 2016, 5:59 AM · DayZ
five_seven_clown added a comment to T111461: Tent and Backpack persistent storage issues/items hidden.

Sorry I see this is being worked on, didn't find it in my first search

May 11 2016, 5:53 AM · DayZ
five_seven_clown edited Steps To Reproduce on T111461: Tent and Backpack persistent storage issues/items hidden.
May 11 2016, 5:53 AM · DayZ
five_seven_clown edited Steps To Reproduce on T111459: Throw item, makes you fall over and glitch through objects.
May 11 2016, 5:53 AM · DayZ
five_seven_clown added a comment to T111403: Unable to add stones to a fire kit..

Good answer, case closed thanks.

May 11 2016, 5:51 AM · DayZ
five_seven_clown added a comment to T111403: Unable to add stones to a fire kit..

That must have changed recently then. It was the small ones in .55

Any idea how many Big stones we will need to mine to test it out?

edit: Can you now stack big stones?

May 11 2016, 5:51 AM · DayZ
five_seven_clown added a comment to T111403: Unable to add stones to a fire kit..

Me too, tried 5 stones and 8 stones. For me the fire had been lit and had gone out but still glowing

May 11 2016, 5:51 AM · DayZ
five_seven_clown added a comment to T108233: Massive FPS drop after a short while in the game (experimental 0.54).

Try removing your launch options. It worked for me.

May 11 2016, 4:03 AM · DayZ
five_seven_clown added a comment to T108220: Renderer stroke and massive fps drop - Experimental -.

Check your launch options, clearing mine out fix it, not sure which one was to blame... See 0021812

May 11 2016, 4:03 AM · DayZ
five_seven_clown added a comment to T108219: Build 533772 Entering buildings causes huge performance drop and LoD rendering issues..

I've just removed launch options and that has fixed it!

May 11 2016, 4:03 AM · DayZ
five_seven_clown edited Steps To Reproduce on T108219: Build 533772 Entering buildings causes huge performance drop and LoD rendering issues..
May 11 2016, 4:03 AM · DayZ
five_seven_clown added a comment to T104645: Guns disappear if dropped inside a building.

In my instance, EXP yesterday, it was a pump shotgun on the roof of the big red brick factory. I swapped out to Mosin, the shotgun ammo I dropped appeared but the gun disappeared.

May 11 2016, 1:48 AM · DayZ

May 10 2016

five_seven_clown added a comment to T100554: Unload longhorn, game crashes to desktop.

Done, hope it helps

May 10 2016, 11:24 PM · DayZ
five_seven_clown added a comment to T100554: Unload longhorn, game crashes to desktop.

Sorry, looked but didn't see the Guide. Make it a big flashy button for me please ;-)

May 10 2016, 11:24 PM · DayZ
five_seven_clown added a comment to T100554: Unload longhorn, game crashes to desktop.

Just logged out and into another server, got all my items back!
Tried unloading again with full inv, worked fine this time, cartridge appearing on the floor.

May 10 2016, 11:24 PM · DayZ
five_seven_clown edited Steps To Reproduce on T100554: Unload longhorn, game crashes to desktop.
May 10 2016, 11:24 PM · DayZ
five_seven_clown edited Steps To Reproduce on T100553: Unload longhorn, game crashes to desktop.
May 10 2016, 11:24 PM · DayZ