This issue was closed as no-bug.
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
May 10 2016
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We are very sorry, this issue was closed as no-bug.
We are very sorry, this issue was closed as no-bug.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Fixed, MXM now use 6,5mm rounds.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105210. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105767.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We are very sorry, this issue was closed as no-bug.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
May 9 2016
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
This issue was closed as no-bug.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105679.
We are very sorry, this issue was closed as no-bug.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We are very sorry, this issue was closed as no-bug.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We are very sorry, this issue was closed as no-bug.
This issue was processed by our team and will be looked into. We thank you for your feedback.
Thank you for good repro.
Should be fixed in 104091.
NLAW is againt ground target only. We are very sorry, this issue was closed as designed.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105679.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed 105679. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We appreciate your feedback, however we require additional information about your issue.
Provide us with *needed information* so we'll be able to adress your issue.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
We are very sorry, this issue was closed as unable to reproduce.
Should be fixed in 105210.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
We are very sorry, this issue was closed as duplicate.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105679.
We are very sorry, this issue was closed as no-bug.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105679.
This issue was processed by our team and will be looked into. We thank you for your feedback.
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest
Development build. Thank you.
Command "player removemagazines" is only for magazines in inventory. Magazine in primary/secondy weapon is part of the weapon. Use commands "player removeweapon (weapon_name)" and "player addweapon (weapon_name)."
We are very sorry, we do not guarantee that user generated content such as mods, scripts, maps etc. will work all time during developement of the game. It is up to users themself to make sure their work is 100% compatible with current version of the game.
We thank you for reporting this issue, but try contacting author of this content to fix it.
Should be fixed in 105065.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
We are very sorry, this issue was closed as duplicate.
Should be fixed in 105592. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.
Should be fixed in 105592.
This issue was processed by our team and will be looked into. We thank you for your feedback.
This issue was processed by our team and will be looked into. We thank you for your feedback.