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Apr 23 2023

BIS_fnc_KK changed the status of T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses from New to Feedback.
Apr 23 2023, 9:21 AM · Arma 3
BIS_fnc_KK added a comment to T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.

Revision: 150526

Apr 23 2023, 9:21 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55661 on T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.
Apr 23 2023, 9:18 AM · Arma 3
BIS_fnc_KK added a comment to T171059: Set Markers Above command request.

I need a repro not involving a mod then I could look at it

Apr 23 2023, 9:01 AM · Arma 3
BIS_fnc_KK added a comment to T170425: unitIsUAV returns false for UAV units.

not units controlling UAVs

UAV AI is the one controlling UAV, what you asked in the first place was inconsistent with the command name but useful for a quick check, otherwise you could have done all this via config look up.

Apr 23 2023, 9:00 AM · Arma 3
SaMatra added a comment to T170425: unitIsUAV returns false for UAV units.

Using this moment to put attention at the lack of a proper getters for remote control: T171357, T171207, as getControlledUAVUnit doesn't cover remote control done with remoteControl commands, only through terminals. Fixing remoteControl command is one thing, but at least having proper getters would be a great help.

Apr 23 2023, 6:00 AM · Arma 3
SaMatra added a comment to T170425: unitIsUAV returns false for UAV units.

What was the reason to have player\unit controlling the UAV return true with this command btw? Just to make command more broad? You can already do that with !isNull getConnectedUAVUnit player, while command name itself suggests that player\unit is UAV while they're just contolling a UAV. If you ask me, I'd revert that to only return true for vehicles and UAV units, not units controlling UAVs, for a better consistency.

Apr 23 2023, 5:51 AM · Arma 3

Apr 22 2023

killerswin2 added a comment to T171795: memory access violation when deleting hashmap key.

this can be closed

Apr 22 2023, 11:31 PM · Arma 3
killerswin2 updated the task description for T171795: memory access violation when deleting hashmap key.
Apr 22 2023, 10:34 PM · Arma 3
killerswin2 created T171795: memory access violation when deleting hashmap key.
Apr 22 2023, 10:33 PM · Arma 3
TRAGER added a comment to T171059: Set Markers Above command request.

I changed the expression by this code and yep, its works as expected

[_this,_value] spawn { params['_this','_value']; waitUntil {is3DENPreview}; _this setMarkerDrawPriority _value; };

Is it possible to modify the setMarkerDrawPriority command so users don't have to do workarounds like this?
And do you want to include this new Eden Editor attribute to the vanilla game?

Apr 22 2023, 8:32 PM · Arma 3
BIS_fnc_KK added a comment to T171059: Set Markers Above command request.

What happens if you change priority with delay? or waitUntil is3DENPreview

Apr 22 2023, 7:09 PM · Arma 3
TRAGER added a comment to T171059: Set Markers Above command request.
  1. i want marker_0 to foreground of marker_1 allMapMarkers result:["marker_0","marker_1","marker_2","marker_3","marker_4","marker_5","marker_6","marker_7","marker_8"]
  2. I set the priority of marker_0 to 0.1 ["marker_0","marker_1","marker_2","marker_3","marker_4","marker_5","marker_6","marker_7","marker_8"]
  3. set priority of marker_0 to 0.2 ["marker_0","marker_1","marker_2","marker_3","marker_4","marker_5","marker_6","marker_7","marker_8"]
  4. now I set priority of marker_1 to 0.1 ["marker_1","marker_0","marker_2","marker_3","marker_4","marker_5","marker_6","marker_7","marker_8"]
Apr 22 2023, 9:49 AM · Arma 3
BIS_fnc_KK closed T78784: getLandContactPos command as Resolved.
Apr 22 2023, 9:41 AM · Arma 3
BIS_fnc_KK added a comment to T78784: getLandContactPos command.

Just for reference use getPosWorld setPosWorld to save restore position

Apr 22 2023, 9:41 AM · Arma 3
BIS_fnc_KK added a comment to T171059: Set Markers Above command request.

Hi, I need to see what happens with allMapMarkers in that video every step of the way

Apr 22 2023, 9:12 AM · Arma 3

Apr 21 2023

SaMatra added a comment to T78784: getLandContactPos command.

Turns out, getModelInfo has "Placing point" now. This ticket can be closed.

Apr 21 2023, 3:01 PM · Arma 3
SaMatra added a comment to T78784: getLandContactPos command.
Apr 21 2023, 2:52 PM · Arma 3
SaMatra created T171754: Make inheritsFrom and configHierarchy work with properties.
Apr 21 2023, 12:40 PM · Arma 3
astrokabir added a comment to T171171: Exploring Different Types of Therapeutic Massage Techniques.
Apr 21 2023, 12:06 PM · Arma 3 Creator DLC - CSLA Iron Curtain
BIS_fnc_KK closed T171702: drawTriangles to draw multiple triangles instead of a single one in drawTriangle as Resolved.
Apr 21 2023, 10:19 AM · Arma 3
BIS_fnc_KK added a comment to T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity.

Revision: 150521

Apr 21 2023, 9:53 AM · Arma 3
BIS_fnc_KK changed the status of T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity from New to Feedback.
Apr 21 2023, 9:53 AM · Arma 3
BIS_fnc_KK changed the status of T171699: Alternative syntax for inPolygon command from New to Feedback.
Apr 21 2023, 9:52 AM · Arma 3
BIS_fnc_KK added a comment to T171699: Alternative syntax for inPolygon command.

Revision: 150521

Apr 21 2023, 9:52 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55660 on T171699: Alternative syntax for inPolygon command.
Apr 21 2023, 9:48 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55660 on T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity.
Apr 21 2023, 9:48 AM · Arma 3
BIS_fnc_KK claimed T171699: Alternative syntax for inPolygon command.
Apr 21 2023, 9:37 AM · Arma 3
BIS_fnc_KK claimed T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity.
Apr 21 2023, 9:33 AM · Arma 3
kju-PvPscene created T171749: [BUG] Eden Open Mission Dialog freezes game and takes too long with modern SSD.
Apr 21 2023, 7:14 AM · Arma 3
SaMatra added a comment to T171746: A scripting command to check if position (or entity) is inside Geometry LOD of another entity.

I'd prefer position to be ASL\World and not AGL btw.

Apr 21 2023, 4:50 AM · Arma 3
SaMatra created T171746: A scripting command to check if position (or entity) is inside Geometry LOD of another entity.
Apr 21 2023, 4:24 AM · Arma 3
SaMatra added a comment to T170535: inAreaArray variant to return indexes: inAreaArrayIndexes.

New command is great, but I'd also like to request tweaks to existing commands, here are the tickets:
T171744 - Have inAreaArray and inAreaArrayIndexes take ENTITY as argument like inArea does
T171699 - Have inPolygon take ENTITY as argument
T171524 - inAreaArray variant that takes both list of areas and list of positions to check

Apr 21 2023, 3:31 AM · Arma 3
SaMatra created T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity.
Apr 21 2023, 3:28 AM · Arma 3

Apr 20 2023

29j2003 changed Severity from severity:none to severity:minor on T171704: The Workshop Tag for the map "The Bra" is missing.
Apr 20 2023, 3:41 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
29j2003 changed Reproducibility from reproducibility:none to reproducibility:always on T171704: The Workshop Tag for the map "The Bra" is missing.
Apr 20 2023, 3:41 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
29j2003 created T171704: The Workshop Tag for the map "The Bra" is missing.
Apr 20 2023, 3:31 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
AryxRayx added a comment to T79109: SetObjectTexture for Helmets and Vests.

wish it would be added.

Apr 20 2023, 1:51 PM · Arma 3
SaMatra created T171702: drawTriangles to draw multiple triangles instead of a single one in drawTriangle.
Apr 20 2023, 1:39 PM · Arma 3
SaMatra created T171699: Alternative syntax for inPolygon command.
Apr 20 2023, 10:55 AM · Arma 3
SaMatra added a comment to T171323: "O_T_UAV_04_CAS_F" has no Dynamic Loadout.

I wonder if its possible to fix this through config without changing the model?

Apparently is possible with just config, I've done it before. This issue going to have no official fix anymore I suppose, though.

Great stuff, now I wish this was added officially, this asset is very much underused because its not flexible with the pylons

Apr 20 2023, 8:24 AM · Arma 3
SaMatra created T171693: IDAP Demining ED-1D drone disassembles into wrong backpack .
Apr 20 2023, 5:02 AM · Arma 3
TRAGER added a comment to T171059: Set Markers Above command request.

Ok i was able to get my mod attribute work but with one problem:
seems if iam leave value of the attribute by default (do not change it) then I will not be able to move markerOne above markerTwo untill change the value of markerTwo to any
Though I don't know if it's a error in command or Eden attributes or even in my mod's configuration

Apr 20 2023, 3:27 AM · Arma 3

Apr 19 2023

SaMatra added a comment to T171666: Rhino RCWS has the elevation axis misaligned in the model.

Oh, I see it now, indeed it uses wrong axis

Apr 19 2023, 3:19 PM · Arma 3
Grave added a comment to T171666: Rhino RCWS has the elevation axis misaligned in the model.

as can be seen here the weapon does not rotate around the mechanisms joint and clips into itself, vanilla arma 3. double checked.
https://i.imgur.com/kjCwjE2.jpg
https://imgur.com/Q1mmh46

Apr 19 2023, 3:08 PM · Arma 3
WillKMJ updated the task description for T171685: Request for parameter to modify server time synchronisation frequency.
Apr 19 2023, 2:39 PM · Arma 3
WillKMJ created T171685: Request for parameter to modify server time synchronisation frequency.
Apr 19 2023, 2:36 PM · Arma 3
dedmen set Ref Ticket to AIII-55658 on T171678: setPos doesn't always work reliably with AI units .
Apr 19 2023, 2:20 PM · Arma 3
JonBons2020 updated the task description for T171678: setPos doesn't always work reliably with AI units .
Apr 19 2023, 1:19 PM · Arma 3
SaMatra created T171683: A scripting command to stop drone crew creationg on assembly.
Apr 19 2023, 12:15 PM · Arma 3
SaMatra created T171682: "Ref to nonnetwork object" error when shooting ED-1D's disruptor shotgun.
Apr 19 2023, 11:59 AM · Arma 3
BIS_fnc_KK claimed T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.
Apr 19 2023, 9:34 AM · Arma 3
JonBons2020 created T171678: setPos doesn't always work reliably with AI units .
Apr 19 2023, 4:52 AM · Arma 3

Apr 18 2023

MaxP added a comment to T171504: A weird GetIn event handlers behaviour.

As I described in the ticked, it happens ONLY in CBA functions.
If it is not a CBA function bug for any reason, then it is the bug of CBA + something, so it may be important only for CBA developers, not for debugging from my side.

Apr 18 2023, 7:12 PM · Arma 3
NikkoJT added a comment to T78758: Analog steering for boats and tracked vehicles does not work.

I would love to see this fixed at some point. It makes it pretty much impossible to have a gamepad setup that works for both wheeled and tracked vehicles, because of the conflicting limitations of the other steering bindings. That's a real shame, because gamepad steering is a lot nicer than keyboard and mouse.

Apr 18 2023, 7:12 PM · Arma 3
Leopard20 added a comment to T171504: A weird GetIn event handlers behaviour.

As CBA devs pointed out to you, it's not a CBA issue.

Apr 18 2023, 6:06 PM · Arma 3
SaMatra added a comment to T171666: Rhino RCWS has the elevation axis misaligned in the model.

Are you sure you're playing unmodded game? I just tested it and it seemed fine.

Apr 18 2023, 4:41 PM · Arma 3
SaMatra created T171670: Drones and weapons assembled during JIP are null for JIP client.
Apr 18 2023, 4:03 PM · Arma 3
dedmen closed T170230: Arma3 crashes during startup with mods with new 2.12 RC branch as Resolved.
Apr 18 2023, 1:31 PM · Arma 3
dedmen set Ref Ticket to AIII-55655 on T171344: Vehicle state transition failure during locality change.
Apr 18 2023, 1:30 PM · Arma 3
dedmen added a comment to T171344: Vehicle state transition failure during locality change.

after having assembled drones disappear on me twice on a local server with 0 latency, I decided to make a repro for it.

Why is that related to locality? If I understand right, when you assemble a drone on your client it should spawn locally on your machine? So there should be no ownership transfer.

Apr 18 2023, 1:19 PM · Arma 3
dedmen changed the status of T171651: enableWeaponDisassembly effect is delayed on remote entities from New to Feedback.

dev branch this week, prof v4.
The repro was incomplete. Executing script locally on vehicle owner is also delayed, and involving a third player would also show delay.
Only fixing the script executor <-> vehicle owner case wouldn't have fixed the real issue.
You actually found a bug here that existed since dynamic simulation was added about half a decade ago :D

Apr 18 2023, 12:16 PM · Arma 3
Grave edited Steps To Reproduce on T171666: Rhino RCWS has the elevation axis misaligned in the model.
Apr 18 2023, 11:45 AM · Arma 3
Grave created T171666: Rhino RCWS has the elevation axis misaligned in the model.
Apr 18 2023, 11:43 AM · Arma 3
BIS_fnc_KK added a comment to T171586: [DEV] 'unknown enum value "local"' error when calling BIS_fnc_objectVar.

That it requires a "entity" object and does not support "projectile" objects is not obvious

Apr 18 2023, 10:02 AM · Arma 3
jeffmoore added a comment to T170832: Headless Clients crash during Mission.
Apr 18 2023, 9:01 AM · Arma 3
SatanSword created T171659: ArmA units don't appear in launcher.
Apr 18 2023, 6:13 AM · Arma 3
SaMatra added a comment to T134374: Graphics bug when dying underwater / falling.

Had a look at it, looks like this blur is engine-driven, not scripted, once applied and unit dies, it never resets. Could be an easy fix - clean up effects on death.

Apr 18 2023, 5:02 AM · Arma 3
djavu created T171657: arma 3 launcher.
Apr 18 2023, 2:15 AM · Arma 3
zbysiek added a comment to T134374: Graphics bug when dying underwater / falling.

Still an issue on Windows 10. It is really irritating as my mission about getting shot by a flak while jumping out of C-130 over and over again simply doesn't work because of this bug.

Apr 18 2023, 1:33 AM · Arma 3

Apr 17 2023

MaxP added a comment to T171504: A weird GetIn event handlers behaviour.

If you mean the -1 issue - as you can see, all variables "privated" correctly, and there are no such variable names in upper scopes.
Also I mentioned that variables changes after the function call.
Current CBA realease has some problems with variables scopes - see the link above.

Apr 17 2023, 8:41 PM · Arma 3
Leopard20 added a comment to T171504: A weird GetIn event handlers behaviour.

I have a feeling you're not privateing your vars, causing them to be changed by an inner function.

Apr 17 2023, 8:33 PM · Arma 3
SaMatra edited Steps To Reproduce on T171651: enableWeaponDisassembly effect is delayed on remote entities.
Apr 17 2023, 6:46 PM · Arma 3
dedmen set Ref Ticket to AIII-55653 on T171651: enableWeaponDisassembly effect is delayed on remote entities.
Apr 17 2023, 6:46 PM · Arma 3
Ron4Swat added a comment to T171586: [DEV] 'unknown enum value "local"' error when calling BIS_fnc_objectVar.

BIS_fnc_objectVar is suppossed to give me back a string name for a object. That it requires a "entity" object and does not support "projectile" objects is not obvious, especially as that kind of differentiation doesn't seem to exist in sqf, at least to my knowledge.

Apr 17 2023, 6:45 PM · Arma 3
SaMatra created T171651: enableWeaponDisassembly effect is delayed on remote entities.
Apr 17 2023, 6:44 PM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Alright will test with this setup as this is how people defined CfgRemoteExec in config.cpps:

Apr 17 2023, 6:37 PM · Arma 3
Dexter95 created T171648: Faeron.
Apr 17 2023, 1:30 PM · Arma 3
MikeValenzuela added a comment to T171273: Switching to pistol from having no weapon in hands and crouching plays launcher animation.
Apr 17 2023, 10:33 AM · Arma 3
POLPOX added a comment to T171323: "O_T_UAV_04_CAS_F" has no Dynamic Loadout.

I wonder if its possible to fix this through config without changing the model?

Apr 17 2023, 10:24 AM · Arma 3
alistar added a comment to T62700: custom patch system.
Apr 17 2023, 9:58 AM · Arma 3
MaxP updated the task description for T171643: An error in BIS_fnc_hasItem.
Apr 17 2023, 9:27 AM · Arma 3
MaxP created T171643: An error in BIS_fnc_hasItem.
Apr 17 2023, 9:17 AM · Arma 3
BIS_fnc_KK closed T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions as Resolved.
Apr 17 2023, 9:16 AM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Anyway, this is irrelevant to this ticket, there is default config in the game and it has class Server. If you want to inherit from it this is what you do.

Apr 17 2023, 9:15 AM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

I guess it is obsolete, but dont take my word for it https://community.bistudio.com/wiki?title=Arma_3:_CfgRemoteExec&diff=138136&oldid=138110

Apr 17 2023, 9:13 AM · Arma 3
BIS_fnc_KK added a comment to T171586: [DEV] 'unknown enum value "local"' error when calling BIS_fnc_objectVar.

OK, let me explain. "local" even is for objects classed as "entity", you are passing the object classed as "shot", which is what projectiles and mines are. Shots don't have "local" EH hence you get no EH error. This is not a bug.

Apr 17 2023, 9:08 AM · Arma 3

Apr 16 2023

LuizBarros99 created T171634: Bomb Physics Issue.
Apr 16 2023, 8:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
hrada created T171630: CRASH 0xC0000005 - ACCESS_VIOLATION.
Apr 16 2023, 5:36 PM · Arma 3
MaxP added a comment to T171504: A weird GetIn event handlers behaviour.

As it happened the mission maker called function from EH which through some script error was also called from another EH

In my case, the EH added in CBA FrameHandler cycle. I have already encountered a couple of serious bugs in CBA functions, and more than once I regretted using them in complex scripts.
The first one: https://github.com/CBATeam/CBA_A3/issues/1570#issuecomment-1465218758
The second one happened in the same PFH loop, just a bit above:

Apr 16 2023, 3:38 PM · Arma 3
Ron4Swat added a comment to T171586: [DEV] 'unknown enum value "local"' error when calling BIS_fnc_objectVar.

But i'm not trying adding the "local" event to the object myself, i'm just calling BIS_fnc_objectVar, and inside Arma3 code (/temp/bin/A3/Functions_F/Objects/fn_objectVar.sqf..., line 53) its attempted to add the event.

Apr 16 2023, 1:30 PM · Arma 3
timothysykes added a comment to T135835: Official Servers are bricked.
Apr 16 2023, 11:48 AM · Arma 3
timothysykes added a comment to T157538: 0x0000DEAD.
Apr 16 2023, 11:46 AM · Arma 3 Creator DLC - Global Mobilization
udajoni added a comment to T166585: Embassy destruction issue.
Apr 16 2023, 10:59 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Is that class server an undocumented feature?

Apr 16 2023, 10:34 AM · Arma 3
KingRayVet added a comment to T171625: Diary Won't Show Details - Single Player - Contact.

Supposed to look like the attached. Notated where clicking does nothing.

Apr 16 2023, 9:57 AM · Arma 3
KingRayVet created T171625: Diary Won't Show Details - Single Player - Contact.
Apr 16 2023, 9:46 AM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

2.14

Apr 16 2023, 8:58 AM · Arma 3
BIS_fnc_KK added a comment to T171504: A weird GetIn event handlers behaviour.

Depends on what do you mean under "doing wrong"

Apr 16 2023, 8:54 AM · Arma 3
BIS_fnc_KK added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

You want to overwrite cfgremoteexec or extend it? If you wan tto extend then you have to inherit everything. Dunno which version, look through dev log

Apr 16 2023, 8:50 AM · Arma 3