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gjvdheuvel (Gert-Jan)
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User Since
Oct 24 2021, 6:02 PM (29 w, 1 d)

Recent Activity

Yesterday

gjvdheuvel added a comment to T164707: Cannot make new item persistent under the flag .

Solved, can be closed ...

Mon, May 16, 8:16 AM · DayZ Modding, DayZ

Sun, May 15

gjvdheuvel added a comment to T164816: ActionDismantlePart to make codelock fall off.

Maybe the question would be, what triggers the dismantle gate option ? is it a selection in the model ?

Sun, May 15, 2:17 PM · DayZ Modding, DayZ

Sat, May 14

gjvdheuvel added a comment to T164816: ActionDismantlePart to make codelock fall off.

Using this code for the ActionDismantlePart

Sat, May 14, 8:14 PM · DayZ Modding, DayZ
gjvdheuvel created T164816: ActionDismantlePart to make codelock fall off.
Sat, May 14, 8:00 PM · DayZ Modding, DayZ

Thu, May 5

gjvdheuvel created T164707: Cannot make new item persistent under the flag .
Thu, May 5, 11:13 PM · DayZ Modding, DayZ

Wed, Apr 27

gjvdheuvel added a comment to T160811: Vending Machine's should yield a random Soda Can.

It is a fairly easy one to do yourself, got it on Origins

Wed, Apr 27, 10:17 AM · DayZ

Mar 16 2022

gjvdheuvel created T163759: Weird damage values .357 repeater carbine.
Mar 16 2022, 8:15 PM · DayZ

Feb 24 2022

gjvdheuvel added a comment to T163489: Dynamic Events Lootspawner not picking right objects defined as deloot="1".

Super awesome info, thanks !

Feb 24 2022, 2:51 PM · DayZ Modding, DayZ
gjvdheuvel created T163489: Dynamic Events Lootspawner not picking right objects defined as deloot="1".
Feb 24 2022, 8:04 AM · DayZ Modding, DayZ

Feb 23 2022

gjvdheuvel edited Steps To Reproduce on T163474: Dynamic Events Lootspawner not picking right objects defined as deloot="1".
Feb 23 2022, 2:16 PM · DayZ
gjvdheuvel updated the task description for T163474: Dynamic Events Lootspawner not picking right objects defined as deloot="1".
Feb 23 2022, 12:57 PM · DayZ
gjvdheuvel created T163474: Dynamic Events Lootspawner not picking right objects defined as deloot="1".
Feb 23 2022, 12:42 PM · DayZ

Nov 3 2021

gjvdheuvel added a comment to T150273: High-Populated Modded Servers are Crashing on Player Spawn Events.

Exactly this problem on DayZ Origins now, since the last patch.

Nov 3 2021, 7:38 AM · DayZ