After 1.19 the clients on the server seem to experience many random crahses, often in groups close to them even which do not reflect on server side.
Attaching the logs of a client side.
Clients see these NULL POINTERS:
NULL pointer to instance
Class: 'DefaultActionInput'
Function: '_GetSelectedActions'
Stack trace:
scripts/4_World/classes\useractionscomponent\actioninput.c:324
scripts/4_World/classes\useractionscomponent\actioninput.c:390
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:547
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:184
scripts/4_World/entities\manbase\playerbase.c:2746
Sometimes 50 or 60 in one second, and then a crash occurs.