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Jan 18 2023

dedmen set Ref Ticket to AIII-55505 on T169781: [Feature Request] SQF command to get unit ID in the group.
Jan 18 2023, 12:43 PM · Arma 3
dedmen changed the status of T169781: [Feature Request] SQF command to get unit ID in the group from New to Feedback.
Jan 18 2023, 12:43 PM · Arma 3
jenniferdehner9 added a comment to T68378: Glass fragments disappear.
Jan 18 2023, 12:24 PM · Arma 3
dedmen changed the status of T169148: [Feature Request] A Tree View control EH for when a search performed from Reviewed to Feedback.

dev next week

Jan 18 2023, 11:35 AM · Arma 3
dedmen added a comment to T150705: OBJECT setVariable NIL does not delete variables.

This seems to be ntentional. I don't know why. Someone a long time ago notd "strange issues" when we delete them. So we'll leave it be.

Jan 18 2023, 10:29 AM · Arma 3

Jan 17 2023

dedmen added a comment to T151354: Particles should have a vectorUp parameter.
drop [  
 [(getModelInfo player)#1, 1, 0, 1],  
 "",  
 "SpaceObject",  
 1, 10,  
 [0, 0, 1.85],  
 [0, 0, 0],  
 0,  
 1, 0.785, 0,  
 [1],  
 [[1, 1, 1, 1]],  
 [1],  
 0, 0,  
 "", "",  
 quad,  
 0,  
 false, -1, [], [vectorDir quad vectorMultiply -1, vectorUp quad] 
];

next dev branch

Jan 17 2023, 2:53 PM · Arma 3
kju-PvPscene created T169781: [Feature Request] SQF command to get unit ID in the group.
Jan 17 2023, 2:09 PM · Arma 3
dedmen changed the status of T79970: Add 6th parameter to HandleDamage event to indicate direct hit from Reviewed to Feedback.

Hand grenade hit is direct, fall damage isn't. I guess that's right
dev-branch

Jan 17 2023, 11:25 AM · Arma 3
MDCCLXXVI created T169780: [Feature Request] Getter for "setTowParent".
Jan 17 2023, 10:20 AM · Arma 3
theodoreevans added a comment to T169751: Ai engagement Range bugged when equiped with Ak12 and its variants + red dot.
Jan 17 2023, 5:23 AM · Arma 3

Jan 16 2023

EL_D148L0 created T169764: [Request] let setTurretLimits take positive minimum and negative maximum values.
Jan 16 2023, 5:58 PM · Arma 3
dedmen changed the status of T163653: [Request] getTowParent command from Reviewed to Feedback.

dev branch this week

Jan 16 2023, 5:32 PM · Arma 3
dedmen changed the status of T169291: [Feature Request] Direction Animation Source Compatibility for Weapons from Reviewed to Feedback.

Added "direction" source to Weapon, please report if it works, I'm not testing it.
Dev-branch this week

Jan 16 2023, 5:11 PM · Arma 3
dedmen added a comment to T169291: [Feature Request] Direction Animation Source Compatibility for Weapons.

The wiki is wrong, "direction" is only compatible with "Transport" vehicles. The wiki description also says "The orientation of the vehicle", a weapon is not a vehicle.
How it returns a steadily increasing value I don't understand, it shouldn't exist at all.

Jan 16 2023, 4:58 PM · Arma 3
dedmen added a comment to T163653: [Request] getTowParent command.

A towing vehicle doesn't know its towing anyone, and it also could be towing multiple, so there returning one towed vehicle wouldn't make sense.
getTowParent only works on the towed vehicle

Jan 16 2023, 4:04 PM · Arma 3
TRAGER added a comment to T117142: Make Eden editor use setGroupIdGlobal.

in the this config Cfg3DEN >> Group >> AttributeCategories >> Callsign >> expression
replacing _this setGroupID [_value]; to _this setGroupIdGlobal [_value]; would be a great tweak

Jan 16 2023, 3:15 PM · Arma 3
kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

awesome!

Jan 16 2023, 2:45 PM · Arma 3
BIS_fnc_KK changed the status of T167384: Composition Issue with both variants of CH-67 Huron and Falcon Drone Texture/Material Issue from Need More Info to Feedback.
Jan 16 2023, 2:32 PM · Arma 3
BIS_fnc_KK changed the status of T167804: fn_initModules creates a group for each cfgfactionclasses from New to Feedback.
Jan 16 2023, 2:32 PM · Arma 3
BIS_fnc_KK added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

fixed in next dev probably

Jan 16 2023, 2:31 PM · Arma 3
BIS_fnc_KK added a comment to T167384: Composition Issue with both variants of CH-67 Huron and Falcon Drone Texture/Material Issue.

fixed in next dev probably

Jan 16 2023, 2:31 PM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

fixed in next dev probably

Jan 16 2023, 2:29 PM · Arma 3
Tenshi added a comment to T163653: [Request] getTowParent command.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features,
though we will try to consider them.

Jan 16 2023, 2:23 PM · Arma 3
Tenshi changed the status of T163653: [Request] getTowParent command from New to Reviewed.
Jan 16 2023, 2:22 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-55479 on T169348: Ifrit rear light are always on.
Jan 16 2023, 1:27 PM · Arma 3
Tenshi added a comment to T169291: [Feature Request] Direction Animation Source Compatibility for Weapons.

Thank you for requesting the feature.
However you might have found a bug instead, we will look into it.

Jan 16 2023, 12:53 PM · Arma 3
Tenshi changed the status of T169291: [Feature Request] Direction Animation Source Compatibility for Weapons from New to Reviewed.
Jan 16 2023, 12:52 PM · Arma 3
Tenshi added a comment to T79970: Add 6th parameter to HandleDamage event to indicate direct hit.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features,
though we will try to consider them.

Jan 16 2023, 12:38 PM · Arma 3
Tenshi added a comment to T169148: [Feature Request] A Tree View control EH for when a search performed.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features,
though we will try to consider them.

Jan 16 2023, 12:38 PM · Arma 3
Tenshi changed the status of T169148: [Feature Request] A Tree View control EH for when a search performed from New to Reviewed.
Jan 16 2023, 12:37 PM · Arma 3
Tenshi changed the status of T79970: Add 6th parameter to HandleDamage event to indicate direct hit from New to Reviewed.
Jan 16 2023, 12:14 PM · Arma 3
Tenshi added a comment to T169693: ERROR CODE 0XC0000135-STATUS_DLL_NOT_FOUND.

Hello, could you try these steps?
https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Jan 16 2023, 11:46 AM · Arma 3
Tenshi added a comment to T169485: ARMA 3 must use the Steam cloud service..

Ahh right, in that case it would be best to contact the GeForce Support.

Jan 16 2023, 11:40 AM · Arma 3
Tenshi added a comment to T119349: Launcher settings.

Hello @captaincullen, sorry to hear about your issue.
To be able to check what the cause might be and to fix it you would need access to the "system files".
Maybe GeForce support can help you out?

Jan 16 2023, 10:34 AM · Arma 3
sinceredowdy added a comment to T167742: Amphibious vehicle AI has great issues going around obstacles.
Jan 16 2023, 9:56 AM · Arma 3
mickeymen renamed T128198: FIXED from The player with Titan-Launcher, automatically rises from prone to fully upright position (if Titan-Launcher has top fire mode) to FIXED.
Jan 16 2023, 12:53 AM · Arma 3

Jan 15 2023

topden added a comment to T150796: Ifrit and Strider tire sound is played non-spatially.

this problem is more than 2 years old, but no one cares

Jan 15 2023, 9:46 PM · Arma 3
Moach created T169752: List of minor damage-related instrumentation bugs in UH1 cockpit.
Jan 15 2023, 5:34 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Js2T created T169751: Ai engagement Range bugged when equiped with Ak12 and its variants + red dot.
Jan 15 2023, 3:31 AM · Arma 3

Jan 14 2023

BIS_fnc_KK changed the status of T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor" from New to Feedback.
Jan 14 2023, 5:37 PM · Arma 3
BIS_fnc_KK added a comment to T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor".

rev 150215

Jan 14 2023, 5:37 PM · Arma 3
BIS_fnc_KK claimed T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor".
Jan 14 2023, 3:12 PM · Arma 3
tierneyboy14 created T169742: F1 Magazine object missing. .
Jan 14 2023, 2:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
MDCCLXXVI created T169741: [Feature Request] Extend getAudioOptionVolumes to include "Map Factor".
Jan 14 2023, 10:54 AM · Arma 3
Anoreth added a comment to T74536: Chat disappears when you press ESC.

This issue occurred again on my end. IS there any way to fix it?

Jan 14 2023, 9:55 AM · Arma 3

Jan 13 2023

Moach edited Additional Information on T169736: UH1D Nose Antennae and windshield wipers not visible from cockpit.
Jan 13 2023, 11:59 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach created T169736: UH1D Nose Antennae and windshield wipers not visible from cockpit.
Jan 13 2023, 11:56 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kajschak created T169735: Launcher crashed /Perf branch.
Jan 13 2023, 10:17 AM · Arma 3
BIS_fnc_KK claimed T169734: Vehicles damaged underwater become permanently disabled.
Jan 13 2023, 9:33 AM · Arma 3
BIS_fnc_KK claimed T150796: Ifrit and Strider tire sound is played non-spatially.
Jan 13 2023, 9:32 AM · Arma 3
TRAGER added a comment to T150796: Ifrit and Strider tire sound is played non-spatially.

created a YT video for repro https://youtu.be/Yyt0fK5wBkg the "2d" tire sound is continuous if these cars reversing
Apparently this problem persists if you are 580 meters from the Strider or 700 meters from the Ifrit
[? related issue type as in T167073 ?]

Jan 13 2023, 6:12 AM · Arma 3
MDCCLXXVI created T169734: Vehicles damaged underwater become permanently disabled.
Jan 13 2023, 5:58 AM · Arma 3

Jan 12 2023

BIS_fnc_KK changed the status of T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers from New to Feedback.
Jan 12 2023, 8:07 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

https://community.bistudio.com/wiki/insideBuilding rev 150214

Jan 12 2023, 8:07 PM · Arma 3
Leopard20 added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

In my opinion, don't log anything for any command at all, and instead add a new command line arg for that, so only if someone's interested in debugging would get them in log.

Jan 12 2023, 5:45 PM · Arma 3
Leopard20 added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

Thats what the error says, no points, and the error is correct

Jan 12 2023, 5:43 PM · Arma 3
dedmen added a comment to T167265: Arma 3 [2.10] - selectionPosition logging error to .rpt even when selection exists.

The selection does exist, it just doesn't have any points in it.
It's a selection in the model that has no vertices assigned to it, its empty, its invalid.
Thats what the error says, no points, and the error is correct, there are no points and the returned position is also 0,0,0

Jan 12 2023, 3:30 PM · Arma 3
dedmen changed the status of T169701: Can't delete presets with "space" character in file name from New to Feedback.

We will trim whitespace on preset creation, so you cannot create ones that end with whitespace anymore.
And also fix that deletion thing in case you somehow manually create one :D
dev branch next week

Jan 12 2023, 3:05 PM · Arma 3
dedmen added a comment to T169701: Can't delete presets with "space" character in file name.

Step 3 "restart" launcher is important, if launcher is not restarted after creating the preset, then deleting works fine.
test space preset.preset2 no repro
test space .preset2 repro

Jan 12 2023, 2:52 PM · Arma 3
johnmartin100 added a comment to T166591: M1 Garand scope alternate sight.
Jan 12 2023, 1:52 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Prodavec updated the task description for T169689: [Server] Add support to connect to Listenserver (non-dedicated) for the Headless Client.
Jan 12 2023, 1:11 PM · Arma 3
dedmen added a comment to T169312: Game Crash / BattlEye Query Timeout.

Nevermind I thought I fixed it but didn't.
But I cannot reproduce this with JIP

Jan 12 2023, 12:04 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 12 2023, 11:58 AM · Arma 3
captaincullen added a comment to T119349: Launcher settings.

Currently experiencing this problem as well.
I'm using Nvidia GeForce Now to run steam to run Arma 3, so I don't have access to system files.
I've tried verifying game files through steam menus, to no avail.

Jan 12 2023, 9:08 AM · Arma 3
Moach updated the task description for T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:56 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach changed Category from category:general to category:advancedflightmodel on T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:20 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Moach created T169706: Clarified: Huey sits on the ground at wrong pitch angle with AFM.
Jan 12 2023, 1:19 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Jan 11 2023

ehylla93 added a comment to T169312: Game Crash / BattlEye Query Timeout.

I'll install the latest prof branch and give feedback in 2 days.

Jan 11 2023, 9:24 PM · Arma 3
kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 11 2023, 8:53 PM · Arma 3
BIS_fnc_KK closed T139070: MB 4WD AT and Offroad AT Sound Bug as Resolved.
Jan 11 2023, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.

Although the MRAWS launcher uses the same sounds sets

they don't

Jan 11 2023, 5:49 PM · Arma 3
Bob_Murphy moved T166135: Insertion helicopter for campaign mission 2 (spindown) won't land if piloted by AI from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:35 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T164350: M151 passenger is set as effective commander from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:33 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166247: M1 Carbine and M49/56 Rifle Grenade Zeroing Incorrect as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Unfortunately there are technical limitations.
Hence we will close this ticket.

Jan 11 2023, 5:31 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166584: Some feedbacks for M1 Garand's iron sight as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 5:29 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T165857: AI fighting in the ricefields east of Hue and in Ba Ria makes the game unplayable. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:27 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166580: Tree Collision from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:23 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T161131: How to load the save for S.O.G. campaign as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 11 2023, 5:18 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166745: XM177 carbine unable to mount Singlepoint SP scope from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:10 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166671: Howitzers - non functioning scopes from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:09 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166653: Radio Support Transport - Dismount Behavior from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:09 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166641: The belt on MG42 (both low and high) is sometimes not animated from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:07 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166591: M1 Garand scope alternate sight from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:04 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166887: Helicopter Grenade Launchers Have No Actuation Sounds from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:02 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166775: L1A1 missing reload animation from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 5:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166697: Minefield/Ambient Traps Module from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T166672: Rifle grenade rifles lacking melee from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T167293: SOG death screen not showing after 2.10 from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T167779: Switching to melee resets weapon zero to 100m from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168804: Wiki update request: Radio Support Module from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 4:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK placed T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers up for grabs.
Jan 11 2023, 1:50 PM · Arma 3
BIS_fnc_KK added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

It is weapons and ammo sound controller only, we don't have those returned

Jan 11 2023, 1:49 PM · Arma 3
honger created T169701: Can't delete presets with "space" character in file name.
Jan 11 2023, 12:04 PM · Arma 3
MDCCLXXVI added a comment to T169664: [Feature Request] Invisible physx object for Rope origin attachment.

it also needs to be static, so it can be placed in a position and not need to exec

onEachFrame {obj setposworld <pos>}

to keep its position.

Jan 11 2023, 9:24 AM · Arma 3
MDCCLXXVI added a comment to T169666: Get rope from rope segment (missing command).

Will extend objectParent

Jan 11 2023, 9:08 AM · Arma 3
Kurni created T169699: Workshop mod not installing because of "an unexpected exception occurred when checking content of the mod".
Jan 11 2023, 6:33 AM · Arma 3
Kurni added a comment to T127402: Workshop mods not installing.

Similar problem. I subscribed to Antistasi Plus 2.0. But for me the 29mb mod is downloaded succesfully, it shows up in modlist in launcher. BUT, the launcher said it is not installing.
What I've tried: Repaired mod, resub mod, manually checked the workshop content folder, and the mod is there, but strangely, it's not showing up in the !Workshop folder.

Jan 11 2023, 6:30 AM · Arma 3
Bob_Murphy moved T162878: Radio Support UI stays visible on death screen from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 1:36 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T163610: OH-6 explodes randomly when touchdown from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 11 2023, 1:35 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T163634: M1897 rate of fire too slow as Resolved.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 11 2023, 1:26 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire