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Mar 13 2018

Justburner added a comment to T127839: Texture format ARGB1555 doesn't match between TexView2 and Arma 3 in-game.
Mar 13 2018, 11:40 PM · Arma 3
Justburner updated the task description for T127839: Texture format ARGB1555 doesn't match between TexView2 and Arma 3 in-game.
Mar 13 2018, 11:39 PM · Arma 3
hvymtal added a comment to T127918: Rhino MGS HEAT rounds have 0 benefit?.

It should also be noted that the HEAT round is High Explosive Anti Tank-Multi Purpose; its a do-it-all round similar in principle to the one found on the SLAMMER UP (the one with the 105). You will find that, unlike APFSDS, ATGM, or standard HEAT, it has a useable blast radius for dealing with infantry

Mar 13 2018, 10:10 PM · Arma 3
hvymtal created T127924: [APEX] Gendarmerie Offroad does not have beacon light control.
Mar 13 2018, 9:53 PM · Arma 3
Wulf added a comment to T127913: FFV inconsistencies with vanilla vehicles.

Thank you for the feedback. I am going to ask the designers, but I highly doubt that this will change for vanilla vehicles.

Mar 13 2018, 6:17 PM · Arma 3
Wulf added a comment to T127918: Rhino MGS HEAT rounds have 0 benefit?.

"The HEAT warhead has become less effective against tanks and other armored vehicles due to the use of composite armor, explosive-reactive armor, and active protection systems which destroy the HEAT warhead before it hits the tank.

Mar 13 2018, 5:57 PM · Arma 3
hvymtal renamed T127908: [TANKS DLC] Rhino MGS slat armor bug from [TANKS DLC] Rhino MGS Camo Net Strange Bug to [TANKS DLC] Rhino MGS Strange skins and component bugs.
Mar 13 2018, 5:31 PM · Arma 3
Wulf closed T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended as Resolved.
Mar 13 2018, 5:14 PM · Arma 3
Wulf changed the status of T127672: A-164 Target lock sounds from Need More Info to Acknowledged.
Mar 13 2018, 5:10 PM · Arma 3
hvymtal added a comment to T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended.

It does appear to work now.

Mar 13 2018, 5:10 PM · Arma 3
mickeymen renamed T127679: Devs please eleminate from game the levitating corpses/objects in a destroyed building from Levitating corpses (and other objects) in a destroyed building! to Levitating corpses/objects in a destroyed building. BIS Please Fix this!.
Mar 13 2018, 4:44 PM · Arma 3
Wulf changed the status of T127902: APC = Barrel of explosive from New to Acknowledged.
Mar 13 2018, 4:33 PM · Arma 3
Wulf changed the status of T127912: Broken rear view mirror - Tempest Repair from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 13 2018, 4:08 PM · Arma 3
Wulf added a comment to T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended.

I have tested the Nyx Recon's radar and it works. Could you please confirm that the issue was/wasn't fixed in the latest dev branch?

Mar 13 2018, 3:22 PM · Arma 3
Wulf added a comment to T127873: [TANKS DLC] Reverse Camera Bugs.

Sandstorm issue already fixed, you can test it in the Dev branch.

Mar 13 2018, 1:50 PM · Arma 3
Wulf added a comment to T127892: Airburst for the new MAAWS Mod 1.

I am afraid that it is too late to add more features to the DLC. Sorry.

Mar 13 2018, 1:49 PM · Arma 3
Wulf changed the status of T127904: Terrain Editor crashes on start from New to Reviewed.

Thank you for the report, we will see what can be done.

Mar 13 2018, 1:38 PM · Arma 3
Wulf changed the status of T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 13 2018, 12:43 PM · Arma 3
Wulf changed the status of T127861: [TANKS DLC] Rhino MGS Abysmal Mobility from New to Reviewed.

Talked with the devs, we will have a look at it.

Mar 13 2018, 11:47 AM · Arma 3
Wulf reassigned T118784: some wrong translation of japanese in action menu at v1.62 137126 from razazel to falagor.
Mar 13 2018, 11:37 AM · Arma 3
Wulf changed the status of T127903: Mirror without reflection FV-720 Mora from New to Need More Info.

I am unable to reproduce this. Could you please confirm that this still happens in the Dev branch?

Mar 13 2018, 11:32 AM · Arma 3
Wulf closed T127865: Czech Hedgehog missing from editor as Resolved.
Mar 13 2018, 11:18 AM · Arma 3
Wulf added a comment to T127865: Czech Hedgehog missing from editor.

After talking to the designers they told me that this is intended. It shouldn't break any already created missions.

Mar 13 2018, 11:18 AM · Arma 3
Wulf added a comment to T127822: AH-9 Pawnee has a superfluous/strange black texture on it's left pylon.

Fixed. Should be in the next Dev branch.

Mar 13 2018, 11:03 AM · Arma 3
JDT created T127920: 3DEN Editor: lack of Synching charts for Modules.
Mar 13 2018, 10:02 AM · Arma 3
Wulf changed the status of T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target from New to Reviewed.

We will have a look at it.

Mar 13 2018, 9:57 AM · Arma 3
Wulf changed the status of T127885: Lock on malfunction from New to Need More Info.

Were you trying to lock onto an enemy while being behind an object? Is there really no specific situation regarding this issue with a 100% repro?

Mar 13 2018, 9:49 AM · Arma 3
Wulf closed T127901: MX SW fire selector is inverted as Resolved.

No problem. We are grateful that you let us know.

Mar 13 2018, 9:46 AM · Arma 3
realgibbo created T127919: Client's ticket has become invalid.
Mar 13 2018, 6:12 AM · Arma 3
CodyHawkCaster created T127918: Rhino MGS HEAT rounds have 0 benefit?.
Mar 13 2018, 5:39 AM · Arma 3
hvymtal renamed T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer from [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) has no tracer to [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:44 AM · Arma 3
hvymtal updated the task description for T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:43 AM · Arma 3
hvymtal created T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:41 AM · Arma 3

Mar 12 2018

OutcastShock created T127915: PM 9mm error in editor.
Mar 12 2018, 11:43 PM · Arma 3
arziben added a comment to T127901: MX SW fire selector is inverted.

Hello Wulf, sorry I didn't do this sooner but I didn't have access to the game to try and reproduce the issue.

Mar 12 2018, 10:48 PM · Arma 3
Lex added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

@Wulf If in red area of the riflescope there are any objects, capture of the purpose doesn't happen.
It is reproduced for any AT launchers.
Try different options when at red area there is a grass or parts of the case of the vehicle.
In the majority of situations, you should open the position before the opponent to reproduce capture of the target.
https://youtu.be/aYcQJkF93h0

Mar 12 2018, 7:18 PM · Arma 3
yngwar created T127914: Prowler HMG in CTRG Motorised Recon Squad bugged.
Mar 12 2018, 7:16 PM · Arma 3
deltagamer created T127913: FFV inconsistencies with vanilla vehicles.
Mar 12 2018, 6:52 PM · Arma 3
TheMasterofBlubb added a comment to T127883: Wrong Localization.

Right Top corner the Ammo Type

Mar 12 2018, 6:22 PM · Arma 3
yngwar created T127912: Broken rear view mirror - Tempest Repair.
Mar 12 2018, 6:18 PM · Arma 3
Wulf changed the status of T127901: MX SW fire selector is inverted from New to Need More Info.

From which part of the game is this taken? I am testing the MX SW and there is no such problem either in the Dev branch or the Stable release of the game.

Mar 12 2018, 6:16 PM · Arma 3
darkChozo added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

It's a little hard to show, but here's a full jeep carrying five dudes. 4 are visible in the actual proper seats, the fifth is actually floating invisible somewhere in the middle.

Mar 12 2018, 6:11 PM · Arma 3
Dancorg added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

Sure, video here{F182671}

Mar 12 2018, 6:09 PM · Arma 3
Lapin added a comment to T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.

I don't know if it helps, i got a 144hz monitor, and i don't have any mod installed

Mar 12 2018, 5:46 PM · Arma 3
falagor added a comment to T127883: Wrong Localization.

Can you please provide screenshot showing this bug, or at least write the precise and exact text which is wrong? Thanks.

Mar 12 2018, 5:34 PM · Arma 3
Warlordz created T127911: Laser-Guided RHINO ATGM's top-down attack at extremely long range seem to be quite inaccurate?.
Mar 12 2018, 5:16 PM · Arma 3
Wulf added a comment to T127891: Bad_Module_Info.

Thank you for the report. We will have a look at it and see what can be done about it.

Mar 12 2018, 4:56 PM · Arma 3
Lapin added a comment to T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.

Yep, still happening, just to be sure i disabled TrackIR and it's still happening.

Mar 12 2018, 4:51 PM · Arma 3
Wulf added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

Could you please also create a video of the issue? It would be very appreciated.

Mar 12 2018, 4:46 PM · Arma 3
Wulf changed the status of T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom from New to Need More Info.

I am unable to reproduce this issue in the Dev build. Could you please confirm if the issue persists?

Mar 12 2018, 4:42 PM · Arma 3
Wulf added a comment to T127887: T-100 Interior: strong texture flickering.

I was looking at the Varsuk with your settings and everything seems normal at least from a distance. After the next dev branch update let me know if the issue still persists.

Mar 12 2018, 4:38 PM · Arma 3
Wulf added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

Could you please provide a screenshot of the issue? Thank you.

Mar 12 2018, 4:06 PM · Arma 3
Wulf changed the status of T127886: Nyx driver camera UI panel from New to Reviewed.

Thank you for the report, we will have a look at the issue.

Mar 12 2018, 3:59 PM · Arma 3
Wulf assigned T127883: Wrong Localization to falagor.
Mar 12 2018, 3:30 PM · Arma 3
Wulf changed the status of T127876: MBT-52 Kuma increases speed while wiggling side to side from New to Reviewed.

Thank you for the report. We will see what can be done about this.

Mar 12 2018, 1:59 PM · Arma 3
Wulf changed the status of T127867: [TANKS DLC] AWC 30x Nyx Autocannon ammo grouped incorrectly from New to Reviewed.

Thank you for the report. We will have a look at it.

Mar 12 2018, 1:43 PM · Arma 3
Wulf added a comment to T127873: [TANKS DLC] Reverse Camera Bugs.
  1. We will have a look at it.
  2. When you go reverse there should be appear a rear view of the tank. For some reason it didn't get into the build will fix this.
  3. Not able to reproduce
Mar 12 2018, 1:19 PM · Arma 3
Kaalund added a comment to T127672: A-164 Target lock sounds.

https://forums.bohemia.net/forums/topic/179709-missile-lock-sounds-are-inaudible/ (guess he has the same problem he do not however say he is in a plain .. but thats 3 years ago.. hope its not a thing that work as intended.. bz then why do u even bother have the sounds in.. if i have to hear the lock sound i have to turn up the volume so high that if another sounds coms.. my speakers breaks ;P )

Mar 12 2018, 8:44 AM · Arma 3
Kaalund added a comment to T127672: A-164 Target lock sounds.

dont knwo how i can capture my screen and make a vid will work on it.. but the problem is .. the sound level of flairs guns missiles engine and so on.. its fine. but the sound of locking on to a target and when i have target lock its so low its almost not possible to hear especialy if u take the engine noise into account ;) .. just tested it today.. also on the wasp . i tryed it whit my stero speakers and then my headset in 2 stereo and 7.1 just to se if it was a channel problem but it seems to be on all of them.. sorry about the bad eng. but hope its understandeble

Mar 12 2018, 8:38 AM · Arma 3
Charlie1210USAF changed Category from category:featurerequest to category:engine on T127783: AFV Turrets stabilised in free-look .
Mar 12 2018, 7:12 AM · Arma 3
ProfFan added a comment to T85955: arma 3 official launcher is not launching.

Similar problem here.

Mar 12 2018, 6:54 AM · Arma 3
hvymtal created T127908: [TANKS DLC] Rhino MGS slat armor bug.
Mar 12 2018, 2:09 AM · Arma 3
zman6258 edited Additional Information on T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly.
Mar 12 2018, 1:36 AM · Arma 3
zman6258 created T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly.
Mar 12 2018, 1:35 AM · Arma 3

Mar 11 2018

classic updated the task description for T118784: some wrong translation of japanese in action menu at v1.62 137126.
Mar 11 2018, 6:07 PM · Arma 3
classic updated the task description for T120692: Japanese translation is incorrect in Steam Achievements.
Mar 11 2018, 6:03 PM · Arma 3
Hauptmann added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Hi
same thing here too. The problem also occurs when you're switching to/from the map display ("M" key). The sound is getting clean and loud when displaying the map, but when you're going back to first-person view (in a cockpit) all's become choppy and huge FPS drop occurs.

Mar 11 2018, 5:43 PM · Arma 3
osmdursun created T127905: Items can't be moved between player containers (Uniform-Vest-Backpack) when in vehicle.
Mar 11 2018, 4:19 PM · Arma 3
TobsA13 added a comment to T127904: Terrain Editor crashes on start.

Here are the logs:

Mar 11 2018, 12:59 PM · Arma 3
TobsA13 created T127904: Terrain Editor crashes on start.
Mar 11 2018, 12:58 PM · Arma 3
trk_zak added a watcher for Arma 3: trk_zak.
Mar 11 2018, 5:19 AM
hvymtal updated the task description for T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.
Mar 11 2018, 4:50 AM · Arma 3
hvymtal changed Severity from severity:trivial to severity:minor on T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.
Mar 11 2018, 4:47 AM · Arma 3
hvymtal added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

Perhaps, but I'm not sure how this really adds to the discussion since we are talking about the sounds of two completely different classes of weapon. We are not necessarily comparing subjective opinions about weapon sounds here, this is about a weapon objectively having a much lower sound signature than a weapon of its type should.
Actually, now that I think about it, that does have gameplay ramifications. Upgraded to minor

Mar 11 2018, 4:47 AM · Arma 3
Snake-Plissken updated the task description for T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:42 AM · Arma 3
Snake-Plissken updated the task description for T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:41 AM · Arma 3
Snake-Plissken created T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:40 AM · Arma 3
Snake-Plissken added a comment to T127892: Airburst for the new MAAWS Mod 1.

If the resistance of other APCs is similar or equal to the FV-720 or Kamysh, depending on the protection of each APC, I think it will look perfect.

Mar 11 2018, 3:17 AM · Arma 3
Snake-Plissken created T127902: APC = Barrel of explosive.
Mar 11 2018, 2:59 AM · Arma 3
Snake-Plissken added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

The sound of the M107 "mod" rifle firing here from the video> https://youtu.be/b3EtmYmtTR8?t=121

Mar 11 2018, 1:43 AM · Arma 3
arziben created T127901: MX SW fire selector is inverted.
Mar 11 2018, 1:28 AM · Arma 3

Mar 10 2018

darkChozo edited Steps To Reproduce on T127899: Vorona missiles home on on locks established by other launchers.
Mar 10 2018, 8:52 PM · Arma 3
darkChozo created T127899: Vorona missiles home on on locks established by other launchers.
Mar 10 2018, 8:50 PM · Arma 3
pppanimal added a comment to T127854: Launcher Crash to desktop out of memory error.

Just crashed again today.

Mar 10 2018, 7:46 PM · Arma 3
hvymtal added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

For a textual description, it sounds roughly like an antitank gun, but a little more modest. The current sound really does sound like a practice round :P

Mar 10 2018, 5:20 PM · Arma 3
jjklein12345 added a watcher for Arma 3: jjklein12345.
Mar 10 2018, 4:47 PM
Sgt.Dennenboom created T127894: [Stable] "PlayerViewChanged" MissionEventHandler broken in MP.
Mar 10 2018, 4:22 PM · Arma 3
thesithsiggi created T127892: Airburst for the new MAAWS Mod 1.
Mar 10 2018, 1:59 PM · Arma 3
MDCCLXXVI added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

I too noticed this issue.

Mar 10 2018, 9:22 AM · Arma 3
acticelox created T127891: Bad_Module_Info.
Mar 10 2018, 9:13 AM · Arma 3
Dancorg edited Additional Information on T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.
Mar 10 2018, 7:14 AM · Arma 3
Dancorg created T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.
Mar 10 2018, 7:13 AM · Arma 3
Ben1295 created T127889: Multiple issues with MRAPS .
Mar 10 2018, 6:25 AM · Arma 3
ruebe created T127888: Discontinuous moon (light) intensity and phase.
Mar 10 2018, 3:03 AM · Arma 3
Lonewolf96 added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

haha, a little soft? It sounds like someone hitting a plastic bucket with a wooden spoon. The Gustaf really needs its real life sound just because of the sheer power and fear it would bring into whomever is getting shot at with it.
I really hope you fix this and it doesn't go into the dark hole of tickets.
Video for sound reference: https://www.youtube.com/watch?v=P5SgpPjHKfE (First shot is a 20mm practice round, the rest are full 84mm projectiles)

Mar 10 2018, 2:56 AM · Arma 3
Sgt.Dennenboom created T127887: T-100 Interior: strong texture flickering.
Mar 10 2018, 1:08 AM · Arma 3
Sgt.Dennenboom added a comment to T127886: Nyx driver camera UI panel.

Added screenshots. It can be seen that the driver camera on the right only shows blackness.

Mar 10 2018, 12:51 AM · Arma 3
Sgt.Dennenboom created T127886: Nyx driver camera UI panel.
Mar 10 2018, 12:36 AM · Arma 3

Mar 9 2018

Rawn created T127885: Lock on malfunction.
Mar 9 2018, 11:33 PM · Arma 3
TheMasterofBlubb created T127883: Wrong Localization.
Mar 9 2018, 10:36 PM · Arma 3