- User Since
- Nov 18 2017, 11:36 PM (82 w, 14 h)
Also, could the sawed off version of the 12 gauge double barreled shotgun be in the pistols slot? Because currently in ArmA 3 carrying a pistol is kind of actually detrimental, as it is both additional weight, you will likely have to carry at least less of "something" (such as a grenade, first aid kit, or ammo for for the primary which is better than a pistol in every way...) in order to make room for pistol magazines.
Wed, Jun 12
Oh, I am not sure if this is the propper section, but I decided to sniff a little in the CFG files of the new "Promet MR" and on top of the "gas regulator" detail (which I REALLY liked!), I noticed something at least curious:
I bet you never used a Navid before...
This is something that is known for a long time IIRC, but would be lovely to have some diferenciation between the Katiba's 6.5mm and the MX's 6.5mm
Tue, Jun 11
Maybe those items are free for everyone? IDK since I have the DLCs, so I can't test it myself
To be honest, this DLC leaves quite some big gaps inmost arsenals.
For example, the Spetsnaz are missing a Marksman rifle (of any sort, specially since 7.62x39mm is very bad past some 600-800 meters, it would need to be in some other caliber like 7.62x54mm...), and IMO it would also be welcome for them to receive something similar to a PKP Pecheneg MMG (BC who doesn't love some DAKKA?)
I know what is the cause of this issue. It was basically that the DEVs forgot to remodel the ammo stampings.
May 2 2019
Turns out that to reproduce the issue it is basically a matter of pretty much just touching the game Launcher until it crashes. The game did launch before the launcher crashed in this occasion, so I am able to play it (at least SHOULD BE).
May 1 2019
Nov 18 2017
I am having similar issue. However, ALL the AI VEHICLES are NOT affected, while ALL the AI infantry are affected. I might try to rebuild ALL my mission systems from scratch to see if it fixes...