Reading all this again, so there are many different reasons for this crash. Our server encounters it on spawning in certain objects.
@Geez do we have any update from your side if all the logs and minidumps are enough info to provide more info? Can we do something else to assist? Sorry for tagging.
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Jun 3 2024
Jun 1 2024
It seems memory gets overwritten while loot/eventspawner is doing something.
May 31 2024
Unrelated apparently ...
It didn't fix it
Me and a friend were looking at what the objectspawner is doing while this error occurs, and each time I see there is Adding PileOfWoodenPlanks mentioned.
In the new enclosed types.xml, I see the PileOfWoodenPLanks item has gone to a new set of spawn variables, more like a regular item.
Indeed, it seems to always occur on items spawning, the boot up goes fine
I just threw out Expansion as a test, it is not related. Just was a coincidence I saw it in the first three or so servers that mentioned the problem
May 30 2024
Just a question to all maybe here. Are we all using Expansion? It seems to be a common denominator maybe?
Exactly the same issue here as Topic Starter:
Mar 1 2024
Also works with compass and many other items
Sep 4 2023
May 25 2023
Thank you Geez !
Workaround: Have a teammate tie your hands, struggle free, this resets the issue
May 24 2023
May 23 2023
May 9 2023
Another thing that we experience is that many custom locations with custom items now seem to have no collision anymore.
Mar 8 2023
Nov 15 2022
Feel free to close the topic, if needed I can provide more details.
@Geez I've found it. There is a continuous poll looping of course on the available playeractions. One of the in a mod had a null pointer after something updated in 1.19 and it just starts lopping as soon as a player logs on to the server. This creates a huge logfile that we saw and at some point the clientside just has a crash, maybe when maximum memory is reached orso.
Nov 7 2022
Sep 23 2022
Jun 17 2022
Sorry bout that Geez, thanks for helping! Have a nice weekend
Jun 16 2022
Jun 5 2022
In 1.18 Experimental it seems to work ...
May 29 2022
The painted model works on male, shows correct color in hand and on the ground too.
Just when I put it on a female character, it shows the old texture.
May 28 2022
May 20 2022
I've fixed it by looking at classes from Codelock mod, I needed to import some classes to get codelock functions.
So I've gotten a few steps further
May 16 2022
Solved, can be closed ...
May 15 2022
Maybe the question would be, what triggers the dismantle gate option ? is it a selection in the model ?
May 14 2022
Using this code for the ActionDismantlePart
May 5 2022
Apr 27 2022
It is a fairly easy one to do yourself, got it on Origins
Mar 16 2022
Feb 24 2022
Super awesome info, thanks !
Feb 23 2022
Nov 3 2021
Exactly this problem on DayZ Origins now, since the last patch.