It would be great if setTurretLimits could lock turrets to only work in an area that does not include the [0, 0] position.
t setTurretLimits [[0], 30, 30, 0, 0]; for example would lock a turret 30 degrees to the side.
It would be great if setTurretLimits could lock turrets to only work in an area that does not include the [0, 0] position.
t setTurretLimits [[0], 30, 30, 0, 0]; for example would lock a turret 30 degrees to the side.
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